Entropic Float 2 Demo and Kickstarter Launch!
Picture a point-and-click adventure game. Now picture a branching, time-looping ontological mystery visual novel. Entropic Float 2 combines those into its gameplay concept: A point-and-click where you can never solve every puzzle at once. Where you have one key that fits two locks... And the only way to see what's behind the lock you didn't choose is to die, repeat the day, and try something different this time. With only you and your protagonist aware of the loop, seek an answer that earns new information. Through trial and error, solutions and murder... Can you find the way through this new Anomaly?
In early 2021, I started working on a project just for fun. Using the character creator and scene assembly tools of Illusion's Koikatsu, paired with the visual novel engine ren'py, I decided to learn to make a VN. A year and a half, over three hundred thousand words, and quite a bit of pocket money later, I released 'Entropic Float: This World Will Decay And Disappear' for free on steam and itch.io.
Something that was never meant to be more than a fun exploration of a concept grew into a huge endeavor for me, a visual novel as long as any two Umineko episodes combined! I got guest artists, made plenty of art myself, and learned a lot more about coding in ren'py than I ever thought I would. After releasing the game, my friends were proud of me, and I've heard from a lot of people it connected with. It became the basis of what I want to keep doing creatively- Expanding on this world, telling its story, and finding those people it will resonate with.
That brings us to Entropic Float 2: Land Of The Witch. A sequel I've been planning since the first game released a little over a year ago now. It's a game that can't be free (though if you, for any reason, cannot purchase it- I care more about sharing it than I do about making money) and a game I want to create to that standard. There won't be assets made in a character creator or royalty free music this time. I hope to bring the Pine Creek Anomaly to the screen with my own two hands, and a little bit of help from freelancers. I want to make a point-and-click adventure worth paying fifteen dollars for, an artistic experience that constitutes a huge step up from the first game.
A demo is available to download and play from itch.io! Features already reflected in the demo include:
The general structure of the point-and-click gameplay; including travel between maps, item collection and use, and conversations with other characters.
Hand-drawn backgrounds (with minor animations) and talksprites.
Profile screens for each character and a memory-seeking system improved from the first game. Also improved from the first game is exposition being mainly in a linear-locked part of the story so it doesn't need to be repeated in different places so different players don't get confused!
Planned features yet to be implemented include:
Loop Randomization- The demo includes only the very first loop of the story, but in the actual timelooping gameplay, many factors will be randomized between loops. Characters and items will appear and disappear, characters will have different trustworthiness scores, and eventually, the weather will even change and impact puzzles and character behaviors.
Zones- Minigame areas that abstractly inform you more about a character and are locked behind obtaining certain profile notes and memories. The rewards for completing zones will be tools to access additional areas, such as Area 2 waiting beyond the broken bridge.
Characters- Several of EF2's characters don't appear yet in the demo, due to having their introductions tied to maps that aren't accessible in Area 1.
General Improvements- Characters currently only have one talksprite. The preferences page is still in the ren'py default configuration. Some music tracks recycled from the first game aren't the best fit for the situation. These are all things that relate to the current version being a demo. These are all things that will improve sooner if this kickstarter is a success.
Shortly after handling the Anomalous Clocktower in the Black Rock Desert, Kanatsune Ame was promoted. Now, as an agent of the Wish Task Force at a rank equipped to handle more complex Anomalies, he's received an assignment for another one above his pay grade. Pine Creek, an entire town that was wiped from the map and from all memory several years ago, only to suddenly begin dragging new victims inside within the last few months... Somebody inside this forgotten piece of miserable Americana decided to call out to the world that left it behind, and it's up to you to find out who that could be.
Thank you, as always, for reading!















