Layered animation I did on Blender.
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@rondadehadas
Layered animation I did on Blender.
π My second doll, Lily.
For her wig, I used locks of natural mohair that I washed and dyed. The tips were originally a very pale violet, although I think the color gradually faded over time with exposure to sunlight.
It was my first time working with natural fibers, and I found it incredibly enjoyable to use hair that could be washed and dyed with the same products I use on my own hair.
Lily and Mora are made from air dry clay. I hand "casted" each of their more than 20 individual parts using rather unusual multi - part push molds that I had to come up with because we dont involve ourselves in the affairs of plastic resin in this studio.
They stand about 34 cm (13.4 inches) tall.
Satisfying Roombox - making moments ποΈ
Here's my first character! I took these pics when she was finally finished and you can see some of the roombox i made for her at the time.
π§΅βοΈI think the most difficult part for me was sewing her clothes: everything is tiny, half the time idk what I'm doing and for some reason sewing makes my back/ neck feel horrible in a way other crafts don't...
Despite that, I somehow managed to complete her outfit and it looks decent even though the seams are not very straight and the edges could be neater.
I'm very proud of her but I still couldn't come up with a story for this character...
π± This is the sculpting process for the base doll from which two sisters were born.
πβ¨ Some of these pics I took as I worked , often at night and with my working lamp as only light source, mostly to find out what she looked like in camera.
π Others I sent eager and excited to my friends showing them my progress, amazed that her joints actually fit and moved properly.
I started working on them about 5 years ago with considerable hiatus between them.
Today I share them here, like a message in a bottle, hoping it inspires and encourages someone to make art, as much as others artists inspired me first π¨