Prepare to kick your writing into gear by browsing through our list of 200+ short story ideas. New prompts are added each week, and you can search by genre.
PROMPT! PROMPT! PROMPT!
tumblr dot com
ojovivo
art blog(derogatory)
almost home
taylor price
trying on a metaphor
One Nice Bug Per Day

Product Placement

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No title available

Kiana Khansmith
Jules of Nature

★
Claire Keane
Cosimo Galluzzi

oozey mess

No title available

Kaledo Art
I'd rather be in outer space 🛸
Cosmic Funnies

seen from United States

seen from Malaysia
seen from United States
seen from United States
seen from United States

seen from China
seen from United States
seen from Türkiye
seen from United States
seen from Israel

seen from Türkiye

seen from United States
seen from United States
seen from South Africa
seen from Saudi Arabia
seen from Spain

seen from Malaysia
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seen from Malaysia
@promptandtips
Prepare to kick your writing into gear by browsing through our list of 200+ short story ideas. New prompts are added each week, and you can search by genre.
PROMPT! PROMPT! PROMPT!
Character Growth
Follow up post to Your Character’s Personality
Character growth is when something about your character’s personality changes.
Why might a character change?
A character might change if something about their personality has been challenged so many times, or so profusely, that they are forced to question it. It can happen gradually over a period of time or after one, significant event. Growth can be either positive or negative.
For example, there’s Lucia who values communication and honesty. She’s been in a relationship with Kenny for a few months now and whenever she goes to him when her feelings are hurt to talk it out, he reacts negatively: her values are being challenged. She begins to question them, “what’s the point in me trying to communicate if it always ends with us screaming at each other?” So, she eventually stops going to him when she’s upset and lies about her feelings. This is negative character growth.
Maybe there’s Ling who believes that work comes before play. He takes this belief very seriously and works all the time, even working on his own time at home. He has a sudden, near death experience and realizes that he could’ve just died without doing a single thing he’s actually wanted to do. His belief is challenged, and he questions it: “is working from the time I get up to the time I go to bed really how I want to spend my life?” He stops working so much and spends time doing hobbies that he enjoys and socializes more and makes friends. This is positive character growth.
What about static characters?
While a character can change for the better or for the worst, they also don’t have to grow at all. These are called static characters, and they are just as interesting as dynamic characters.
Static characters don’t change within the course of the story, but it doesn’t mean that they’ve never changed or won’t change. Some characters take years to grow, so if your story takes place within a three month timespan, we’re not going to see any change.
Too good not to share
Main tag: Writing Tips
2 or more characters are having a heated argument when they suddenly agree on something unexpected
-does this revelation help them come to an understanding or does it just exacerbate the situation?
would be cute
Main tag: Writing exercise
People are built with a timer in their head. It constantly ticks, and as you get older, it starts ticking faster.
No one knows what it means. In fact, it means different things for different people.
What does it mean for you?
Scary yet good idea 😊😊
Main tag: story idea
Your Character’s Personality
Personality is the most important thing about your character.
So, whenever I see character sheets, most people just put a little paragraph for that section. If you’re struggling and don’t know what your character should say or do, what decisions they should make, I guarantee you that this is the problem.
You know your character’s name, age, race, sexuality, height, weight, eye color, hair color, their parents’ and siblings’ names. But these are not the things that truly matter about them.
Traits:
pick traits that don’t necessarily go together. For example, someone who is controlling, aggressive and vain can also be generous, sensitive and soft-spoken. Characters need to have at least one flaw that really impacts how they interact with others. Positive traits can work as flaws, too. It is advised that you pick at least ten traits
people are complex, full of contradictions, and please forgive me if this makes anyone uncomfortable, but even bullies can be “nice” people. Anyone can be a “bad” person, even someone who is polite, kind, helpful or timid can also be narcissistic, annoying, inconsiderate and a liar. People are not just “evil” or “good”
Beliefs:
ideas or thoughts that your character has or thinks about the world, society, others or themselves, even without proof or evidence, or which may or may not be true. Beliefs can contradict their values, motives, self-image, etc. For example, the belief that they are an awesome and responsible person when their traits are lazy, irresponsible and shallow. Their self-image and any beliefs they have about themselves may or may not be similar/the same. They might have a poor self-image, but still believe they’re better than everybody else
Values:
what your character thinks is important. Usually influenced by beliefs, their self-image, their history, etc. Some values may contradict their beliefs, wants, traits, or even other values. For example, your character may value being respect, but one of their traits is disrespectful. It is advised you list at least two values, and know which one they value more. For example, your character values justice and family. Their sister tells them she just stole $200 from her teacher’s wallet. Do they tell on her, or do they let her keep the money: justice, or family? Either way, your character probably has some negative feelings, guilt, anger, etc., over betraying their other value
Motives:
what your character wants. It can be abstract or something tangible. For example, wanting to be adored or wanting that job to pay for their father’s medication. Motives can contradict their beliefs, traits, values, behavior, or even other motives. For example, your character may want to be a good person, but their traits are selfish, manipulative, and narcissistic. Motives can be long term or short term. Everyone has wants, whether they realize it or not. You can write “they don’t know what they want,” but you should know. It is advised that you list at least one abstract want
Recurring Feelings:
feelings that they have throughout most of their life. If you put them down as a trait, it is likely they are also recurring feelings. For example, depressed, lonely, happy, etc.
Self Image:
what the character thinks of themselves: their self-esteem. Some character are proud of themselves, others are ashamed of themselves, etc. They may think they are not good enough, or think they are the smartest person in the world. Their self-image can contradict their beliefs, traits, values, behavior, motives, etc. For example, if their self-image is poor, they can still be a cheerful or optimistic person. If they have a positive self-image, they can still be a depressed or negative person. How they picture themselves may or may not be true: maybe they think they’re a horrible person, when they are, in fact, very considerate, helpful, kind, generous, patient, etc. They still have flaws, but flaws don’t necessarily make you a terrible person
Behavior:
how the character’s traits, values, beliefs, self-image, etc., are outwardly displayed: how they act. For example, two characters may have the trait “angry” but they all probably express it differently. One character may be quiet and want to be left alone when they are angry, the other could become verbally aggressive. If your character is a liar, do they pause before lying, or do they suddenly speak very carefully when they normally don’t? Someone who is inconsiderate may have issues with boundaries or eat the last piece of pizza in the fridge when they knew it wasn’t theirs. Behavior is extremely important and it is advised you think long and hard about your character’s actions and what exactly it shows about them
Demeanor:
their general mood and disposition. Maybe they’re usually quiet, cheerful, moody, or irritable, etc.
Posture:
a secondary part of your character’s personality: not as important as everything else. It is advised you fill this out after. Posture is how the character carries themselves. For example, perhaps they swing their arms and keep their shoulders back while they walk, which seems to be the posture of a confident person, so when they sit, their legs are probably open. Another character may slump and have their arms folded when they’re sitting, and when they’re walking, perhaps they drag their feet and look at the ground
Speech Pattern:
a secondary part of your character’s personality: not as important as everything else. It is advised you fill this out after. Speech patterns can be words that your character uses frequently, if they speak clearly, what sort of grammar they use, if they have a wide vocabulary, a small vocabulary, if it’s sophisticated, crude, stammering, repeating themselves, etc. I personally don’t have a very wide vocabulary, if you could tell
Hobbies:
a secondary part of your character’s personality: not as important as everything else. It is advised you fill this out after. Hobbies can include things like drawing, writing, playing an instrument, collecting rocks, collecting tea cups, etc.
Quirks:
a secondary part of your character’s personality, not as important as everything else. It is advised you fill this out after. Quirks are behaviors that are unique to your character. For example, I personally always put my socks on inside out and check the ceiling for spiders a few times a day
Likes:
a secondary part of your character’s personality, not as important as everything else. It is advised you fill this out after. Likes and dislikes are usually connected to the rest of their personality, but not necessarily. For example, if your character likes to do other people’s homework, maybe it’s because they want to be appreciated
Dislikes:
a secondary part of your character’s personality, not as important as everything else. It is advised you fill this out after. Likes and dislikes can also contradict the rest of their personality. For example, maybe one of your character’s traits is dishonest, but they dislike liars
History:
your character’s past that has key events that influence and shape their beliefs, values, behavior, wants, self-image, etc. Events written down should imply or explain why they are the way they are. For example, if your character is distrustful, maybe they were lied to a lot by their parents when they were a child. Maybe they were in a relationship for twenty years and found out their partner was cheating on them the whole time. If their motive/want is to have positive attention, maybe their parents just didn’t praise them enough and focused too much on the negative
On Mental and Physical Disabilities or Illnesses
if your character experienced a trauma, it needs to have an affect on your character. Maybe they became more angry or impatient or critical of others. Maybe their beliefs on people changed to become “even bullies can be ‘nice’ people: anyone can be a ‘bad’ person”
people are not their illness or disability: it should not be their defining trait. I have health anxiety, but I’m still idealistic, lazy, considerate, impatient and occasionally spiteful; I still want to become an author; I still believe that people are generally good; I still value doing what make me feel comfortable; I still have a positive self-image; I’m still a person. You should fill out your character’s personality at least half-way before you even touch on the possibility of your character having a disability or illness
Generally everything about your character should connect, but hey, even twins that grew up in the same exact household have different personalities; they value different things, have different beliefs. Maybe one of them watched a movie that had a huge impact on them.
Not everything needs to be explained. Someone can be picky or fussy ever since they were little for no reason at all. Someone can be a negative person even if they grew up in a happy home.
I believe this is a thought out layout for making well-rounded OCs, antagonists and protagonists, whether they’re being created for a roleplay or for a book. This layout is also helpful for studying Canon Characters if you’re looking to accurately roleplay as them or write them in fanfiction or whatever.
I’m really excited to post this, so hopefully I didn’t miss anything important…
If you have any questions, feel free to send a message.
- Chick
Main tag: Writing tips
Introduce a character for the first time by having them doing something they love most
What would that be for your oc?
Main tag: Writing exercise
Main tag: writing tip
Color Synonyms
White
also: pale; blanched; sallow; pallid; waxen; spectral; translucent; albino;
Grey
also: dust; stone; pepper;
Black
also: coal; slate; dusky; ebon; shadow; murky;
Tan
also: flesh; khaki; cream; tawny;
Brown
also: henna; russet; sepia; chestnut; cocoa; drab; bronze;
Red
also: terracotta ; rouge; carmine; fire-engine; ruddy
Orange
also: pumpkin ; rust ;
Yellow
also: sunny; amber; saffron; hay; straw; platinum;
Green
also: viridescent; grass; jade; forest;
Blue
also: turquoise; cyan; ultramarine; royal; aqua; aquamarine;
Purple
also: berry; amaranthine;
Pink
also: flushed; candy; cherry blossom; petal pink ;
—– source: http://ingridsundberg.com/
—–additional synonyms added by me
COLOORRRRRRRRRR
I don’t even care if this shit is cannon, I just love the rainbow bitchslap I just received.
//Omg! I found it!!!
See also: these three pages
Color reference
Main tag: writing resource
2 characters are in a situation where they can only communicate through miming things to each other
-why can’t they talk?
-are they able to get their meaning across?
-bonus: there is a 3rd character in the room who they hope doesn’t notice their miming
Main tag: writing exercise
Tips on keeping your scenes engaging
So I’ve been getting a few messages lately to the effect of “I’m not sure how to keep my descriptions interesting” or “I don’t know how to make this scene sound more interesting.” So while I could answer each of them one by one, it’s been a while since I’ve personally made a post on this blog and it’s a common problem anyway, so here’s some advice on constructing an engaging scene that I find to be helpful in my writing.
Learn how to juggle dialogue and descriptions. One of the biggest problems I see in beginning writers is they don’t yet know how to simultaneously describe a scene (what it looks like, what the characters are doing, etc.) and also keep dialogue between characters going. The trick here is not to lump all of your description in one big long paragraph and then have a long stretch of dialogue; instead, make the two weave in together so that you’re doing both at the same time and cutting out any unnecessary rambling.
Make sure you’re not adding unnecessary dialogue or details. If a scene drags, it might be because you’re spending too long on one bit of the story that doesn’t really matter. A scene where your characters are learning about the country they’re going to is fine, but don’t bog the reader down with a bunch of superfluous information about their economic structure or what the trees look like in autumn. Similarly, writing dialogue can be fun, but having your characters ramble at each other and not really get anywhere is just as boring. Everything you write needs to be moving the plot forward and be absolutely necessary for the reader’s understanding of the book.
If the content is what’s boring, try introducing a major event. Again, every scene needs to exist for a specific reason. If you feel like your prose isn’t what’s the problem, maybe ask yourself if the scene itself is dragging because it doesn’t really seem to be going anywhere. A scene in which all of your characters sit around and talk can be good for character development, but it may not feel like enough action is going on to justify it. Try adding in some sort of major event, or even ending the scene sooner so you can get to the major event that it necessitates.
If the scene isn’t working out, kill your darlings. Following up on that last point, if you’ve tried that and can’t figure out how to work an event into the scene or how to make it better, sometimes you just have to let it go. This is especially true if you’re only keeping the scene around because you really like it, even if you can’t figure out how to make it work. If I’m on the brink of deleting an entire scene from my project, usually I’ll copy/paste it into a new file, save it separately, and then cut it from my project. That way, if I decide I need to keep it, I can always pull it back up without having to worry.
Helpful links:
Writer’s Digest’s 10 Ways to Launch Strong Scenes
Writer’s Edit’s 6 Quick Tips For Writing Gripping Scenes
8 Steps to Writing a Perfect Scene—Every Time
How to write a scene: Purpose and structure
Give me sunflowers, not the sun. Give me late night adventures, not late night promises. Give me a moment, not a lifetime. Give me your love, not your hope.🌻
this is… A Mood
Oh that feeling 🤓🤔😥😝
“You do not write your life with words…You write it with actions. What you think is not important. It is only important what you do.”
— Patrick Ness, A Monster Calls
I think that's a reminder to all actors and writers 😬
Prompt #385
The smell threw her back into a time she tried to forget.
Terrific idea
#writing exercise
Write the happiest story you can using a maximum of six words
Any takers?
Main tag: Writing exercise
Convention vs originality
There’s a trade off between things people have seen before and know they like and things people have never seen before and are therefore intrigued by.
If you go so far into convention that you reach cliche, you’ll start attracting only people who are so obsessed with that topic that they’ll interact with any media relating too it, and probably not much else. (We all knew that one person who would snatch up anything with vampires in it, without exception.)
If you go so far into originality that you lose convention, you’ll have a very difficult time gaining any audience because you’ll only attract people who are willing to take huge risks and try something they’ve been seen before and therefore never enjoyed before. (We also all know those little niche pieces of media which were brilliant but didn’t make it big because they were ahead of their time and no one was willing to take a chance on them.)
So what do we as creators do with this knowledge?
We find our own personal happy medium:
We decide what our end goal is.
If you want to write a lot of unpolished books in a short period of time and have them still sell, then write the most popular tropes and cliches out there.
If you want to spend a long time on something and have it be obsessed over by a few die hard fans and possibly, maybe, potentially, (if you’re incredibly, incredibly lucky) go down in history, then create something completely unique.
If you want to make a nice little living as a creator with a diverse fan base, but not win a whole lot of awards for it, then find something between the two.
(And recognize that you’ll have more projects later on. You can try a little of everything over the course of your content creating. You’re not setting yourself into a mold you can never change, only choosing what’s right for you in this moment or with this particular project.)
But we should still create exactly what we want to consume. Because if we want to see something done — if we’re invested in it — someone else will be too. But if we’re not investing in what we’re working on, then we’re asking consumers to give their time and money for something we the creator don’t even care about and probably put in a half-assed effort towards. And, you know, it’s kind of cruel to you, the creator.
Some projects can consume years of your life. You want to pour out that time on something you enjoy, no matter how conventional or original it is. You owe that to yourself.
Little topic you might wanna think it over
Main tag: Writing tips