FINAL OUTCOME
https://youtu.be/XR89J80_spE
One Nice Bug Per Day
TVSTRANGERTHINGS
let's talk about Bridgerton tea, my ask is open

shark vs the universe
wallacepolsom

Product Placement
dirt enthusiast

⁂

Kaledo Art
sheepfilms

No title available
he wasn't even looking at me and he found me
AnasAbdin
tumblr dot com
almost home

Origami Around

oozey mess
Three Goblin Art
hello vonnie
occasionally subtle
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from Croatia
seen from United States
seen from United States
seen from United States
seen from United States
seen from Colombia
seen from United States
seen from United States

seen from United States

seen from United States
seen from United States
seen from United States
seen from United States
@renatebraams
FINAL OUTCOME
https://youtu.be/XR89J80_spE
Walk Through Video
https://youtu.be/PDlsOWUf5NQ
Some process screenshots
A video of my first little walk through. You can see that there’s still a lot to be fixed within the program.
Some screenshots of me trying to figure out Unity :)
Second sketches. I stepped over to using containers in de virtual space instead of ships
No ship, what else?
I could not find any assets of a ship that I wanted to use in my virtual space. To make a whole ship myself is not that realistic I think since I can only use the computer at school for Maya.
My new idea is to place containers in the virtual space. The container have a reference to ships. Some containers will be opened so that the viewer can walk into it. In the containers the viewer will find some attributes (chairs, industrial tools, graffiti, etc.)
First sketches on first idea.
Sandy area to walk around in with rocks, mountains/hills and grass. Abandoned ship somewhere in that area. You can go into the ship where you find a room with some stuff in it humans have used. The ambience can be a bit scary. Play with lights to give that scary feel.
First try outs on making a 3D space in Unity. I added a sand material on a plane that the person in VR will walk around on. It is a reference to the South Aral Sea.
First thoughts: medium and story
Since this term we have some classes in Maya and Unity, I am now thinking of combining those lessons with this project. My first thought is to make a 3D room where you as a viewer can walk around in. The space will give you the experience of an abandoned place.
Here are some examples of James Kerwin’s pictures of abandoned places. It looks like he mostly photographs ‘classy’ places. What I mean by that is that a lot of these pictures look like they are palaces, theatres or other ‘more expensive’ places.
A Fine Art Photographer of Heritage buildings, Abandoned Structures, Relics & Ruins. Adventure Tour Host to off the beaten path destinations.
I googled on abandoned places and I found this photographer who photographs abandoned places around the Middle East. They are very beautiful and worth looking it!
Abandoned
The photo from the room with just one chair in it really stood out to me. Looking at the windows, the room seems to be in a ship. I also found a lot of images of abandoned ships so that does make sense. I want to look into the abandoned places a lot more.
The thing I find interesting about the abandoned places, is the questions behind it. Why is it abandoned? Why is it not used anymore? Why do I feel a little bit scared when I see these places?
This is the second collection of all the abandoned ships in Moynaq.
There were a lot of images made and posted on google in the city Moynaq. A lot of these pictures contained empty and rusty ships. Maybe the water where these ships used to be in, is a side river of the South Aral Sea. Then these two places are definitely connected with one another.
Kazaly looks like a normal city where people can live and are living. Though this building looks pretty abandoned to me.
The city Bozoy seems to be the first city where people could actually live. In the pictures you can also see some people on their motorbikes. Does this point out that people come here with the intention on visiting the city? Or is this more of a city where you would take one fast drink as a little pause and then get back on the bike as soon as possible?