OOC: JUST SAW THIS AND STARTED GIGGLING AND KICKNG MY FEET HELP MEE
THE FACT THAT THEY SOMEHOW ADDED THEIR NAMES WITH LINES??
2025 on Tumblr: Trends That Defined the Year
I'd rather be in outer space 🛸

Kiana Khansmith
sheepfilms
cherry valley forever

oozey mess

izzy's playlists!
Aqua Utopia|海の底で記憶を紡ぐ
macklin celebrini has autism
Mike Driver
Xuebing Du

#extradirty
Sweet Seals For You, Always
h

titsay
Peter Solarz
hello vonnie
Not today Justin
Misplaced Lens Cap
will byers stan first human second

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@quitepossiblycryptic
OOC: JUST SAW THIS AND STARTED GIGGLING AND KICKNG MY FEET HELP MEE
THE FACT THAT THEY SOMEHOW ADDED THEIR NAMES WITH LINES??
Please don't assassinate me the heat is doing that already
If i had a penny for every sun coded blonde + moon coded brunette with amputated left arm I shipped I would have two penny's, which isn't a lot, but it's weird that it happened twice.
Mappa Mundi
i've taken my first fully spicy comm!! 🥳
For those asking, I forgot to say but you can find the full on my blsky and my spicy twitter!
DC Pride: The Heart Wants (2026)
clingy...
sometimes being a fan of something means not wanting them to make any more of it
it really is annoying as hell how someone will talk about how poor people can't avoid ethically dubious products because of how being poor works and then someone with a two story house in the suburbs will take that to mean they can order harry potter books through a drone delivery from amazon and if you criticize that you're a bigot
large nature/sky backgrounds for fullsize background option
bugs when you lift up a rock
Okay backgrounds aren’t my forte but here’s some more of my human rocky Bloody Mary au!!
Oh, Mary, full of grace, receive the bloodied sufferer into your arms
I really wanted to show how I see what is happens to bloodymary right after the moment when Grace takes Simon from the bloody ocean I feel like I want it to be creepy and disturbing.
oh no, who's that standing against the wall in the last frame? It seems like while Rocky sleeps, Grace will survive the real Ripley-trying-to-survive-on-the-ship-with-Alien experience
im so normal
Went and watched TP Ganondorf's death scene again for reasons and Zelda bowing her head to him as he dies really gets to me. To some extent I think she understands and respects him and is sad that this was necessary
Also him dying standing up... very good
Filipino Legend of Zelda for your timeline
totk rewritten (for me, specifically)
since i dont have time to get to drawing it right away AND im worried people might take this the wrong way, i thought i could write out some bullet points about my rewrite of totk (meant as a fix FOR ME not saying its inherently better) to give you a better idea on what im going for:
the core structure largely remains the same, the biggest change is no time travel, thus making zelda your travel companion, and zonau tech being lagerly gone/broken with shiekah tech instead
it is not shown but said in dialog that shiekah tech, such as the ancient furnaces, shrines and towers are either turning off or have flickering power supply and purah having calculated that all their connections point towards beneath hyrule castle
game starts pretty much the same as real totk, most zonau ruins are so withered away that they are barely recognizable and the further you get down theres more and more shiekah tech pipes and occasional a miasma vein, some pipes are broken and spill miasma, others flicker
instead of the room with the wall carvings theres one with old ancient shiekah research remains, old broken tech and prototypes you dont what their purpose was, all documents are too withered to read but zelda finds one that was sealed in a container and takes it with her (she got a backpack now)
theres a structure similar to the bed thingy of the shrine of life from botw but its working in reverse; within it is sealed ganondorf (i gotta work out the details around it still)
(details still missing) it breaks and zelda takes the enigma stone but doesnt touch it directly and puts it within a sealed container (you know kinda like you should do with soemthing you have no idea of what it is and was alsO LOCATED ON A CORPSE)
ganondorf isnt the elegantly talking villain type in this version but more of a mess, talking in different languages both modern and ancient but you cant make out any clear sentences, struggeling with suddendly being awake and half alive after spending thousands of years in an agonizing limbo, having witnessed every second of the passage of time yet also it feeling like everything just happened all at the same time
the ground breaks as he recognizes zelda (bc of her fighting calamity ganon in botw) but also not really, still sees her as a threat (also bc of the enigma stone in the container she still has in her hand) attacks her, link deflects with the master sword, it breaks and damages his arm, zelda drops her torch and pulls link away towards where they came in from and both run as the caves fill up with miasma like a flood with arms starting to reach after them while they both run back through the tunnels (creepy chase sequence anyone?)
cataclysm happens (ground breaks, miasma bursts out of the ground, especially where shrines and towers where since they were still connected to the pipelines) ground shifts massively in some places giving alot of the map a whole new structure; all shiekah tech that was not independent stops working due to power loss
links arm is amputated since otherwise the miasma would spread to his whole body; purah, robbie and zelda work out a prosthetic arm prototype to give to link (protoype at first will be upgraded at halfway point of the game) that can switch between multiple modes, like a hand to hold normal items or a weapon that isnt crafted, and a fusing ability (though maybe limited in the prototype) that lets you make weapons similar to the weapon fusing in canon totk (potential upgrades including an extendable guardian arm that doesnt break, grapple hook anyone??, also the ability to build stuff out of shiekah tech parts, not glue needed you actually screw it together, maybe zelda even helps)
now you are given free roam of hyrule, the goal is to explore and find what has changed and check on people, see what the underground has, new monsters have spawned etc.
zelda is your companion the whole time, she can use the shiekah stone/purah pad to analyze enemies for you, she also carries at least a dagger for her own self defense but doesnt contribute much to the fight (subject to change maybe), you can talk to her anytime and she usually has something to comment on depending on where you are or what you just did, can give you tips and advice IF ASKED FOR IT, when you discover ancient ruins, whether zonau or shiekah, she can either decipher it for you or take photos for later to find out more about everything that has happend and what it means, she also takes part in conversations when you talk to someone, her outfit changes with yours (meaning when you wear the tingle set she wears it too, opens up alot of funny interactions njfkdk)
purah has built new towers but they function different (still working on the details) mainly that they function independent from the energy source in hyrule castle
there are floating islands but they are bigger and in more connected clusters, when reaching them its ancient withered ruins that the ancient shiekah built support around (like the platform used by monk miz kyoshia) to keep them afloat; there are building like observatories and research labs, but all very overgrown due to being up there for so long, theres a titan prototype on one of the islands, its shaped like a whale and zelda deciphers it was called vah narisha (reference to the whale deity in skyward sword) (i havent decided yet if its fully broken and just a big piece of enviroment to explore or half functioning floating around, or maybe first broken but later half repaired so it can fly around at least giving you an easier way to reach other island, you cant steer it tho) some of them are falling bc of energy loss but the bigger ones have independent energy sources (work in progress)
the underground has more diverse zones depending on which part of the map it is located on, there are old mines (for luminous stone) from the zonau but all is extremely withered, in each one its been mostly built over by the shiekah but there are construct remains that were clearly dissected and studied, half built shrines and towers, you can find collectibles and lore there (working on more details, but an idea was to include remains of ancient shiekah tha fled there when they were persecuted by that old king of hyrule, adding to the eery vibe)
some titans (maybe two, and the other are still on the sruface, like vah medoh) feel down during the cataclysm, broken apart or malfunctioning/ possibly being a boss as in they were used by a big cluster of miasma hands like a hermit crab uses its shell, the inside filled with eyes and different sized hands dragging itself towards you like a drowing man grabs after anything to save him)
dongos are your go to transportation here and a little different, when you call one they dig a path to you (not permanent, just so they can always spawn near you) they glow in the dark and can climb on walls (bc why not), and can point you towards the next objective/point of interest, likely where theres a high concentration of luminous stone since that is what they eat and its usually where old mining/construction sites are (still working on a replacement for light roots that are less invasive)
the rat from the trailer is a miniboss/boss you need to defeat in order to get the broken mastersword back into your possession
(im still working on how the sages work, but the idea is to incorporate their abilites for more efficient and reliable use into links shiekah prosthetic, so you can still use their abilities but only when you actually want)
(again still working on details) halfway point of the game is you trying to find out where ganondorf went, not intending to fight necessarily but just to find out more but it devolves into you fighting some sort of miasma monster (either him or some sort of manifestation he made) and you get a bunch of short memory flashes from him, all vague and a wild mess from both the time he was sealed and from the time afterwards, maybe even a perspective shift from when link was fighting dark beast ganon, but from ganons view, from zelda when she was keeping that manifestation in check, random views from the malice eyes from botw, from the blights, maybe even from the fight with the old and new champions, from the point when shiekah built their tech around him while he had to watch not able to do anything etc.)
links arm gets upgraded from prototype to a full prosthetic, opening up more fusing abilites and other things (like the grapple hook, again working on it, im open for ideas lol)
i will reblog this and add more over time if you want, but do let me know if you like it thus far, bc im still unsure if its worth the effort of working more on this QnQ
(also if you dont like just keep scrolling, i dont need to know that you hate it, it literally changes nothing but make me annoyed xD)
(addition 1)
the zonau shrines do not exist in this version, instead thered be essentially mini dungeons but built into the environment of both the underground and the surface, most of them being broken facilities and labs in which you can find lore bits (like a piece of research papers from the monks) and upgrades for your arm*, each of these also features some sort of puzzle, but less obviously built as that and more like a result of the cataclysm (like an abyss you have to cross bc the rest collapsed, platforming and making use of your abilites like the grapple hook etc), in each of these is at least one ghost of someone that died there, either an unlucky explorer or more likely, an ancient shiekah researcher that was stationed there and got killed by either things like an experiment gone wrong or (what i think is cooler) by the old king of hyrule that forbid them from researching their tech; you either need to do sth for them (like there being a ltter beside them they wrote and take it to where it was adressed to) or the goal is just to reach them and letting them see that their tech and research is still being used (your arm/weaponry) and was not fully eradicated lets them rest and move on (whether they talk to you, talk in a forgotten language or not talk at all im still unsure of)-
- now i have two ideas for rewards either its spirit orbs (maybe a more ghostly version) or gratitude crystals (since you helped them move on) that you trade for health/stamina upgrades HOWEVER, i like the idea of both, spirit orbs for health/stamina upgrades, and gratitude crystals (maybe also from quests and occasionally around the overworld) that are a consumable and can repel miasma, BUT only in a limited way, like clearing the area of smoke (yeah why not have miasma a smoke too makes it more dangerous ... twilight princess flashbacks ..) for a while only until it creeps back, it being a consumable and not easily farmed should balance its use enough
* a reworked version of the zonau battery; links arm prosthetic needs power for making contraptions like a shiekah version flamethrower work, its integrated into the arm itself (like a row of dots being lit up more and more, since theres a battery symbol on your screen anyway you dont need to clearly see how much you have left) and can be upgraded by finding special cores in these labs (either you go to purah to insert them in the arm before the halfway point due to it still being a prototype and after the halfway point of the story zelda can do it when you prompt her to no matter where you are) it recharges automatically by draining energy from around you (perhaps being near certain things can make it recharge faster, like a fire -since thats energy- but the fastest would be being around luminous stones -since spirit energy is its basis-) HOWEVER if you let it run out completely, links arm will stop functioning until it recharges at least one bar making you unable to fight for a short period of time (similar to when your stamina runs out)
the underground does not get permanently lit up and stays dark/gets dark again when you leave it and your lightferns despawn, letting it stay creepy and like a place you shouldnt go (there might be some landmarks that glow in the dark, also how about big old mushrooms that glow, or those goopy insects that live in caves and their poop glows blue or any other color here since you its a game lol)
the miasma veins/roots have more branches like an unholy mix of tree and flesh that can spawn a 'fruit', a new monster type thats like an evil version of the krogs (koroks), some bigger some smaller
also while zelda isnt much help in battle initially she gets better at it over the course of the game since shes fighting alongside you the whole time
(sage power addition tho still missing the exact way its done) i would want them to be incorporated into links arm and for the player to be able to activate the vie certain button combinations OR similar to how the ability wheel in canon totk worked, select one in the wuick menu to activate them so it doesnt interrupt the battle too much
the sage of spirit, would be purah or josha (unsusre of their ability yet)
(im still working on story details but i got an idea for the end fight thats too good (i hope) to not write down before i forget)
!TOTK END FIGHT SPOILERS!
now theres the possibilty of two endings; if havent explored enough or if you explored enough and found lore that zelda, impa and hey why not the other researchers, like tauro, can all decipher that doing soemthing specific with an enigma stone turns you into some sort of beast and there being a way to reverse it too and knowing that ganondorf has one lets zelda suspect its a possibilty he knows of it too and will make use of it given how agressively he attacked them last time so it would be safer to try and prepare for it- it could be some sort of mcguffin, but the idea that i like most is thats its a thing you need to COOK (bc link loves to cook?? wouldnt that be cool?? he gets to shine :D), it needs very rare and hard to get ingredients (like the gratitude crystals), also something you have to find in a very secret extra dungeon, why not a counterpart to the sunspot flower, but it being a moon version thats even harder to cultivate and theres a super secret facility somewhere in the underground that was built to research it and you need to go there and find it, also a boss maybe (what about a warrior/monk that was there to protect it and over time battling miasma/stuck down there alone they transformed into a neat new monster that isnt hostile initially but does everything in its power to prevent you from getting your hands on one of the last of these plants, tragedy and all) i imagined it looking like a strange bubble
so in the end fight, the sages and zelda fight with you against ganondorf, whos so hateful and out for revenge for what was done to him that he isnt to be reasoned with and the further the fight goes on he becomes more clearly agressive as he is starting to lose ground and starts to stress about you planning to reseal him again since all sages are present plan for a more beast like appearance ala the good ol classic but at the end still getting driven so much into a corner he eats his enigma stone to go become dragondorf, he snatches up link and zelda and flies off (just like in canon just with the both of them)
as he ascends zelda can wriggle herself free but falls, as does her backpack where the dragon-reversal thingy was in (if you did that quest), she knows link needs her help and while she could land safely theres no way to get back up and help him as dragondorf flies further than any other landmark she could teleport to, so .. she decides to eat the enigma stone she had (it being the one of light since that fits her more classically and also makes more sense thematically) and goes into zeldra mode, flies up and rams into dragondorf so he lets go of link, she catches him and link picks up her backpack
the more or less usual fight happens, however, the stone isnt located on dragondorfs head (bc that also didnt make much sense to me) now you will need to catch the right moment and fly into his mouth to reach the stone thats not too far in (have you played okami? like the dragon orb in the water dragon thats what im thinking of) now theres the two endings
1. if you DONT have the dragon reversal thing you stab the stone until it explodes taking him with it and you flying away, zeldra catches you and brings you safely to the ground but remains a dragon
2. if you HAVE the thingy you split it and put that on the stone instead, it makes him spit the stone and you out, you do the same to zeldra as soon as she catches you again, now you got your epic falling sequence
in both endings the sages would make it out of the underground just in time when you land
now, if ganondorf survives it or not i am undecided about, if he would it could be the lead up for another sequel game perhaps, however i also like the idea that he does not (he was in a weird state of being anyway and was also wounded before he transformed and also link stabbed him quite a bit more when he was already a dragon) bc i like the thought of him being given a proper burial for once, not exploding into nothing, not being turned to stone nor sealed, but given an honorable place to rest as himself, by people that came to understand why it happened like this but had to accept they did all they could to help and can now only pay their respects and build towards not letting something like that happen again
(im still working on it, especially the story and background, maybe this sounds like a bad fanfiction after all ... but this is what i have been thinking about)
(will add more when i figure more out)