Eco-Creatures: Save the Forest (LightWeight/Headlock - DS - 2007)
Cosimo Galluzzi

titsay

oozey mess
Misplaced Lens Cap
YOU ARE THE REASON

JBB: An Artblog!

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i don't do bad sauce passes

Discoholic 🪩

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Show & Tell
I'd rather be in outer space 🛸
hello vonnie
Sweet Seals For You, Always

⁂

pixel skylines
Cosmic Funnies

#extradirty
RMH
Alisa U Zemlji Chuda
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@obscurevideogames
Eco-Creatures: Save the Forest (LightWeight/Headlock - DS - 2007)
Eco-Creatures: Save the Forest (LightWeight/Headlock - DS - 2007)
'Crime Fighters 2'
[ARC] [JAPAN] [MAGAZINE] [1991]
"Now this is THE four player beat-em up to play this Summer. Storyline -the Dead-End Gang have kidnapped your girlie. Kute Kate, coz there're fed up with your good guy antics. So you, Hawk and your three mates are gonna have to do something about it. OK! So what're you gonna do? Ring out for a pizza and invite the Dead-End boys around to discuss the matter in a frank and adult manner? Ask your solicitor to send letters remonstrating strongly with them. Challenge them to a game of Happy Families, double or quits? Or after you've thought it out, doesn't it seem best to just settle for smashing their ruddy teeth down their their throats? This you do, as you horizontally scroll across an innovative cityscape. The graphics really do create a menacing atmosphere and although the sprites are not a big as in some other games, the variety of animation you get when you perform the various moves is a real treat. You know the stuff - lay into the cannon fodder and deal with the end-of-level Boss character. Standard scenario here, but great implementation. If you want a good multi-player beat-em up-Vendetta is as good as you can get right now!" ~John Cook, Sinclair User (September 1991, #115)
Other Games in Ad:
Last Queen ラストクイーン
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Source: Gamest, Ausgust 1991 (#61) || Internet Archive; JapaneseMagazinesScans
Unique enemy artwork from ‘Dungeon Land’, on the Game Boy.
Unique enemy artwork from ‘Dungeon Land’, on the Game Boy.
PD Ultraman Invader (JPN) (PSX) Our Discord
(Bandai - 1995)
Goo! Goo! Soundy (Konami - PSX - 1999)
Goo! Goo! Soundy (Konami - PSX - 1999)
'King Kong 2: Ikari no Megaton Punch'
[FC] [JAPAN] [MAGAZINE] [1986]
"King Kong 2: Furious Megaton Punch is an overhead action game. The player directs King Kong, who is trying to save his mate Lady Kong, towards the end of each stage while fighting enemies. He must travel to nine worlds, collecting keys from each so he can free Lady Kong from the door she in locked in. King Kong can punch enemies or toss boulders at them. If King Kong is damaged, he can gain health by collecting hearts. Collecting artificial hearts increases his maximum health." ~Wikizilla
Other Games in Ad:
Moero TwinBee: Cinnamon-hakase o Sukue! もえろツインビー シナモン博士を救え!
Also to the bottom right of the ad is not a video game, but Nan?Da, which appears to have been a brief monthly magazine that Konami was making for kids. But that's a rabbit hole for another day...
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Source: Family Computer Magazine, 11/21/986 (#23) || Gaming Alexandria, Dustin Hubbard (via The Internet Archive)
"Misos of Hatred"
PoPoRogue (Sugar & Rockets - PSX - 1998)
"the Pyramid"
PoPoRogue (Sugar & Rockets - PSX - 1998)
Wall Ride ‘Kinetica’ PlayStation 2
(Sony - 2001)
“please do not put shampoo in your eyes” -
70’s Robot Anime GEPPY-X (Aroma - PSX - 1999)
Have I mentioned how great the fake ads are in this game?
fyi, there's a new demo on Steam for the upcoming officially localized PC port:
A fully remastered 70s-style super robot anime meets fast-paced arcade-style 2D side-scrolling shooter action. A Japanese cult classic final
A.B. Cop (Sega, 1990)
Laser Eyes ‘Godzilla: Kaijuu Daikessen’ Super Nintendo
(Alfa System - 1994)
Battle Circuit (Capcom - arcade - 1997)
Battle Circuit (Capcom - arcade - 1997)