Inverse hull outlines
Look decent with smooth meshes, and an appropriate colour. Will be using these for showing what units are about to interact with.
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ellievsbear
Acquired Stardust

JBB: An Artblog!

Origami Around

blake kathryn
Misplaced Lens Cap

pixel skylines
styofa doing anything

Kiana Khansmith
RMH

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Aqua Utopia|海の底で記憶を紡ぐ
almost home

oozey mess
🪼
One Nice Bug Per Day

#extradirty
wallacepolsom
Xuebing Du

seen from United Kingdom

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seen from United States

seen from United States

seen from China
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@popcron
Inverse hull outlines
Look decent with smooth meshes, and an appropriate colour. Will be using these for showing what units are about to interact with.
Units responding to carried objects being swung around
Floating popups
Tyres in superposition
Testing suspension behavior per wheel
Arcade car physics
Better improved rigidbody navmesh agents
Some pawns I can control
Taking control of AI units
GOAP AI
Damage numbers
The water pond in the test scene has been getting a lot of use, now with underwater explosion sounds
Water splash splash bubbles
Water in a first person shooter
Added grass
URP decal projectors for explosion craters
Spending my break making rockets