I’ve decided to make a separate blog for my Hetagame updates, so this is where most (if not all) talk about this project will happen!
I’m also on TikTok with the name Mickskicks_art, if you want to find me there!
Forewarning, this is a self-indulgent mess that has me as the targeted audience. I’m just here to have fun with no deadlines or expectations, so prepare for a long ride if you’ll stay.^^
Hello!! Sorry for the lack of updates! I’ve been incredibly busy as of late. However, it has given me time to work on writing/story/ideas.
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Now, I just need you to know that nothing I do is set in stone. I jumped from two ideas to six in a short amount of time, with stories that may need to be told in game, visual novel, animation, or comic format. (I know that most of these ideas will never see the light of day, so shush.)
But, as of this moment, the order of things should be:
- Visual Novel/Webcomic of a short story (told in the Homestuck format of picture/illustration above a block of text… but, y’know, it looks aesthetic).
- Storyboard Animatic series (I don’t have any details on this other than self-indulgent scenes and tropes. Just imagine an animation with captions for the dialogue and where I get to go HAM with cinematography.)
- Game!! Hetagame!! (I’m probably going to work on GDATE, but I do have a few smaller game options if need-be).
- Monster of a Hetagame (Oh lord. I still can’t believe this was my first idea. It was so expansive that I had to craft smaller game ideas just to stay sane).
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And for fun, let’s tagline each potential story:
- As Above, So Below: People stuck in a decaying interdimensional sandwich.
- Gilbert Dies at the End: Spend time with your friends while ignoring your problems.
- Trust Fall: Cover up a murder you accidentally committed while stuck in a house with a murder you definitely didn’t.
- Descent: Feliciano goes to hell.
- Hetalian Fratricide: A useless Italian tries to kill his brother.
- (Unnamed): Why have I never seen a Hetalia human AU that deals with international government conspiracies? COME ON!
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Anyway.
I’ll figure out which one I’ll stick with first and we will move on from there. I’m just excited, and I am 100% sure that you can tell.
Just found out about this! What's the game about???
Hello! Thank you so much for asking!
As of now, the game's title is "Hetalia: As Above, So Below." And a basic summary is:
The human personifications of the countries wake up in a reality between realities. It’s a transitional hallway between the human and country realities, which they’ve come to understand through various mementos and reminders of a life they've never experienced. Is it their future? Is it their past? Is it neither?
But eventually, the hallway between worlds begins to shift, warp, and degrade. The country timeline is trying to devour the human one, transforming all it can into the “right reality.”
So, it’s a fight against the narrative and a desperate plea to keep their humanity. It’s a story about futility and grief, yet it’s about the strength to change fate with the help of those around you.
Sounds great, right? Sounds… big, right? Sounds like a very, very long game… right? Okay, so maybe I bit off more than I could chew. That's why I'll be making a series of smaller games before working on this monstrosity!
It's called "Gilbert Dies at the End" (stay with me), where you play as my version of Gilbert trying to get some sweet, sweet bonding moments with his bros before an illness kicks his ass. It's entirely humorous where you pick a character, go down their route, and maybe die Final Destination-style in the last sentence, because that is hilarious to me.
"Ah, alas… my body is growing weary. I must spend time with my loved ones before- Isn't that Lovino's car? Ah, yeah. It's coming closer, so I can definitely see it's his car. Wait, IT'S COMING CLOSER FUCK." Perhaps it's not death but a near-death experience, but you get the picture. Just a case of irony where you die of something stupid instead of the thing that was supposed to kill you.
ANYWAY. I'm also thinking of each route having a "ship" ending after you finish their main route. Pruame, Prumano, Prucan, etc.! Tbh, I don't have any defense for this. It's nothing more than pure self-indulgence. But I just found out the game's acronym spells GDATE, so maybe it was meant to be.
i will download and enjoy every smaller game you put out in advance of the major one ... the whole concept excites me and i want to see how you characterize them!!! im cheering you on!!!
Oh goodness, thank you!!
And I am so incredibly happy to hear that! I have a small game idea that I absolutely fell in love with, plus it should be relatively easy to make.
If it means anything, it basically functions like Homestuck’s Pesterquest. You pick a character to hang out with, go down a route, and boom!! You two are better friends now. (Also, the main character is Prussia.)
i love the way u draw ivan oml he’s so fluffy 😭♥️♥️
anyway my question is, what’s this game about?? i’m on mobile so if u have any links giving info i can’t see them qwq
RAAH I’m so sorry for not seeing this earlier! My inbox likes to lie to me on if I got anything or not! But thank you!! Thank you so much!
And as a basic rundown on the game’s story:
The human personifications of the countries wake up in a reality between realities. It’s a transitionary hallway between the human reality and the country reality, which they’ve come to figure out due to various mementos and reminders of a life they have never experienced. Is it their future? Is it their past? Is it neither?
But eventually the hallway between worlds begins to shift, warp, and degrade. The country timeline is trying to devour the human one, transforming all it can into the “right reality.”
So, it’s a fight against the narrative and a desperate plea to keep their humanity. It’s a story about futility and grief, yet it’s about the strength to change fate with the help of those around you.
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(..However, I am kinda considering making a smaller series of games where I can learn the medium better before I tackle this monstrosity. Just something lighthearted where you can interact with my version of the Hetalia characters. It’s a little silly, but who wouldn’t want to play as Prussia hanging out with the guys?)