NASA
AnasAbdin

JVL

tannertan36
Stranger Things

pixel skylines
tumblr dot com
wallacepolsom
Not today Justin
todays bird
Game of Thrones Daily
let's talk about Bridgerton tea, my ask is open
Keni

Andulka
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Jules of Nature
will byers stan first human second
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DEAR READER
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@ordealofballs
faces of adachi
faces of rise
faces of chie
FFVIII in a nutshell
traditional japanese cooking
well that got weird fast
yes.
reblogging a post of an image of my tweet. we are through the looking glass here people
welcome back to tumble
im on the tumblo a lot i just dont ever post anything
doo doo do do do
A DANGEROUS TOKI OF YEAR: DON’T BE DAMASARETA
Flyer promocional de la versión japonesa de Super Mario RPG: Legend of the Seven Stars para Super Famicom/SNES. Nintendo/Square, 1996.
Este juego seguramente significo una tremenda campaña para dar a conocer el espectacular apartado grafico, que para su época significó una verdadera revolución en cuanto a como crear gráficas para un juego. Los gráficos en 3D pre-renderizados eran toda una predicción del futuro en ese entonces, ya que esta técnica representaba gran libertad a la hora de crear novedosas y coloridas gráficas, además de que esta técnica ahorraba mucho trabajo a los artistas. Otros notables títulos que implementaron esta técnica fue la saga de Donkey Kong Country.
Otros posts de Publicidades/SNES
complete global saturation
job well done