As the kind of nerd who loves all the creepy artwork you can find decorating Miranda-shrines around the village (like, just check out that one of the half-skeletal Miranda hovering in the graveyard and just tell me that isn't metal AF), I was on the lookout for the original image assets while poking through the game files. I'm hardly an expert on Catholic or Orthodox iconography (plenty of which is creepy enough just to begin with), but I adore how you can see all those elements being twisted and appropriated by Miranda's cult. You'll find these six pictures plastered all over the village in various combinations.
So you can imagine how thrilled I was to find a whole extra batch of unused artwork in the same set!
Lest you doubt these were all meant to go together, they all hail from the one big compilation file ‒ I've just cropped them out separately for ease of viewing. For all I know, maybe some of these were used somewhere in the game and I just never caught it (and if you have spotted any, please let me know!)
But taken at face value, our unused images consist of one picture of the megamycete, a 10-winged-madonna figure (why limit yourself to just 6?), a side profile of Miranda herself (possibly excluded because it shows off a little too much of her real face?), two images of dead crows, and (strangest of all) a man holding a goat head.
That last pic especially stands out ‒ and not just because I could (and, indeed, now have) legit write you a whole essay on just the significance of the goat's head motif as a protective symbol in the village (seriously, it's everywhere from the Goats of Warding to the symbol on the shield of the Maiden of War statue), so I'm going to be all over any new example. But who the hell is that guy carrying it? No other image centers anyone but Miranda herself as an object of worship. This looks more like someone's taken a generic pic of the likes of St Francis of Assisi hanging out with some animals (it's a theme, you can look it up), then just cut the poor animal off at the neck for added creep factor.
So do we take it that this guy was, at some point, meant to be another key figure in Miranda's cult? Or was generic-saint-with-animal-plus-extra-squick all they were really going for? Was it drawn before the writers made Miranda the cult leader? Or could this even have been intended (as the goats themselves seem to be) as some in-universe, pre-Miranda relic of an earlier era?
Also interesting: he appears to be holding one of those ornate staves you can also see in the fire and skeletal images of Miranda above (and can also find in the field near Luisa's early in the game, before they're all replaced by charred, semi-crucified corpses). Did that symbol predate Miranda too? Fascinating, either way.
Those two crow pictures may be even more intriguing still. I'm sure we all remember that spooky batch of dead and/or hanging crows Ethan discovers at the start of his descent into the village, but thereafter nothing like that is ever seen again. Given that Miranda herself is so closely associated with crows, it's reasonable to wonder if this very-literal murder-of-crows was in fact some act of heresy by an unbeliever, deliberately hidden out in the woods.
But if images of dead crows ‒ including one hung in the very same position ‒ were at some point intended to appear alongside other images of Miranda-veneration, then presumably veneration was always the intent for those dead crows out in the woods. Suffering is, of course, a key part of the stories of so many saints. And perhaps crows are sacred only in the same way that the goats are: ideal candidates for ritual sacrifice.
Much as I love all the concept art you can already unlock with the game, I'd pay good money for a proper artbook going into all this kind of design work. There's clearly so much more that went into the concept art stages of this game that I'd love to hear more about.
And while we're at it, here's a nice big version of the standard winged-fetus symbol too: