Inverse hull outlines
Look decent with smooth meshes, and an appropriate colour. Will be using these for showing what units are about to interact with.

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Cosimo Galluzzi
he wasn't even looking at me and he found me
Fai_Ryy
tumblr dot com
Noah Kahan
let's talk about Bridgerton tea, my ask is open
RMH

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Mike Driver
Sweet Seals For You, Always
we're not kids anymore.
macklin celebrini has autism
Not today Justin
EXPECTATIONS

★
NASA
Show & Tell

PR's Tumblrdome

Discoholic 🪩

seen from Malaysia

seen from United States
seen from United States

seen from Malaysia
seen from Brazil
seen from United Kingdom

seen from Malaysia
seen from Indonesia

seen from Singapore
seen from United Kingdom

seen from United States

seen from Malaysia
seen from Philippines

seen from Bangladesh
seen from France
seen from T1
seen from United Kingdom
seen from Colombia

seen from Malaysia

seen from United States
@popcron
Inverse hull outlines
Look decent with smooth meshes, and an appropriate colour. Will be using these for showing what units are about to interact with.
Units responding to carried objects being swung around
Floating popups
Tyres in superposition
Testing suspension behavior per wheel
Arcade car physics
Better improved rigidbody navmesh agents
Some pawns I can control
Taking control of AI units
GOAP AI
Damage numbers
The water pond in the test scene has been getting a lot of use, now with underwater explosion sounds
Water splash splash bubbles
Water in a first person shooter
Added grass
URP decal projectors for explosion craters
Spending my break making rockets