So the Legacy of the Forge is out, which means I'm doing quests and forging weapons...
No. It means I'm spending half of my playtime in the newly added photo mode, and I rode to the Devil's Den for absolutely no reason other than to stalk Hans and take photos of him.
Okay, I'm getting annoyed with all the posts shaming people for having a reasonable amount of disappointment that no Hansry interaction will be added. Yeah we know "it's not a dating game," tbh that's so condescending. I still love the game, it's okay to have minor criticisms about media you like I promise 😭
The slightest amount of the world adjusting to the PC's choices is NOT ridiculous to hope for & warhorse listens to fans so why try to shut everybody up who is talking about being a little bummed by the announcement? All I want is the slightest amount of postgame interaction with Hans! And that's ok!!! I still love the game and ship!!!! IMO it feels like toxic positivity to have such a negative reaction to people having feedback like this. People are allowed to have criticisms & still love it.
The summary of my opinion on yesterday's Hansry romance news:
I am tired of people getting on their moral high horse thinking people who are simply disappointed were stupid and shouldn't have ever hoped for anything to begin with, and I'm tired of those going from 0 to 100 , getting their pitchforks to burn down WH because they think it was homophobia that fuelled their decision to not add more to an already canon gay romance.
I agree so much. There is nothing wrong with feeling sad or disappointed, and voicing it respectfully. Most of us are fully aware WH didn't promise us anything, and that it was just hoping or wishful thinking that there could be anything more added: more DLCs, more romance content, more Hans, etc. I still appreciate so much all the things we did get, and I will be forever grateful to WH for giving us canon Hansry in the first place. But at the same time I feel I can be just sad for a couple of days, knowing that we won't be getting anything more in the foreseeable future.
"But it is not a dating game!" people should maybe look at, I don't know... KCD1 for example, before they jump at someone with this notion? Not a dating game either, yet we got additional romance content with the DLC and no one was upset by it. I could also list as examples Cyberpunk, Witcher 3, BG3, to name a few other not dating games that gave the players small updates relating to romances, and at the same time still remained focused on the main type of content their games provide. It is NOT "either/or" type of situation, and people who wish we just got a tiny little update squeezed between new content, like a couple new dialogues with the chosen love interest in KCD2, or getting them moved to our new home, are not advocating for it to suddenly become a sole or main focus of a DLC. It was just a silly hope there would be something coming. That's it.
Just when I thought this day couldn’t hurt me more than it already has, we received official confirmation from Warhorse Studios via the GameStar article that no additional #Hansry romance content will be added in any of the remaining DLCs for Kingdom Come: Deliverance II.
😔
Full article (in German): https://www.gamestar.de/artikel/kingdom-come-2-keine-weiteren-inhalte-fuer-hansry-romanzen,3438452.html
(I speak German, so if anyone has any questions about the text, feel free to ask)
It would be crazy for WH to do and post a goodbye like this if they had any further plans for more DLCs to KCD2, so I guess it just confirms what I've already feared.
I still don't understand this, but it is what it is. 😔
I really liked who played sam. Some people thought he was dull. I thought he was interesting character my opinion wish we got more of him. Would be funny he if ended up on of the main characters in kcd3 only a dream and fanfics.
I love Sam too, and I would really love to see how his brotherly relationship with Henry develops and evolves further. But I'm pretty sure we will never see him again, as WH would have to do something completely different for the world state where he died.
So to compensate for that, I do the only thing I can - I always include Sam in my fanfics, and write him as the coolest character in the group. 😁
I feel gutted and bad for Luke Dale never getting another shot of an dlc recently for Hans or the other cast members. Who are also important to have a slight change I understand Henry is their main character and tom their main star.
Idk Luke doesn’t seem so cheerful with kcd like before maybe he tired of the twitch games. Maybe they couldn’t find any story plot with Hans. Also what the point of a wedding if the game threw it in there maybe that idea shouldn’t never been used. Yes Hans real life got married. People were hoping for something better. Brushes with death wasn’t that great dlc my opinion. Oh well then onto the next game adventure with Warhorse.
I agree wholeheartedly when it comes to underuse of the secondary characters. The game succeeded in creating such a vibrant gallery of characters, so I hoped they would get developed and get more screen time in the DLCs. Yet it seems the DLCs are all completely separated from the main plot, and the main game cast. Maybe it was just easier this way production-wise? I don't know, but I feel really disappointed that we are probably never seeing most of them again. Even if they do KCD3, I doubt they will squeeze there Janosh, Kubyenka or Devil.
And don't even get me started on the subject of Forge DLC without Sam. 😔 He should be right there, with my Henry, uncovering Martin's legacy too. But this is even less likely Warhorse will remember about Sam's existence, since they even forgot about Hans, who was the deuteragonist throughout the whole main game, and suddenly... simply vanished from the radar, even though they kept him right there, at the Den. This is a bizarre decision for me really. I was certain they ended the main plot with most characters at the Den, because they wanted to do something more with them. But nope.
As for the wedding, I still hope that if they decide to do KCD3, it would include the wedding. But that is of course a very big 'if' in the first place. And it does not excuse just suddenly dropping Hans as a character after the main game plot. We don't even get a chance to see how the recent events influenced him, and this is such a waste imo.
Today, Tom McKay tweeted that next Tuesday will be his final DLC3 voice-over session at Warhorse, adding that it will be his “last ever session for Kingdom Come.” And I feel so sad.
I know Warhorse promised to release three DLCs, and they’re delivering exactly that. But I have to admit, for the last two months, I’ve been extremely hopeful that they might have changed—or rather, expanded—this initial plan. The plan for three DLCs, delivered within the first year of the game’s life, was, after all, coined before KCD2 even premiered. Since then, it’s been no secret that the game’s overwhelmingly positive reception was a surprise even for the studio. So, I hoped this might have made them reconsider their initial plans, and that we’d eventually learn there are more content drops in the pipeline—maybe one more year of support, with an additional 2-3 DLCs?
What fueled my delusion was Warhorse’s official announcement about opening a new office in Brno on July 1st. They wrote: “This expansion boosts our development capacity and supports both KCD2 and future DLCs.” So, I was pretty sure this meant we’d be getting more DLCs than the two already planned for this year. Would it make sense to open a new office and hire new people for just half a year? Of course, after the third DLC is published, they could move all these people to a different future project or projects. But if that was the plan, why did the announcement emphasize the DLCs for KCD2 so much?
To be clear, all this speculation about more DLCs than the ones already announced comes strictly from my own head. So, I can only blame myself for the sadness and disappointment I feel now. Warhorse was apparently very transparent from the start about their plans, and the reading between the lines was my own doing. But I can still be sad about it, right?
Especially knowing that Hans is not in any of them. Yes, I now believe that too. 😭
And then I started thinking about something else—about the potential continuation, KCD3. I think many people, myself included, just assumed it would come out one day. After all, the immense success of KCD2 mandates another sequel, especially from a business standpoint, right? KCD is Warhorse’s only IP, so they wouldn’t just drop it, right? But… what if there won’t be a KCD3? What if these two remaining DLCs are indeed the “last ever” things we’re going to get? I am so not ready for that to be the case!
And what’s even worse—for the next couple of years, we’re probably not even going to know if KCD3 is something we should count on or not. We’ll be left with just our thoughts and maybe hopes. Oh my. 😔
It's been six months since I finished KCD2, and I'm still thinking about this game every day. Henry and Hans are still my Roman Empire.
Yesterday, we saw the first teaser trailer for the second DLC, Legacy of the Forge. I can't wait to play it, to dive into forging and a new story involving learning more about Martin's past. But what grabbed my attention the most was this fragment of the press release: "Establish your own home in the heart of Kuttenberg, designing the forge itself as well as its surroundings and your very own private quarters with the ability to customize and furnish to aid your gameplay."
So, we're getting player housing—awesome! To quote more: "Brand-new home customization system with over 100 million combinations to personalize your forge, private quarters, and its surroundings." Cool, I love housing features, and the more options, the better.
But looking at it from the narrative's perspective—Henry is getting a home. His first true home since Skalitz. And this is huge, at least for me.
Sure, Henry was given various rooms or quarters throughout both games: from that tiny room at Pirkstein near the pigsty, through the bailiff quarters in Pribyslavitz, to his most recent room at the Devil's Den, shared with Hans. But none of those had any possibilities to customize them, to make them truly yours. None of those ever felt like home.
Where am I going with this? Well, obviously to Hans, where else? 😄 Because can you imagine Henry, who gets his own forge and house in Kuttenberg, and then just... moves there and leaves Hans behind at the Den, alone in that cramped room? Even if they are just friends in someone's playthrough, I can't imagine Henry would do that. No, the moment the quarters are ready, he would get Hans to stay there with him. In better conditions, of course, than what the Den offers, but mostly to have him close. As soon as Henry starts his forging business, he wouldn't have much time or opportunity to even visit the Den anymore. And he has to keep an eye on his Lord.
And, of course, in all the romantic scenarios—after Hans himself suggested finding something more private? Nothing would make more sense than being able to invite Hans to live there together, for as long as Henry can stay in Kuttenberg. So, probably up until Hans's wedding.
So, if it turns out there is no option to invite Hans to move into our new, cozy home, it will make absolutely zero sense. Zero. For any other love interest, sure, I can see why it might make sense for them not to be there. But not for Hans. Not for any Hans, not just romanced Hans.
But, of course, this is a strictly narrative approach. And I'm a realist; I'm aware that game development needs to take much, much more into consideration. The development time for such a change would probably be substantial—it would involve at least changing all the routines for new ones, happening at a very different, customizable place. Probably more than that. And only a portion of players will even interact with the DLC, and only a portion of that group would care about this. So, it would mean catering to a very small percentage of the entire player base.
So, I don't actually have much hope that we'll get anything like that.
But I also have a little hope that maybe we will. Because it would make sense, right? Right? Please tell me I'm not crazy and you see it too. 😌
Okay, this is something new for me, again - apparently now I'm figuring out how to write a proper smut. In case it is not very good - sorry, I'm still learning! :D
Henry and Hans kick off nine wild days in the Devil’s Den, right after Suchdol’s chaos. The Den’s a smoky mess of ale and Pack banter, but Hans drags Henry into a daft wager: brew ale to shame Sasau’s monks. What starts as a simple task, spirals into a nine-day whirlwind of wolf hunts, bandit raids, and a feast that turns the Den upside down. Amid the chaos, Henry and Hans wrestle with a bond forged in blood and banter, a connection that deepens in the hay-strewn loft they’ve claimed as their own. As the ale flows and the Pack roars, they defy looming threats—noble duties, an unwanted wedding, and a world that doesn’t understand what they’ve found. Gritty, tender, and defiant, this is a story of two heroes stealing a moment of freedom, where every sip, every touch, and every laugh dares the future to tear them apart. Expect brewing chaos, sharp banter, and heat that builds from sparks to fire.
Day 1’s online, and it's just the start—eight more days of chaos, ale, and these two sweet oafs figuring it out incoming, including, but not limited to: wolf hunts, bandit raids, feasts, and barn shenanigans. Stick around, if you enjoyed first part! (I've written everything already, now it's just edits and proofreading, so expect next chapters daily or faster.)
Thinking about how KCD1 and 2 are both set in 1403 is always crazy to me. Because at the beginning of KCD 2, you have Henry telling Hans that he's behaving like a spoiled brat (which he is, absolutely).
But when you start KCD1, which, again, happened that same year, you have big baby Henry, who would whine to his Ma about being hungry, who also would run to his Ma when he had a booboo because some drunk beat him up, and who gets pocket money from his Pa to go woo his girl at the tavern.
And it breaks my heart to think about how fast Henry had to grow up after losing everything in Skalitz. He was so unprepared for everything that was thrown at him. The only things he had going for him to face his new reality were a braveness that verges on madness and maybe a certain way with people – Because he was Skalitz’s beloved boy. Beloved by his parents, obviously, but also by most of the villagers who all seemed fond of him. But then, after the raid, he didn't even have the support of those people anymore, because they were either dead or had lost everything.
After Skalitz, the remaining villagers needed him to find them jobs to survive. And the people at Rattay did eventually warm up to him, but it was a slow process. And for that to happen, he had to chase and kill bandits for them, or to steal things for them and join them in their shady business. Such a stark contrast to the favors people would ask from him back in Skalitz, like throwing dung at people's houses for shittalking the king.
But among everyone else who needed him for vital or grim reasons, there was Hans and his silly requests. Hans, who needed him to fetch wine and flowers, and to be his wingman to woo a girl. Hans, who wanted him to take part in a tourney and pretend to be his page to get his uncle off his back. Hans, who despite their rocky start and class divide, was one of the people who warmed up to him the quickest, and who essentially reminded Henry that the days when his actions didn't have to have life or death stakes and could be just mischievous fun weren't gone completely.
"A bad day is just a bad day and it doesn't mean that your whole life is fucked" That piece of wisdom from Hans in KCD2, it’s Hans who makes Henry realize that in KCD1, during the earliest and darkest days of his grief.
Fast forward to KCD2, it's now Hans who has to grow up too fast, when he's first brutally stripped of the privileges of his status, and then is thrown into a losing battle against Sigismund and his allies.
If KCD1 is Henry's coming of age story, KCD2 is Hans's. He goes from making Henry do his share of his work, to wishing he could be the one to save Henry for once(*). He also goes from thinking that hauling sacks is beneath him to volunteering to dig graves. And he learns to accept responsibility for what happened at the pond.
Up until KCD2, Hanush was always nearby to handle serious matters for Hans as his guardian. Delivering that message to Von Bergow is Hans's first time in a leading position.
He thinks he's ready, but almost immediately, he makes a mistake that gets his men killed, and puts him in a situation where people won't recognize his status because he doesn't look the part. That mistake almost gets him hanged, one of the lowliest deaths, even for a peasant. It reminds him of the precariousness of his status, which he has been taking for granted.
Then, when his status is acknowledged again, he realizes it makes him a bargaining chip more than anything. And he is a bargaining chip both to his enemies, who will capture him for a ransom, but also to his allies who, will marry him off without his input to reinforce their political standing.
And through all of this, the one person who stayed loyal to him was Henry. Henry did everything in his power to save him when no one else was on his side because they took him for a mere poacher. Then he found that while his allies mostly care about what they can gain or lose from him, Henry only cares about keeping him safe, and it's not because it's his duty, but because he cares about him, plain and simple.
In KCD1, Henry, who was used to a carefree life, suddenly has to take on responsibilities that are too heavy for him (or anybody, really). But Hans reminds him that his carefree days aren't completely gone.
In KCD2, Hans thinks that inheriting Rattay will open a smooth path to glory for him, but the following events quickly disillusion him about that. But he also finds that there is someone he can always rely on, and it's Henry, and it's not because he's a noble but because of his person.
They were each other's beacon in their darkest times. The way they complete each other, it's really no surprise that they fell in love along the way.
(*) Never mind that he did save Henry multiple times, but I think what he means is that he wishes he could take on some dangerous tasks so that Henry wouldn't be the one who has to risk his life all the time.
I've talked about this a lot on other sites, but as a queer man and OG fan of Kingdom Come Deliverance, I really want to talk about the canonisation of Hansry in KCD2 and just how healing it was for me as someone who escaped through this game and the ship hard as a young teenager.
Look, I just need to put out into the world how much it meant/means to me, and I think of all places, Tumblr will probably appreciate it the most. I also just kinda want to write it for myself because I've never written ALL of this out and it's something I've been thinking about for nearly 2 months now, so it's a little long, which is why it's under the cut.
So, I've been playing KCD pretty much since it released, which was when I was about 12. Living in a conservative area as an effeminate, sensitive, very obviously and loudly queer little boy, at around the age of 11 or 12 I reached a point in growing up when I think the people around me realised it wasn't just a weird little kid phase, and that I really was a faggot, and, as I'm sure you could guess, I suffered a significant amount of bullying over the next 3 years.
But, as silly as I feel saying this, KCD was an escape from that for me. I was miserable in my own life, so, between the ages of 12-15, I threw hundreds of hours into KCD1 dedicating myself to Henry's life instead. And I think there 2 big reasons why I latched onto that game in particular over others- the world was so immersive and beautiful that it was easy to get lost in it, and Henry and Hans's relationship. (It's also just a great game- but there are dozens of great games that I played in that time that never quite captivated me in the same way).
Putting aside the fact I had a fat crush on Hans, his and Henry's relationship was something I always looked forward to watching the development of every playthrough, and I would often spend a good chunk of my playthrough not actually advancing the main quest to instead make up (usually very angsty) little scenarios where their relationship evolved into something more. I'd follow Hans around Rattay and pretend he and Henry were secretly in love but could never show it, lest they be beaten and ostracised, or have conversations to myself while sitting with Theresa where I would imply that Henry had to be with her for his own safety or to distract himself from Hans, that type of thing. Considering I never thought to write KCD fanfiction until this year, I would've had a LOT of material if I'd started then, but I digress.
My point is that Hansry was something that, in a way, I think I used to cope with the homophobia I was facing. They were characters who lived in a time where they could never openly love each other, Henry was a character who could stand up for a queer monk who was being ostracised in the monastery when no one else would, Hans was a character who put on an act of arrogance and "I don't give a fuck" that we can see in more serious end-game moments isn't 100% true to his personality much as I did at a younger age to pretend what was happening to me didn't bother me, and I just... connected so strongly with them.
I've been waiting for KCD2 for 7 years. In those 7 years, I always wistfully hoped for there to be a possible Hansry path to go down, but never in a million years did I think it would ever actually happen. I'd been to KCD Twitter. I'd been to KCD YouTube. I knew the anti-woke and by extension mildly homophobic section of the fandom was far larger than I'd have liked it to be, so as much as I yearned, I knew in the bottom of my heart that Hansry would forever just be a silly little daydream of mine.
But, that brings me to 2025. I'm nearly 19, I've been living in arguably the most progressive and queer-friendly city in my entire country for 3 years, I'm openly queer and haven't heard a negative thing about it since I left my hometown, I'm happier than I've ever been and have almost no anxiety in my day to day life, and I cried for a good few hours when I watched the Hansry romance scene for the first time.
I'd seen a spoiler that Hans was the main male love interest a few days earlier, and that had WORRIED me. I thought either 1. it would be a drunk fuck that was played entirely for laughs and that ultimately meant nothing or 2. it would be a tragic story that no matter what you did, could only end badly as an attempt to uphold historical accuracy (which... could be done well, but I thought it would probably be hard for me to play through and could spark its own form of homophobia in the fandom wherein people specifically had that outcome happen to stick it to the gays, or whatever. I'd seen someone on Steam complaining that Hans was the male LI because it meant he couldn't kill him and "protect Henry from the potential of sinning" and it really stuck with me.)
Holy hell was I wrong. Daniel Vavra, you may be kind of a cunt on Twitter, but I will sit back and let you cook from now on before I make a judgement.
I cannot tell you what an incredible feeling it was to see those two characters, who I escaped through and who I adored with my whole heart not only both canonically be bisexual, just like me, but also actually have a loving, and intimate romance scene (seeing the intimate naked making out when I'd been so afraid of a drunk, no strings attached fuck was such a strange feeling of relief) after 7 years of desperately wanting that even while knowing there was no way Warhorse would ever go through with it considering their target audience. That alone would have made my year, even if they did have an unavoidable tragic ending no matter how hard Henry tried to salvage it.
But there was another thing about their romance that really really stood out to me, and that was so unbelievably healing. Their romance is generally... quite happy. They never experience homophobia first hand. They never go through the whole "it's a sin... we should stop seeing each other..." rigmarole. They're never found out and outed to the wrong people who try to tear them apart.
Sure, Hans is engaged to a woman against his will, but as a noble, that was always a strong possibility regardless of whether the person who truly has his heart is a blacksmith's son or a butcher's daughter. And it's never even a suggestion that his marriage would end his and Henry's relationship- Hans's angsting over the marriage comes more from the fact it's out of his control and will give him less freedoms than he currently has. And yes, their story is filled to the brim with angsty moments, and so much death or near death, but that's completely separate to their love story- they suffer just as much if they're best friends as they do if they're lovers. The queerness is not the angst, the war they happen to be living through the beginnings of is the angst.
Henry and Hans are two men, in love in a time when they could never openly be together, in a time when most people around them would object to them being happy together and living true to themselves, and yet they have a happy love story anyway. And, as silly as it sounds, I don't care, I'm going to say it anyway- that positive portrayal of their love felt like telling my 12 year old self that everything would be okay, and he wasn't doomed to be miserable for the rest of his life. Because if those characters he identified so strongly with could be happy in their queerness when living in arguably worse circumstances to be queer, why couldn't he? As much as I processed the trauma of the bullying I was going through through angsty plotlines involving Henry and Hans, and as much as I'm an angst lover period, that... that healed me. It was like hugging my younger self.
As much as KCD is just a game and Hansry is just a gay ship, it's always been something that means so much to me, and this silly little video game romance made me realise just how far I've come and how different things are for me, while simultaneously comforting that past version of myself who still lives deep inside me somewhere. I feel him less now than I did in January 2025, and that's insane.
"No one asked for this!" the snowflake conservatives cried on the steam discussion boards in their 1 star reviews of a game they boycotted and never bought. The 12 year old boy who processed and coped with traumatic homophobic experiences through those characters did.
I finished my second fanfic, yey! Or rather - it's finally time to upload it and move on, since I've been tweaking it so many times now I just can't any longer. :D
https://archiveofourown.org/works/63878998
It's set in the year 1415, in the same continuity as my previous "1406", but you can just skip the first one if you wish, everything here should be understandable anyway.
The story follows Henry, now Rattay's castellan, and Hans, as they navigate feudal tensions and personal bonds. A Hussite preacher sparks unrest, decrying Church greed and Latin rites, rousing the square with calls for equality. Henry, scarred yet steady, and Hans, diplomatic but firm, face a brewing storm: tenants cheer reform, burghers resist, and the Church demands order. Their love anchors them amid feudal cracks—Henry’s heart leans toward justice for the poor, Hans upholds noble duty. Themes of loyalty, justice, and power clash with motives of love, duty, and reform.
This time I wanted to try something more serious when it comes to tone and themes. I also tried to ground it as much as I could in historical events and motivations, trying to figure out what would the characters think about the events happening in front of them, and how would it impact their lives.
Also, if the games ever touch Hussite Wars, they will probably start in 1419, with The Big Events, Zizka going to war, etc. So I wanted to do something with this pre-War period, that is interesting as well, but definitely less popular than the later years. And, let's be honest, I wanted to see older Henry & Hans, and imagine how are they doing after ~12 years have past since KCD2 ending.
Apparently, now that I've started - I can't stop! I'm currently on my third piece of #Hansry fanfiction, and let me tell you - rarely in my life have I been more proud of myself, than the moment I wrote the scene with drunk Henry & Hans flirting, sausages in hand. I don't regret anything.
Okay, so. I wrote a #Hansry fanfic. It's a first fanfic _ever_ in my life.
And now I'm worried no one will read it, but I'm even more worried that some will actually read it, and then they'll say it's lame and cringe, and I will die of embarrassment. :D
So, I guess this is the moment when I leave a link to it, I hope it might bring someone a little bit of enjoyment - because writing it definitely brought me a lot of enjoyment!
https://archiveofourown.org/works/63615814
Oh, and in case you're wondering, what that's about before you click, a short premise: It's almost the year 1406, three years have passed since the events in KCD2. Henry and Hans organize a winter feast at Pirkstein, and invite many familiar faces. Winter is harsh and political tensions are rising. And then Žižka starts to quarrel with a Rosenberg and shit hits the fan. It's a short, complete, light-hearted story, but with an angsty drama between our beloved duo, aiming to cover the themes of honor & duty, possession & love, and also Henry and Hans being stupid oafs at some points. Featuring Radzig as the most awesome father figure and Hanush as the most oblivious uncle in the whole Bohemia.
Also, English is not my native language; I really tried to get this polished, but if you encounter anything weird or bizarrely written, probably that's why.
Shipping Hansry is so weird because by all fandom logic and experience this ship should'nt exist in the way it does. Hansry is just meant to be that tiny rare pair, that maybe 100 people ever thought about. That has 14 fics on Ao3 and maybe someone scribbled some fanart once. Hansry is part of a videogames fandom, that before February 2025 was chronically inhabited by anti-woke gamer-bros. It was meant to be the kinda ship, your queer friends never heared of and fans of the game laugh about. Its the kind of ship, that you are alone with and that you cant even dream about getting acknowledged by even the fans.
And then Warhorse comes along, makes a second game AND MAKES THAT SHIP FUCKING CANON. That tiny rare pair noone saw coming. And all the gamer-bro fans are in shock and they scream "Im cancelling my preorder" and run around and set everything on fire. But who could have known? The fire attracts all the queer people and suddenly there is this fandom, that is growing quicker than a spring flower.
And suddenly we have almost 200 fics on Ao3 in the span of just one month. Suddenly there is all this gorgeous fanart and all the memes and Hans fucking actor posts #Hansry on twitter. Suddenly we are trending on tumblr and we are on fandoms ship list of the week? Yes, only at number 20, but noone expected to ever be on that list in the first place and suddenly we are just there. Suddenly we are visible.
This is something that never ever was supposed to happen, but it did anyways. This is a one in a million chance. All the hansry shippers are just a group of confused people sitting in a corner and every day more people just join them in their little circle, while others pass by, applauding them and talking about them "Have you heared about those hansry people. Yeah they are in the corner over there. I heared they are really cool". And we are just sitting here quietly staring at each other and whispering "What the fuck... What the fuck"