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30 years ago today, Ranma 1/2: Hard Battle was originally released as a Super Nintendo Entertainment System exclusive at JP. It was developed by Atelier Double and published by NCS Corporation.
"Mansion" - The Last Battle
Power Soukoban
The Nintendo Power service of Japan was a method for downloading ROMs of Super Famicom games directly onto a blank flash cartridge. The service was only available at specially set up Nintendo Kiosks in select convenience stores. After buying the initial cartridge, it could be brought back and rewritten as many times as you please, for much cheaper than it would cost to buy the game fully outfitted with its own box and cartridge. With 32 megabytes of storage, the cartridge was advertised as holding up to seven games at once, but the actual number may vary depending on the size of the ROMs.
The service was later expanded to include Game Boy games, and for a short while in China, Nintendo 64 titles as well. In 2007, after one decade of operation, the kiosks were dismantled and the service discontinued. 1999’s Power Soukoban, developed by the now defunct Atelier Double, was one of a handful of games uniquely obtainable through a Nintendo Power kiosk, but was successful enough to warrant a retail release later that same year. Unfortunately, the title never saw a release outside of japan due to its proximity to the launch of the N64. As one can ascertain from the title, Power Soukoban is a derivative of the 1982 Sokoban for PC-88, freshly updated with modern (at the time) graphics and controls.
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‘Power Soukoban’
[SFC] [JAPAN] [FLYER] [1999]
via DISK-KUN
Box art comparison (JP/US): Quest: Brian's Journey.
Cyber Knight II: Chikyuu Teikoku no Yabou was out on this day in 1994. You are tasked with defending the universe from a militaristic Earth.