Practise texture run using substance painter, Modelled in Maya and zBrush, rendered in marmoset.
KIROKAZE

Origami Around

Love Begins
Alisa U Zemlji Chuda

JBB: An Artblog!
hello vonnie
Keni

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#extradirty
Peter Solarz
Sade Olutola

blake kathryn
i don't do bad sauce passes

Andulka
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🪼
we're not kids anymore.

Product Placement

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@mirge3d
Practise texture run using substance painter, Modelled in Maya and zBrush, rendered in marmoset.
here’s a quick preview from the boba helm asset guys,
i’ll be including these in my folio in the Misc. section. meanwhile, still coding the site, will be up entirely when it’s ready from a glamorous rehaul :D
base rough and reflective values with IBL, AO and cavity
explodin low poliez xploder
boba helm high poly, fin
up next, the long road of retopo...
sith old republic lightsabersz.
quick recap on zbrush, it’s been months since i touched this beautiful program :’)
this is a rock. … well supposedly…
ah well, this be my proper first high to low poly asset that’s been a success with baking and envelopes. hoorah for a new workflow!
steaming more using zbrush
tune in!
Just finalizing some css hovers and the CV then we’re good to go! much excite!
finalizing some local reflections, sorry for the wait capt’n :D
onto some roughness and tings
I think i just semi mastered roughness and metallic mask from an albedo base, gurl damn.
base albedo and gloss map, texturing WIP.
after all the bakes and the cupcake making, a normal normal map has finally been produced! hooray for cages!
even better in pink
For some reason this looks cool, UV Exploded.
UV Packed, baking time!
mmmm skittles