New Real Sense campaign for Intel. Check it out here:
http://www.intel.com/content/www/us/en/architecture-and-technology/realsense-overview.html

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izzy's playlists!
he wasn't even looking at me and he found me
I'd rather be in outer space 🛸
Three Goblin Art
trying on a metaphor
Cosmic Funnies
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DEAR READER
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d e v o n

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Origami Around

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Today's Document
YOU ARE THE REASON

JVL

JBB: An Artblog!

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@razorfishsf
New Real Sense campaign for Intel. Check it out here:
http://www.intel.com/content/www/us/en/architecture-and-technology/realsense-overview.html
Razorfish ALL THINGS HAIR campaign for Unilever. Check it out.
http://www.campaignlive.co.uk/thework/1290578/
Time to get your Black Friday on. Ray Velez, Razorfish CTO, on seven game changing tech shopping advances.
http://www.psfk.com/2014/11/ray-velez-black-friday-like-none-look-seven-game-changing-tech-advances-retailers.html
Very excited about the excellent insight found in the razorfish study Digital Dopamine
Get report here: http://www.razorfish.com/binaries/content/assets/ideas/digitaldopaminereport2015.pdf
Razorfish is the only digital agency on the world's most InDemand employers list for 2014. Check it out.
https://www.linkedin.com/indemand/global/2014?trk=blog_redir
Content Marketing & Millennials
Content Marketing: Best Practices for MIllennialsStudy by Yahoo, Tumblr & Razorfish. yhoo.it/XMQMKV
Razorfish Flightdeck (jan 2014) airport eye candy machine at SFO. More info here: Razorfish + Emerging Experiences - Experience The Future of Travel with San Francisco International Airport’s Flight Deck
20,000 Lumens projector (i guess they bought from NASA?) onto glass with some audience interaction is cool.
Video shows some nice transitions effects and dynamic data scenes.
Really great work from Razorfish NY office for Mercedes client.
Daniel Bonner interview with FWA. Good read.
http://www.thefwa.com/interview/daniel-bonner
Work from Razorfish's Emerging Experiences group. Audi City London -A New Dimension of Audi Brand Experience
It's called Walter's Workshop, and it's an experience where you can virtually demo the crazy-ass weapons from the game Sunset Overdrive in real life. We thought it would be cool to create real, working weapons modeled after the completely over the top, cartoonish weapons from the video world. And then blow shit up!
This will be the marquee title for Xbox One this year. The client is extremely happy with the end results, calling it “one of the most creative pieces of digital we’ve ever done” for them.
The experience can be found here: www.xbox.com/en-US/games/sunset-overdrive/weapons