The final video, this one isn't that great quality. The video came out at 9GB because I didn't change some of the settings but I managed to re render that and get it down to 1gb and burn it to disk for handin.
EXPECTATIONS
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Janaina Medeiros
YOU ARE THE REASON
Cosmic Funnies
𓃗
cherry valley forever
Monterey Bay Aquarium
sheepfilms
todays bird
Peter Solarz
Today's Document
noise dept.
One Nice Bug Per Day
trying on a metaphor
🩵 avery cochrane 🩵

Kiana Khansmith
Claire Keane
Not today Justin
Misplaced Lens Cap
seen from Canada
seen from Lithuania

seen from United States

seen from United States
seen from United States

seen from Malaysia
seen from Germany

seen from United States

seen from Argentina

seen from United Kingdom
seen from United States

seen from Malaysia

seen from United States
seen from India
seen from Greece
seen from United States

seen from United States

seen from Türkiye

seen from Türkiye

seen from Türkiye
@major-bwjwright-blog
The final video, this one isn't that great quality. The video came out at 9GB because I didn't change some of the settings but I managed to re render that and get it down to 1gb and burn it to disk for handin.
Created a small loop in garageband and kept layering it up. The music fits pretty good! Added it to the video.
More development.
Started adding the final sequence. But still needed to fix up the rest of it.
More hospital stuff
some of the extra objects that I added to the hospital scene to make it feel more complete and more cosy.
More of the sequences together.
Added some people (pretty tiny) and finished adding lamp posts to the other sections. Clouds are also moving a bit. Still seems a little bit fast, so will slow down the camera movement a bit.
Slowed it down a bit, cleaned up the edges of the street pieces and also added the separating section for the level info, still a bit quick
Added cars, also the flythrough is really fast and each section of the map has a gap that is noticeable on the roads.
Been working on the map for the game. Slowly adding more and more detail, as well as figuring out how best to show the mission details for the video.
So many peeps
5 Intros done, time to move onto animating the actual content for each one.
This will be the format for the brief titles throughout the animation. 5 sections, Welcome to Hazard City, Character customisation, Overworld, Skill Perks, Gameplay.
Banner and text folding.
Different typeof folding banner, much cleaner but doesn't have the weird angle bends as the other one. Realistically this one is going to be much easier to work with, it's much harder to match the folding angles of the different pieces if they're not symmetrical.
Unfolding text one word test. I think this method works and looks better than folding each word separately. Just need to consider each line of text as one image and fold it accordingly instead of breaking up each word.