Ellie and Abby • Andrew Mironov

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@mchanzo89
Ellie and Abby • Andrew Mironov
»I’m scared of ending up alone«
is this not what happened?
“It’s called a burrito.”
Finished playing The Last Of Us Part II, cried at every single cutscene. Incredible work of many talented people.
before and after closure
The Last Of Us Part II
I played and finished The Last Of Us Part II last week and it has been on my mind ever since. I obviously understand that a lot of people have problems with this game, and that’s okay. I’m not here to change anyone’s views on the game or anything, I just want to kind of write down my opinions and takeaways as, again, it’s been on my mind since finishing it lol. Nobody may see this and this will mean nothing, that’s fine.
Anyway, this post will contain SPOILERS
My Overall Thoughts
I’m not entirely sure how to structure this so I guess I’ll just start with a broad statement lol; I loved The Last Of Us Part II. In my opinion, it’s a beautiful and well-crafted story about loss, grief and consequences, with how each of these things affect different people.
Discussion
From what I’ve seen, I see a lot of people hating on this game for its handling of Joel and the decision to have the player play as Joel’s murderer, Abby. I’ve also seen a lot of people say that the message is as simple and plain as “viOleNcE iS bAd”, but I personally think it’s so much more than that.
The Last Of Us Part II doesn’t just tell you that violence is bad, but it shows you the ramifications of it by dealing with the emotional toll as well as the consequences on not just the main person involved, but their loved ones too.
As we all know, at the start of the game, Joel is brutally killed by Abby and we go with Ellie on a mission to avenge him by killing everybody involved. We see it all from Ellie’s point of view, hardheartedly seeing Abby as the villain as she just killed the character that we know and love as we have an emotional connection to him after the first game. His death is supposed to make you feel angered. It’s not like you’re supposed to be joyed by it. His death scene left me feeling empty and sick, wanting revenge alongside Ellie.
However, as the game goes on, we start to see the story from Abby’s point of view. We learn that the doctor that you, the player, had to murder at the end of The Last of Us is actually the father of Abby. This is brilliant. Now we see one of the main themes of the story, consequences, and I was immediately on board. Joel is not a good person, at all. He murdered hundreds of Fireflies and took away the possible cure for humanity for his own personal reasons. This is incredibly selfish, even going to the lengths of lying to Ellie about the events as he knows that it isn’t what she would want. Technically, Joel is the villain.
Joel had been through so much, so you may think it’s justified. But the point is, Joel isn’t the only person in the world of The Last of Us. Everybody he murders aren’t just mindless NPCs, they are people. People with their own problems who have gone through their own share of pain and loss, people with their own loved ones. Such as the doctor, who had Abby, whom he loved very much and Abby the same. So, understandably, she would feel incredibly angry and feel the need for revenge, just the same as Ellie and the player after Joel’s death.
There is now a cycle of revenge. Ellie goes on to kill Abby’s friends, and so Abby tries to kill Ellie and her friends. It’s not until Lev talks Abby out of it that the cycle seems to have been “broken”. Abby and Lev put it behind them, however, Ellie cannot and nor can Tommy, which means that the cycle is not broken. Ellie continues her hunt for revenge, thinking it’s still what she needs. Just as she’s about to murder Abby, she sees it’s completely useless.
Here I’m going to talk about another core theme of the story: loss. As Ellie is about to kill Abby, she realises that Joel is gone. Completely gone, and killing Abby is not going to change that. She now has Lev, and if Ellie was to kill Abby, Lev would only lose Abby, leaving him in the same situation Ellie was in at the start of the game, which in turn means Ellie is becoming what she set out to kill. It’s no use. Revenge only causes more pain and loss. This cycle is so vicious and nobody wins, and Abby realised this once she found Lev, and found that revenge is a futile thing that does not achieve anything, especially not bringing back her dead friends. She managed to break the cycle herself, and in turn, she found a life worth living, a live with Lev. However, Ellie could not manage this, choosing to still seek revenge.
Because of this, she faces the consequences. She loses all of her loved ones. She loses Dina, she loses Jesse and she loses her baby son, JJ. Tommy is the same too. Tommy couldn’t break the cycle, and he loses his wife, Maria. And guess what, Joel is still gone. All of that loss, yet Joel is still dead. It’s all been for nothing. Ellie is now completely alone, which is what she said she was scared of in the first game, all because of revenge. The way forward is not anger, rage or revenge, but acceptance and love. That’s my takeaway.
You may think this treatment of Joel and Ellie is “disrespectful”, but I disagree. In the first game, you do a lot of bad things as these characters. Yeah, you go through a lot of pain, but so has everybody else, yet they still face the unfavorable consequences. It only makes sense that Joel and Ellie would too. In my opinion, this only helps to build the world of The Last of Us and show that just because Joel and Ellie are the main characters, they aren’t invincible, and the world doesn’t revolve around them. They just happen to be two people who live in the world amongst so many others, which for me, makes it so much more realistic. This is emphasised in the incredible detail in the gameplay of each enemy having names, with other enemies interacting with eachother as you stalk them. It makes them feel so much more real and only increased my enjoyability.
From a story like this, which is so dark and gritty, I don’t expect a happy ending. You’re not supposed to like Ellie by the end of this story, as she serves as the example of why the cycle of revenge is horrible. You’re not supposed to feel satisfied by it, you’re supposed to feel empty, hurt and sad. That is literally the point.
You have to realise that The Last Of Us is a piece of artistic storytelling told and made by artists. It would have been so easy for Neil Druckmann to write a boring and two-dimensional story to appease players and make bank. But he didn’t. He chose to craft an intricate, heavy and creative direction for his material, and I hugely respect that. At the end of the day, he doesn’t owe you anything. This is his story, and these are his characters, he can do what he wants with them. If you don’t like his creative vision, then great! You don’t have to. If you don’t like something, just don’t play/watch/read it. If you loved the first game but hated the second, then just pretend it doesn’t exist and come up with your own fanfiction for these characters, it probably wouldn’t have been as good as this.
A lot of people blame “bad writing” when they don’t like something. There’s a difference between feeling bad about something than it being bad writing, you know. Just because it wasn’t what you wanted, doesn’t mean the writing is bad. By you feeling angry about Joel dying, Neil Druckmann’s writing has accomplished its objective. And I’m not trying to say that everybody who doesn’t like this game didn’t like it because their fanfiction didn’t come true. You cannot like this game solely because you don’t like the direction it took, and that’s fine. Because again, this story is a piece of artistic storytelling, and art is subjective.
This entire post is just my opinion. I personally loved this story and these characters, and it was exactly what I wanted to get out of this game. Everything about the game I just adored. I loved the plot, the writing, the characters, the gameplay, the music, the visuals, the performances - everything. And if you didn’t, then great. That’s your opinion. It just hurts me to see so many people dismissing the incredible things achieved in this game solely because of one plot point. I don’t know. As I said, I’m not trying to change your opinion or anything, I just thought I’d share mine.
I only scratched the surface of my thoughts and opinions on this game. I could talk about it for hours, which only goes to show the extent of its achievements and how incredible it really is. I doubt anybody is reading this and that’s fine, apologies if none of what I said made any sense at all lol, I’m awful at articulating my opinions aha.
Ma'am, those guns… I am looking 👀
Puppies aren’t so scary I guess
No Abby today, but I drew the other protagonist of tlou2... Eddie? Idk her name 😅😅
jk, I love Ellie
Before you say something, I think I should provide context for this lol
Translation: character from a feminist game / character from a traditional game
- I don't know about you, but I prefer traditional characters.
if there are people comparing characters then there will be fanart of them as a couple. Sorry, I don't make the rules.
I believe in female Geralt supremacy
They're my people
Abs
In medieval culture, an event like a royal christening is not a private party; it’s the public social event of the year. To not invite any person of rank to such an event is a deadly insult.
Maleficent is certainly someone you wouldn’t want at a party, but she’s also someone powerful enough that only a fool would ever dare treat her with such blatant disrespect. The only way the King and Queen could possibly have gotten away with not inviting Maleficent was to not invite any of the fairies at all; inviting the other fairies and excluding her is explicitly taking sides in the conflict between the fairy factions.
Which means they made themselves her sworn enemies, and she responded by treating them as such from then on. If you actually get into analyzing the social dynamics of the scene, it’s very clear that Maleficent was willing to show mercy at first by giving the King and Queen a chance to apologize for their disrespect to her. She doesn’t curse Aurora until after she gives them that chance and they throw it back in her face with further disrespect.
And yeah, if the King and Queen had done the properly respectful thing and invited her, Maleficent would have given Aurora a scary awesome present. Moreover so would the other fairies, because at that point both sides would be using it as an opportunity to show off and one-up each other. What they gave her before Maleficent showed up was basically just trivial party favors by fairy standards.
How do you know so much about the social dynamics of medieval fairies
That is none of your business is it sir