Hey hey hey!!! You wanna do a detailed debrief of the Felon of Hatred sooooo baaaaad. :D
no i do not <3 get out of my inbox <33 /j
Felon (Prince + Rogue): One who destroys (through) their aspect by redistributing it, or redistributes their aspect after destroying it.
Hatred (Time + Rage): The festering and growth of negative emotions and certainty in said emotions over time; the negative emotions pertaining to the constant passing of time.
Felon of Hatred: One who destroys the growth of negative emotions by taking and redistributing them. One who destroys the hatred of time by redirecting rage to productivity.
Mundane: in their everyday life, a felon of hatred is a doer. they are not someone to wait around and stew in their emotions, for better or for worse, and will feel an intense drive to take action in times of distress. whether this action is actually related to the source of distress depends on the subject, as well as how much control the felon of hatred actually has over said source. by nature, they are the problem solvers, the executioners, and the first people to step up when the going gets tough. it is very likely for this godtier to have an affinity for acts of service as a love language, though they're probably not too good at actually receiving service in return. learning to express your affection to a felon of hatred in a way they will actually be receptive to, though—or exercising enough patience to help the felon acclimate to receiving acts of service—will earn you a fierce, ride-or-die loyalty scant few others can replicate.
for a felon of hatred, there is safety in action. when the unknowable doomsday clock feels as if it's looming, the felon will respond by being productive, often to a self-destructive extent. when someone upsets them, they will organize a confrontation as soon as possible to clear the air, sometimes acting too soon. when there is perceived injustice, the felon will do everything in their power to make it right, even if it involves making enemies in the process. they are a deeply passionate person, and can hold grudges the likes of which the gods would pale in the face of. even in the face of forgiveness, the felon of hatred will not forget. this godtier is quick to offer actionable advice in the face of someone else's distress, eager to provide a reachable target and a doable plan as an escape route for uncomfortable emotions. as such, they are often not especially skilled in sitting with their feelings, and will feel exceedingly helpless in the face of someone they love being unwilling and/or unready to make tangible progress to get out of a dark place.
at their worst, the felon is spiteful, aggressive, pushy, defensive, and prone to stress-induced burnout. they will lash out at the first available target in times of distress, desperate to funnel the culmination of their long-unprocessed feelings into a weapon to stream at one target, deserving or not. they will have no patience for those who need to feel their grief before acting upon it, and will often come off as insensitive and rude in their insistence on progress despite often being one of the most deeply-caring people in the room. a felon's biggest challenge is learning to hold pain without needing to launch it somewhere else, as well as learning to take breaks and slow down without being consumed with fear of the inevitability of time.
at their best, the felon is compassionate, highly efficient, and incredibly motivated. there is simply not enough time in the world to contain the levels of passion, drive, and commitment the felon of hatred can achieve. their determination to see projects through to the end is incredibly admirable, if not downright intimidating. they are the embodiment of determination and perseverance, and will stop at nothing to achieve what they set out to do. if they so desire it, the felon of hatred will be virtually unstoppable in any field they choose to pursue; innate talent or not, the felon will climb to the top of their chosen field. the felon of hatred—despite the name—is a fierce lover in every sense of the term. they would sooner rend an enemy apart with their teeth alone than leave a loved one undefended. they may not often be coddlers, but if you have a felon of hatred in your corner, you can be sure there's someone who would stop at nothing to make sure you get back on the right track.
Magic: in terms of magical prowess, the felon of hatred has the unique ability to forcibly remove festering resentment between their teammates by, as a wise sage once said, taking it and pushing it somewhere else. by harnessing the ability to destroy and relocate festering resentment and the disdain of time, the felon of hatred can manifest several different kinds of magical powers. their primary ability, though—the most versatile, easily-accessible, and (most importantly) safest of them all—is the ability to detonate.
the felon can use this in a few ways. the most direct offensive attack would be to siphon potent negative emotions of their allies and relocate the amassed ball of negativity into one or more targets, and then promptly set the condensed gloom off like an explosive, destroying both it and its host along with it. the longer said emotions have festered, and the more potent they are, the more intensely damaging the explosion will be. if the siphoned emotions were caused by the afflicted party in the first place, then the subsequent explosion receives a considerable damage boost (though it is still very effective on its own).
this ability can also be applied in a more figurative context. for example, the felon could collect a growing resentment between their allies and distribute it among the enemy, and then "detonate" the emotions in the sense of an outburst, causing the opposing party to fall apart in a fit of interpersonal contention at best, and sending them all into a wrathful, bloodthirsty frenzy at worst. the "explosions" would be made more potent not only with extended festering time, but also if the recipient of the transferred emotions were to target the original cause of said emotions (ex. someone on the felon's team hates a member of the opposing team. the felon siphons the hatred and transfers it to a teammate of the enemies. if the afflicted party targets the person the felon's ally originally hated, their frenzy will receive a critical boost).
the figurative edition of the detonating ability could, with practice, also be used as a buff for an ally. the longer a battle goes on, the more frustrated the felon's allies become with the fight, and/or the more the siphoned negative emotions are targeted specifically toward the enemy, the more the felon of hatred is able to condense those emotions into a damage boost for a teammate or their weapon. unlike the other abilities which favor mindless, instantaneous destruction, this ability would require an immense amount of focus in order to not accidentally blow the recipient up in the process of harnessing the boost, so the felon would not be able to use it to boost their own combat, nor would they be able to concentrate on most other things. this would render the felon of hatred to be strictly a support mage for the duration of the ability, but if the receiving party knows how to use the literally-explosive boost effectively, the loss of the felon's offensive power could be extremely worth the trade.
finally (though this is not a comprehensive nor exclusionary list, but rather a set of guidelines meant to be fertile soil to expand upon), the felon of hatred has an extremely dangerous, highly-unstable trump card in their arsenal: the destruction of time itself. more specifically, the destruction of a traumatic event. if an occurrence in time causes an immense enough amount of distress, the felon can siphon those emotions and create a timeline-shattering nuclear bomb out of the visceral reactions to quite literally erase the negative event from the timeline altogether. as is the nature with just about every time-based ability, this is extremely dangerous, as it will render the timeline extremely unstable, and possibly doom the session altogether if the change is severe enough.
the good news is, though, the felon of hatred can minimize the risk of timeline instability through several different methods. firstly—and the most directly—if the felon reacts fast enough and deletes the incident the moment after it happens, the disruption to the timeline will be extremely minimal, and it will benefit from the potency of the negative reactions being incredibly fresh and visceral. the second assurance is a bit trickier, and ultimately comes down to a contest of will between the canon and its inhabitants. if enough hatred festers for the targeted event—we're talking complete, absolute abhorrence toward said event siphoned unanimously from every member of the felon's team—the felon of hatred can essentially bully the SBURB session into rewriting the plot altogether into something less universally hated by its unwilling participants. the world of homestuck is a story, after all, and it is very aware of that fact.
if harnessed safely, efficiently, and correctly, this trump card could be powerful to bring universally-beloved allies back from the dead altogether. but the felon of hatred must face the difficult question: is it worth the risk of destroying everything to steal the pen from the author himself?