My short film from my time at Vanarts. Backgrounds by the lovely Lisa Lindsay from over at https://lisalindsayart.tumblr.com/

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macklin celebrini has autism
YOU ARE THE REASON

oozey mess
will byers stan first human second
Stranger Things
hello vonnie
noise dept.
h
taylor price
Monterey Bay Aquarium
NASA

Origami Around
Fai_Ryy
art blog(derogatory)
trying on a metaphor
"I'm Dorothy Gale from Kansas"
icyghini twinkie
EXPECTATIONS
$LAYYYTER

seen from United States

seen from United States
seen from Jordan

seen from Singapore
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seen from United States

seen from United States

seen from United States

seen from United States
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seen from South Korea

seen from United States

seen from United States

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seen from Malaysia

seen from United States

seen from Greece
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@mdalarose
My short film from my time at Vanarts. Backgrounds by the lovely Lisa Lindsay from over at https://lisalindsayart.tumblr.com/
The game I worked on is out now! Point and click adventuring and silent film aesthetics abound!
Look at this robit I made.
It’s a rabbit with it’s food, as well as a snake with it’s food.
Soon.
A point and click adventure game in the style of a silent movie!
The point and click game that I worked on is up on Steam Greenlight! I did the character designs and most of the animations. Two other talented artists did the backgrounds and helped with some final animations. Go and vote for it!
First time I played XCOM:EU I had this one support trooper, Smokes, that was around from one of my first few missions. She was an absolute tank and had luck like you wouldn’t believe. I took her on every mission I could, she was decked out with implants and was the first psionic trooper I had. She was a beast, and she sacrificed herself for humanity.
Oh what so many arts lately. What’s happening? Anyway, this is Gem from that campaign. She is the rogue who has forgotten who she is. She doesn’t know her history, but she does know that she needs to steal everything she can.
It’s a horse carrying a box.
Drew a little Calcifer on some notes for a background artist on the game I’m working on. Who said feedback and critique can’t be a good time?
Kriv, the dragonborn from that campaign I mentioned earlier. He uses big words in an effort to sound smart, but they are obscure enough that out of game I don’t know it and feel like I’ve failed an int check.
My ranger, Simmon, from a new campaign of 5th edition I’m playing in. On the left you can see his amazing human disguise. Definitely not a half-elf. Nope.
All I could think of the whole time I was watching Daredevil.
For a while I was doing sketches on r/redditgetsdrawn. It was a pretty good time, I should start up again. Here are a couple of my favourites.
This is from my last Schoolism assignment! I haven't posted the last couple of lessons since they were more for learning than for showing I feel, but this assignment had us drawing the character from the first class again. The first one is on the left, and the new one is on the right! I played with changing his design up a bit, but I felt that the best way to see a difference in skill would be to just change the execution.