Facet is a lost game by Turquoise Eye Studios for the Nintendo DS, abandoned in 2011. This is a collection of material recovered from the game, including original box art and full-resolution gameplay images.
https://rosinarts.itch.io/facet

Kaledo Art

No title available
2025 on Tumblr: Trends That Defined the Year
ojovivo
PUT YOUR BEARD IN MY MOUTH
KIROKAZE

oozey mess
he wasn't even looking at me and he found me
will byers stan first human second

祝日 / Permanent Vacation
let's talk about Bridgerton tea, my ask is open
Keni
Stranger Things
occasionally subtle

Discoholic 🪩
Show & Tell
DEAR READER

JBB: An Artblog!
dirt enthusiast
No title available

seen from Brazil
seen from United States
seen from United States
seen from Malaysia

seen from United States
seen from Brazil

seen from Türkiye
seen from United States
seen from United States

seen from Singapore
seen from Indonesia

seen from Malaysia
seen from Türkiye
seen from Greece

seen from United States

seen from Czechia
seen from United States
seen from United States
seen from United States
seen from United States
@rosinarts
Facet is a lost game by Turquoise Eye Studios for the Nintendo DS, abandoned in 2011. This is a collection of material recovered from the game, including original box art and full-resolution gameplay images.
https://rosinarts.itch.io/facet
Chibi Mita! (wip)
Far from home
Happy Pride Month!
Bus ride (wip)
Luna and Nora. The two main characters for the stop motion style animation I'm working on.
New enemy/boss design in the works!
Perfect Blue is my Roman Empire. wip of the second image for the back of the box art for Facet.
Mock up for one of the gameplay screenshots
Reworking the main character for Facet. I changed their job to a healer. wip
fuck rendering
Mirrored Weight Painting has been Fixed!
You can now mirror weight painting on individual meshes in an armature! If you've been struggling with weight painting armatures, this is a game changer. Especially if you have complex multi-mesh models. Now you can do things like weight painting an arm and having it mirrored on the opposite arm.
Definitely working hard 😌
First go at a cover!
Rough draft of the box art. Not settled on the title yet.