fyi, I 100% support Black lives Matter.
you can unfollow me if you don’t like that. Weave yourselves out.

#extradirty
Fai_Ryy
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Aqua Utopia|海の底で記憶を紡ぐ
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Game Changer & Make Some Noise

Jimmy Eat World

oozey mess

izzy's playlists!
d e v o n

bliss lane
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hello vonnie

blake kathryn
Monterey Bay Aquarium
Keni
Cookie Run:Kingdom Official!

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"I'm Dorothy Gale from Kansas"

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@orjack-fangame
fyi, I 100% support Black lives Matter.
you can unfollow me if you don’t like that. Weave yourselves out.
2019...
A new year approaches.
In all seriousness though, the new year should hopefully be a time to try and get things a little bit more active on here again. Progress has been made behind the scenes, and we’re working to get past the main sticking point right now. We may once again try to seek out new people to join the team, so keep an eye out.
Thank you for those who have been following us and waiting patiently.
If you want to come interact with us, just a reminder that we do have a Followers Discord to join. :)
- Mod Cy
As a side-note:
I’m aware the blog’s looking a bit wonky.
I’m going to try and seek out a different theme that might work better. At some point.
- Mod Cy
Facesets are coming along, and of course... Glitchboi is here first.
This is just one of the set, of which there are a few already. This is FAR from the only expression he shows during the game (and even during the ‘demo’!)
If you’re interested, the artist is @ayyy-imma-ninja - much thanks to them for coming on board with us!
Hope you’re as hyped as we are. :)
- Mod Cy
Artist found!
We’ve found someone to do the face sets (which is honestly a far better name for it).
Things are now proceeding on that front, so watch out for news soon.
Hope you’re prepared. You’ve had plenty of time! xD;
- Mod Cy
LOOKING FOR: Talking Head/Talksprite Artist
So yeah, the person involved who was going to be doing this for us seems to have vanished and I’ve not had much luck in tracking them down. >.<
We need many things right now, but one thing we CERTAINLY need/want is someone to do us talking heads/talksprites/whatever you wish to call them for dialogue boxes.
These don’t need to be animated and honestly I think we’re wanting them to not be, although there will be a lot of emotions. Although we’re flexible on the appearance of them, we’re aiming right now for a shoulders-up approach. This could change if need be though. Colour will be required, but probably not a lot of shading.
Give us a buzz here or at my own Tumblr @ipredictacyborg if you think you’re up for this.
(Or if the person who was doing this sees this message and is still interested, let me know. I just can’t find you at your old tumblog URL…)
- Mod Cy
Still searching!
LOOKING FOR: Talking Head/Talksprite Artist
So yeah, the person involved who was going to be doing this for us seems to have vanished and I’ve not had much luck in tracking them down. >.<
We need many things right now, but one thing we CERTAINLY need/want is someone to do us talking heads/talksprites/whatever you wish to call them for dialogue boxes.
These don’t need to be animated and honestly I think we’re wanting them to not be, although there will be a lot of emotions. Although we’re flexible on the appearance of them, we’re aiming right now for a shoulders-up approach. This could change if need be though. Colour will be required, but probably not a lot of shading.
Give us a buzz here or at my own Tumblr @ipredictacyborg if you think you’re up for this.
(Or if the person who was doing this sees this message and is still interested, let me know. I just can’t find you at your old tumblog URL…)
- Mod Cy
Still searching!
LOOKING FOR: Talking Head/Talksprite Artist
So yeah, the person involved who was going to be doing this for us seems to have vanished and I’ve not had much luck in tracking them down. >.<
We need many things right now, but one thing we CERTAINLY need/want is someone to do us talking heads/talksprites/whatever you wish to call them for dialogue boxes.
These don’t need to be animated and honestly I think we’re wanting them to not be, although there will be a lot of emotions. Although we’re flexible on the appearance of them, we’re aiming right now for a shoulders-up approach. This could change if need be though. Colour will be required, but probably not a lot of shading.
Give us a buzz here or at my own Tumblr @ipredictacyborg if you think you’re up for this.
(Or if the person who was doing this sees this message and is still interested, let me know. I just can’t find you at your old tumblog URL...)
- Mod Cy
hey, if u need to hide the player character just go to set move route and somewhere on the bottom right of that menu it says "change actor graphic", set the player's graphic to nothing and they'll turn invisible
I knew there was a way to do it!
Thank you for the tip, we’re all still learning and I’ve a tendency to get it working first, anyway I can. ^^;
- Mod Cy
Have a prototype of one of the upcoming cutscenes.
I’ve been making the prototypes so we can more easily do the full thing when all are no longer busy.
Default assets only, because I didn’t want to spoil anything too big. ;)
(please ignore the guy embedded in the wall - he’s a player character who refuses to stay hidden behind the wall so I gave up.)
Enjoy!
- Mod Cy
Update 2.0: Follower Discord!
Hey all, it’s me again. Cy.
We’ve decided that it might be an idea to get a Discord open so we can interact easier and better with anyone who is looking forward to this game. Or indeed, anyone who might wish to come help us with it.
Therefore: https://discord.gg/BJzVw86
Come join us. :)
- Mod Cy
Hey guys, I wanted to give you guys an update from me.
A lot has happened mentally for me that I have decided to take a step back and work on myself. The game will continue, I promise you all that because I want to see this project through.
However, I'm not in the best spot right now, so I will be taking a break. I feel awful for this but I really hope everyone understands. I'm sorry if I have disappointed any of you.
-mod Emily
Update 2.0: Follower Discord!
Hey all, it’s me again. Cy.
We’ve decided that it might be an idea to get a Discord open so we can interact easier and better with anyone who is looking forward to this game. Or indeed, anyone who might wish to come help us with it.
Therefore: https://discord.gg/BJzVw86
Come join us. :)
- Mod Cy
Update
Hi guys.
Know that we’ve not really updated for a while. I can only thank you for your patience with us and delays.
Just to say, we still want to continue with this project - just a lot of real-life stuff has gotten in the way of us doing much work right now.
We pretty much know WHAT we want to create, it’s just getting all the pieces together and finding the time to talk with one another that is holding us back. We’re developing the game in RPG Maker and are pretty much having to learn it from scratch (although we have a person with us who has experience and is helping us with the learning). As well some have so much going on in their life that they need to prioritise certain things other others.
I apologise this isn’t a very bountiful update, but I wanted to make sure you knew that yes, we ARE still wanting to make this a thing and are working on bits and pieces still when we can find them time.
We’re hoping that towards the end of the year we can find more time to press on and hopefully finally get the demo constructed and released to people.
On that note, we are always looking for people who would like to get on board with us - mainly for certain art assets, although as mentioned above we could also use people who have some RPG Maker experience and are willing to help us with the game’s construction. We’ll also need people to play test when we have versions of each part to be tested, although that is obviously something we will need more in the future than right at this moment.
And I will say this - if you think you can’t be a part of this because you don’t have the skills, but you are adamantly willing to LEARN those as part of this project... well, give us a bell. We’re doing pretty much the same thing right now, so you’ll be in good company! :D
Again, thank you for bearing with us as we try our hand at making a game together. We’ll show you something eventually. ^^;
- Mod Cy
Weekly Reminder: Back up your games
It’s time again, folks, I’m going to attempt to get these on a set schedule to post because it is a good reminder for all to practice in. Also, routines are nice if they can be kept. Anyway, back up your game. If you’re a bit limited on space with the versions you save, it may be a good idea to pick up a couple different flash drives just to keep handy. Reason being there’s going to be the occasional “Oh I did this this week… but I like what I did last week better, maybe I should reverse” moments. Or if you just keep going on a good idea that doesn’t seem to be moving and you happen to get mad and trash the project…. And you throw you computer….. And loose everything…………..
Yes these times happen, if you can keep two copies of the same game in two different folders on the same external drive with different versions of your games, it could be a good idea (also labeling the folders within the flash drive, it would be wise to use the date as a name so you know which one’s newer and which one’s older. If you’re using a couple standard flash drives, if you can mark them, do so to help recognize which game is on which (I know one person who uses nail polish to mark different flash drives)). I would not go further than two weeks at a time for reasons that should be apparent (closer up to date of the engine version, and saves space). If you have the resources, three or four weeks aren’t bad either, but they are going to be heavier with each new backup you create. The more content you create, the heavier the file load will be.
Hope the explanation helps.
ALWAYS BACK UP YOUR GAME!!!!
In the early days of The BOSS, I had a major error on my computer that force shut down RPG Maker. When I tried to open it back up again, the game had been corrupted. I lost a day’s work but I had a backup on another computer so, in the grand scheme of things, it really wasn’t so bad.
Then the computer I was programming it on broke about a week later so all the work I’d done on that computer was gone forever. Thankfully, I had backups.
BACK UP YOUR GAME!!
Questions?
I wonder, do you read this blog and have questions about the game we’re developing?
If so, send us them. I (or one of the others) might answer it.
(totallynotinthemoodtoteasenope)
- Mod Cy
Send us those tasty asks
Another one as I get used to doing larger rooms in a nice tidy and good-looking style for the game as practice.
(this one might end up in the game... once it’s filled with items and such. ;) )
~ Mod Cy