I can't stop thinking about how well the backrooms would work as an Etrian Odyssey stratum

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@meatballsander
I can't stop thinking about how well the backrooms would work as an Etrian Odyssey stratum
"In this guild, everyone supports one another!"
Phone home + lock screens I made of my EO guilds: Guild Citadel (EOIII) and Guild Crucible (EOIV)!!
This is the first time I've drawn Crucible! (Versus, like, the umpteenth time I've drawn Citadel lmao.)
Crucible's introductions are under the cut. :]
"In this guild, everyone supports one another!"
Phone home + lock screens I made of my EO guilds: Guild Citadel (EOIII) and Guild Crucible (EOIV)!!
Male characters who would work better as butch women stretch as far as the eye can see
More Hoplite x Monk/Sovereign yuri be upon ye: Larisa and Connie as this cover.
Citadel's Epilogue
Now having finished EOIII (and started EOIV!) I wanted to draw a tribute to what the members of the Citadel guild get up to immediately after their adventure in Armoroad. (Was initially gonna polish + color these, but those exams can hit 🥹 But I love using fineliners nonetheless!)
Lore of each illu is below the cut :)
Indomitable
A comic about the first time I fought the Deep Princess blind. The party got utterly TPK'd, but in the final rounds my Monk/Soverign's -- Connie's -- Indomitable limit triggered twice successively, letting her get a few extra hits in. I wanted to portray how futile yet awesome that last stand felt.
Connie heals with her hands so her reaching for Larisa on pages 1+2 is her instinct to heal her kicking in… as she begins to realise the Deep Princess has done so much damage, or perhaps that Connie is just so tired, that there is nothing she can do to get Larisa - or any other of her guildmates - back up.
… look I know that sounds devastating but I really just made this comic for the whiplash of pages 8 to 11 being hype and aura. Connie beating the Deep Princess to death with hammers (except not to death and not with hammers) is a canon event.
Indomitable
A comic about the first time I fought the Deep Princess blind. The party got utterly TPK'd, but in the final rounds my Monk/Soverign's -- Connie's -- Indomitable limit triggered twice successively, letting her get a few extra hits in. I wanted to portray how futile yet awesome that last stand felt.
comic's going well
the eeper
I'm working on a short comic about my first time fighting the Deep Princess in eo3 (from the POV of my guild) and after some 70 hours of thumbnailing + sketching + lineart I'm finally, finally at the coloring stage
and it's only just dawned on me the floor in every shot is a mirror
update: I have now finished the colors for every panel with the floor and/or the deep princess in it! We're nearly out of the woods y'all 😭 🙌
comic's going well
I'm working on a short comic about my first time fighting the Deep Princess in eo3 (from the POV of my guild) and after some 70 hours of thumbnailing + sketching + lineart I'm finally, finally at the coloring stage
and it's only just dawned on me the floor in every shot is a mirror
Rotating my EOIII girls around in my head some more... can a Hoplite and a Monk/Sovereign really find love in an undersea labyrinth? 🥺💞
(last image is inspired by this post)
I've been having a ball with EOIII so: woe, guild be upon ye
I've been thinking about these girls every day for two months straight
(first drawing was as of B9F, second as of B21F)
A strategy card game about the perils of baking cookies.
My entry for Brackey's Game Jam is now published!! Enjoy a little, singleplayer resource management game about the epic highs and lows of making cookies.
Chat help my cookies are in shambles
A first-person roguelike version of the classic text adventure game.
My first published game is now LIVE on itch io!!
Endless Hunt the Wumpus is a short, simple game about trying to escape a cave system (while a horrible monster lingers around with you). Play a standard game, or incorporate new elements into the cave system via a roguelike choice mechanic. (I'm curious what the highest number of caves a player can escape from in one game is...)
It's available to play in browser or download for Windows! And it's free!
I got given Hunt the Wumpus as a group project some three years ago and always wanted to remake it myself in a nicer language. The og one used Java Swing 😭
It was super fun tackling the implementation all over again in Gamemaker this time, especially the new roguelike mode. Crazy what a few years experience can do to totally transform how you approach a project. Imagine knowing how to maintain a codebase