Never apologize for being from Strangetown
FR!!!
taylor price
★
Noah Kahan

if i look back, i am lost
PUT YOUR BEARD IN MY MOUTH
untitled
I'd rather be in outer space 🛸
$LAYYYTER

@theartofmadeline

PR's Tumblrdome
The Stonewall Inn

Game Changer & Make Some Noise
macklin celebrini has autism
2025 on Tumblr: Trends That Defined the Year
noise dept.

❣ Chile in a Photography ❣

Kiana Khansmith

bliss lane
Phantogram Three

izzy's playlists!
seen from United States
seen from Italy

seen from Malaysia
seen from United Kingdom
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seen from Germany
seen from Malaysia
seen from United Kingdom

seen from United States
seen from Türkiye
seen from Germany

seen from Malaysia
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seen from Finland
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@ogrodrozany
Never apologize for being from Strangetown
FR!!!
Loosely based on @insertpoetryhere's fic Photograph (Summer, 1995) because I find the idea of Johnny being terrified of Nervous Subject extremely hilarious
every day he comes closer to being a butch lesbian
I think I understand now why so many people just play Pleasantview over and over again as opposed to Strangetown or Veronaville. While there are a lot of reasons that contribute (number of premades and lots, aesthetics, ''"realism,"'' everyone being related, etc) I think the main thing is that Pleasantview's storyline can most easily be played out through gameplay in a way that Strangetown and Veronaville's can't.
Pleasantview's story revolves mainly around domestic drama like cheating, gold digging, being left at the alter. All of these things the mechanics of the game directly enable you to do. Compare that to say, playing the Beaker family. If you want Nervous to stage a daring escape from his captors you have to... just sort of shuffle them around like dolls and make believe in your head. Then, if you decide to move him out, no matter what a taxi's gonna pick him up and the Beakers will wave him off with a smile.
I think the most frustrating example of this is Antonio Monty's family, where there are all these big implications surrounding Hero's death, and that Benedick "may one day be essential to solving his mother's death" yet the devs gave no further indication as to how to play this story out or a definitive answer as to how Hero died. The devs are basically asking you to fabricate the entire storyline all on your own, and doesn't really provide any in game mechanics to aid you in said storytelling. That's a lot to ask of the player when they could just load up a fresh Pleasantview and have all the drama/story already set up for them.
I think Strangetown and Veronaville are perfect for people who want to write fanfic, film machinimas, or create narrative driven series to share with others, but I don't think they are the most fun to actually play. Personally, I find that Strangetown and Veronaville are more fun conceptually, but Pleasantview is far more practical in its execution.
Rel despite the fact that I love Strangetown and I have played there the longest time
The gang!!! I wish I was their friend -0-
(the photo in the bg is mine)
I love JRO fanarts
Życie mrocznego kosiarza nie jest takie proste
Inspirując się polskim simsowym community, musiałem to popełnić XD
(Polecam bardzo entertaining zabawa)
Besties 🥰🥰🥰🥰🥰🥰🥰🥰🥰
I miss sims 2 so much but my laptop hates joy </3
Ripp is so real
bitches are like "omg hes so me!!!!!" and then point to emotionally unstable hopeless romantic boys from polish dramas written 200 years ago by definitely not straight poets. its me im bitches.
kto chce ze mną zrzucić z parnasu jakiegoś pijanego barda litewskiego trzymając się za ręce :(
Silly Rippy during my English class (margins in my English notebook are mess) (I still didn't finish more ambitious Ripp's drawing 🤧)
I love easter eggs from Sims PSP about sims from Strangetown
The only place in America I like is literally a desert.
well, whatever, nevermind
🙉🙈🙊