You ever just crank out three OC refs in two weeks because the hyperfocus is so strong
Granted I have five XCOM OCs at this point but one of them dies with just the standard in-game design and more importantly these are the three I'm hoping to get ArtFight attacks for lmao
So! Bond, I've drawn her a lot. Cargo, not as much, but I've finally gotten the hang of her combat uniform so that helps. Less so her X2 design which is barely different from the in-game Warden Armor but eh fight me
Echi is, as you can see, very different from the canon Berserker. The idea for Echidna is that she was captured during EU/EW, by Cargo, back when Berserkers weren't sent out into combat naked. Moreover, Echi is the first of the alien captives to choose to trust and aid humans, and is the whole reason Cargo escapes HQ with her life; and drags Bond, along with those two other OCs, out with her. So once X2 rolls around Echi gets unique armour taking reference from the Warden Armor, the original EU/EW Berserker armour, and a bit of the Elite Muton armour. Her scarring comes from while she was still on the invaders' side.
Also by the time X2 rolls around, Cargo and Echi are married
Numbers 60-51! There's a lot of sequels or spiritual successors in this one. That's just how the list came to be, I have to say.
Link to part 1. Link to part 2. Link to part 3. Link to part 4. Link to part 6. Link to part 7. Link to part 8. Link to part 9. Link to part 10.
60. Left 4 Dead 2
Left 4 Dead 2 is the better of the two because all of L4D1 is in L4D2. And it's FAN-FREAKING-TASTIC to play with friends (or bots), just do a whole campaign with 3 of your friends shooting zombies, trying to get through to each safe house, getting picked up at the end, it's a great time.
59. XCOM: Enemy Unknown
The game that really got me into the X-COM/XCOM series. XCOM: Enemy Unknown is Firaxis's first take on the alien strategy game, and refines it so you get a nice streamlined experience, and repopularized the genre. Even with its sequel choosing to go with the bad end, the good end is fun to get to.
58. Theme Hospital
I love Theme Hospital more than Theme Park. I don't know why, the theme of health care can be very dry. But Theme Hospital makes it funny with Bloaty Head, King Complex, Hairyitis, and Invisibility illnesses. It's a little less hardcore than Theme Park, but that makes it better, in my opinion.
57. Two Point Hospital
Not to say that the formula couldn't be improved. Two Point Hospital is everything Theme Hospital is, but better. Better room design capabilities, better way of hiring staff, better training of staff, sillier illnesses, easier to get into, more experimentation with levels, just everything's better. I freaking love Two Point Hospital.
56. Two Point Campus
Not to say it couldn't be refined further. Two Point Campus replaced the health care theme with a university/college theme and adds the ability to build your own buildings instead of having pre-built plots to build within. The new theme allows them to go even zanier, and it's worth it to three-star each university. I love Two Point Campus.
55. The Sims 2
The Sims 2 is my favorite of the The Sims series, adding aspirations, wants, fears, and giving the game a great feel. Adding the life stages, and making Sims age was a great addition to the series, and it's all-in-all a better experience than The Sims 1.
54. Baldur's Gate 2
Baldur's Gate was a great RPG when it came out, but Baldur's Gate 2 was better. It had a great main villain, a compelling story, and a great group of characters that are memorable, especially Minsc and his miniature space hamster, Boo.
53. Borderlands 2
Yes, yes, I know, its humor can feel dated now, but Borderlands 2 is still a blast to play through if you get a group of friends together to do so. Handsome Jack is a fantastic villain, and the guns feel great to use. Well, maybe not Hyperion if you're concerned about accuracy. Anyway, the Vault Hunters all feel unique, and it's fun to play as any of them.
52. FlatOut 2
FlatOut 2 is a great racing game with stunts and realistic damage. Its AI isn't too bad either, I don't feel like they're rubberbanding when I race against them. The tracks are all distinct and feel good to race on. The stunt mode is also great, trying to fling your avatar into specific places.
51. Rise of the Triad
Ah, good ol' Rise of the Triad, the progenitor of Ludicrous Gibs. It's not bad, being built on a heavily-modified Wolfenstein 3D engine that allowed height. Its ridiculousness helped it stand out among the so-called “DOOM clones,” what with powerups and powerdowns such as God Mode, Dog Mode, Shrooms Mode, and Elasto Mode. Really looking forward to the Ludicrous Edition.
Part 6 is next!
Link to part 1. Link to part 2. Link to part 3. Link to part 4. Link to part 6. Link to part 7. Link to part 8. Link to part 9. Link to part 10.
While the player can assemble squad members to take on missions in XCOM: Enemy Unknown, their members can only improve their base abilities by being promoted. Promotions are only awarded when members successfully kill or capture enemy aliens, and not to squad mates that are merely present or providing support during missions. This creates an interesting balancing act for the player as they play through the increasingly difficult campaign, as the characters who may be most in need of improvement are also the most risky to bring along on missions.
It’s been, uh, about 5 years since I posted one of these? Wow. Anywho, been doing an Army of Four playthrough of XCOM, and figured I’d dust off my old ‘squad lineup’ thing I used to do before the Temple Ship.
I finally beat my third full playthrough of XCOM: Enemy Unknown, except I accidentally cheated because I was able to kill the final boss before he actually got triggered as a combatant.
I got my Assault into position at juuust the right angle to see him, but far enough away that we were still out of sight as far as the game cared.
I then laid into him with as many explosives as I could, which ... didn’t take much.
Considering I put off finishing that campaign for three months now, that was a little anticlimatic.