OSS Crowd-Sourced Exhibition Furniture
Thoughts with Domenico Lio, Architect & Designer, NYC and Joshua Perez, Designer & OpenSimSim Partner.
The furniture (stools) should represent and complete the greater meaning of bringing people together. Compliment the reason for the exhibition, not compete with it.
Since the exhibition is about future cities, maybe the furniture should aim to create neighborhoods, where people with the same, or competing, thoughts and ideas can share experiences.
It's about having fun, how does the furniture encourage this?
The exhibition is NOT about the stool. It is about the collective vision of being a part of this experience and leaving people wanting to be involved in such a raw form of creativity. (Open-Source) No one telling you how to design or what you "should" be doing. Should be hands-on.
What do we want people to leave with? What message or experience? New knowledge, new appreciation for open-sourced efforts?
How can people be involved, and what role does the crowd-sourced design for stools play once at the exhibition?
The furniture can represent something huge, but play a small role simultaneously. They should represent the future of collaborative design and design knowledge sharing. At the same time acting only as a facilitator in the larger message of educating people on the possibilities of our future cities and the fact that even the smallest collaborations can make the largest successful.
The reality is that virtually no one will attend the exhibition solely to experience this furniture, don't design and fabricate them as if it were the opposite. Keep it simple and elegant while maximizing productivity and enjoyment.