Italians Blazing
Axis finally gets to confront the chef-hatted human that has been causing him nothing but problems. Much to Peppino's dismay of course.
Gameplay:
Peppino is not able to attack Axis head on. Instead, an inconspicuous trash can lid will show up similar to how Gustavo shows up in phase 3 of the final boss in Pizza Tower. You can throw this trash lid at Axis to do damage to him. Do this for both phases and you kill and win the fight with Axis.
If you want to solve to fight peacefully, you have to shock Axis enough times to pull him out of his desire to kill humans. You shock using red orbs (I don't know what they're called and I can't be bothered to figure that out). In order to actually do this you need to tick off Axis enough to actually throw out the red orbs.
To do this, you have two options:
By using the "Act", Peppino will taunt Axis raising Axis's "Tick-o-Meter."
You can also parry Axis's to raise his "Tick-o-Meter".
Once Axis's "Tick-o-Meter" is filled, he shoots a red orb at Peppino who must parry it back traditional, or by using the "Act" button while holding the trash lid, Peppino will use the trash lid as a deflector similar to Clover in the original fight. The trash lid is basically Peppino's taunt parry but a less strict timing compared to the parry taunt. However, you do sacrifice mobility as Peppino only gets very basic movement while holding the trash lid. Again, similar to Gustavo in phase 3.
Phase 2 of the fight is very similar to phase 1, only more complicated attacks and now you have to destroy to generators before you can go for Axis. Do this enough times and Axis will be pulled out of his emotional desire to kill humans. This allows Ceroba to enter in and you can us the robot amalgamation you created earlier for Axis to fall in love with winning the fight peacefully.










