
祝日 / Permanent Vacation
he wasn't even looking at me and he found me
noise dept.
almost home
Three Goblin Art
trying on a metaphor
todays bird
dirt enthusiast
🪼
cherry valley forever
Claire Keane
ojovivo
Peter Solarz
Keni

Kiana Khansmith

izzy's playlists!

blake kathryn
No title available
Jules of Nature
tumblr dot com

seen from Malaysia
seen from United States

seen from India

seen from Canada

seen from United States
seen from United States
seen from Philippines

seen from Malaysia
seen from United States
seen from United States
seen from Netherlands
seen from United States
seen from United States
seen from Sweden
seen from Bangladesh
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
@rose-blight
Electronics Boutique (later EB Games) - Crossgates Mall - Albany, NY (1986)
Designed by Planned Expansion Group, Inc.
Scanned from ‘The Best of Store Designs 2′ (1987)
Selections from the book, Shopping Centers & Malls 3 (1990) Pt. 2
1. Tysons Corner Center (1988/1990)
2-4. The Galleria at Tysons II (1988)
5. Towne East Square (1988)
6-8. The Gardens of the Palm Beaches (1988)
9-10. Place Montreal Trust (1988)
11-12. Myrtle Square Mall (1988/1989)
13. Stonestown Galleria (1989)
Ontario Mills Mall - Ontario, CA (1996)
Designed by F+A Architects
Scanned from 'Vertigo - the Strange New World of the Contemporary City' (1999)
Lisa Frank Clubhouse store - Tucson Mall - Tuscon, AZ (late 1990s?)
I had no idea such an elaborately designed Lisa Frank store ever existed! This looks like a prototype and seems nicer than some of the other non-'Clubhouse' Lisa Frank stores I've seen. If anyone has more information on these let me know!
If you backed the Mortasheen kickstarter four years ago (...but until this morning, I still thought it was three...) check your email or the project page. The digital prerelease version is available to all backers. It's 318 pages, with only around 10-15ish pages of extra stuff that will come in the physical version later this year. When that starts shipping to backers, the extra content will also be added to the digital release in a free update.
Digital should be available for the general public to buy in the coming months, and the physical version will be up for new preorders when the kickstarter run starts to ship out. We'll be trying to get it on the shelves of actual stores in at the end of the year or starting next year, even if only indie stores end up wanting to carry it.
This has eaten so much of my time that I went bald and started greying since the original announcement. Haha.
Other artists contributing to the final book:
@latenightagain
@samsketchbook
@galusaurus
@biomechanicalmush
@witnesstheabsurd
@revretch
@iguanamouth
@kombuchaclock
@slithergaunt
@sabedilemon
@beachboogeyman
And some others, who don't currently have tumblrs to link to that I know of
The core gameplay system was developed by Morgan Mullins, who doesn't use social media! I've still never fully learned all of the system myself, not having free time for gaming or even the right brain to memorize ttrpg mechanics, but @gutsygills did, and used that system to build and playtest each and every single last monster while revising and expanding the mechanics for the last year or two straight. Without her effort this release would still be nowhere in sight.
This TTRPG has been a project in development now since roughly 2010, and a world I've developed since almost 2001.
Everyone who wants to be able to buy it in at least some form should finally be able to by the end of this year, the 200+ kickstarter preorders just demand attention first.
F.A.O. Schwarz toy store at The Forum Shops at Caesar’s Palace (1997-2010)
Designed by J. Newbold & Associates
Scanned from ‘Designing Entrances for Retail and Restaurant Spaces’ by Nayana Currimbhoy (1999)
Regal Cinemas FunScape - Jarmin Road, Chesapeake, VA (1990s)
"Walking into the Toy Box transforms the ordinary child and parent into a participant. The Crayon Storage Unit, Supersize Scribble Pad Memo Board, Thematic Artist Palette Table, and Paint Jar Seats, Coral Reef Decor for Interactive Seas are products designed to create interactive opportunities for children and parents. The "Interactive Seas Bubble Column" archway and "Gamemania" archway define key attractions in the play area. These archways, with their vibrant colors and miniature game parts, initiate visitors to find new adventures within the FunScape complex."
Designed by Interior Systems, Inc. (ISI)
Scanned from 'Great Store Design 2' (1996)
i know it was not the point of i saw the tv glow but like i am very interested in the pink opaque and i really want them to make a limited edition tie in episode guide like they made a limited edition physical copy of the babadook book
Bunny bleps
(via)
they’re called love handles because. i love the handles. is that anything
they’re called love handles because i handles them with love
they're called love handles because i love to handles them
Neurotypicals do not and cannot understand the autistic trauma of being trapped in a situation where you can’t escape from a noxious stimulus.
Especially when it’s something everyone else may only minimally react to or be able to hide their reaction to it.
It’s especially bad when the trauma is compounded by being shamed, belittled and laughed at for having a strong, visible and involuntary reaction to a situation that is horrifying and inescapable.
Fuck you. A lot of you NTs out there are so fucking cruel to autistic people who are being traumatized and I hate you for it.
Photos by Philipp Igumnov.