Top 25 Favorite Video Games of All Time
14. Halo 2 -
Halo is a franchise I didn't experience at launch. I didn't get an XBOX until April of 2004. Microsoft released a translucent green Halo-themed XBOX that included the first game. Plugging in that beautiful green machine, firing up Halo, and hearing that Gregorian-style monk chant was a hell of an experience. I proceeded to beat the entire campaign in one sitting, then I bumped up the difficulty and did it again. Despite having just played the game for the first time, I couldn't wait for the sequel to arrive in November of that same year. I suddenly felt the same anticipation that longtime fans had already been feeling for the past three years.
Halo 2 introduced gameplay changes that really shifted the pace of combat. Being able to dual wield smaller weapons, hijack enemy vehicles, and take control of the Covenant energy sword were all literal game changers. Using the energy sword is super satisfying. It has a lunge attack that will one-hit kill small and unshielded enemies while breaking the defenses of larger armored ones.
The story of Halo 2 deals with some pretty heavy stuff. Religious fanaticism, betrayal, and blind loyalty are a few key themes this sci-fi first-person shooter attempts to tackle. You control two characters, which was a huge surprise at the time, starting with Master Chief, the returning spartan super-soldier from the first game. After a few missions, you are introduced to the Arbiter, a shunned Covenant Elite Commander who you take control of in a mind-blowing reveal. Eventually, both characters cross paths and work together, but go on separate missions. The two ultimately stop the activation of Delta Halo and the credits roll.
The reception to the story wasn't all sunshine and rainbows. Many fans felt deceived by the marketing of the game, where you were promised to "finish the fight." Instead, it ends on a cliffhanger with Master Chief jumping on a Forerunner ship heading to Earth, vowing to finish said fight. This left a bad taste in player's mouths.
However, on the bright side, the online play was revolutionary. Through automated matchmaking, clan support, and voice chat via Xbox Live, it turned online console gaming into a viable option for us non-PC-owning dorks. There's nothing quite as satisfying as playing a round of Slayer or King of the Hill with energy swords only and completely cleaning house. Talk about a dopamine hit.
Some of my favorite memories are packing up my XBOX and going to my buddy Joe's place. Along with our friends Lawrence and Jason, we would plug the XBOX into Joe's 15-ish inch CRT TV and play four-payer Slayer, King of the Hill, and Capture the Flag all day long. Lawrence was a notorious screen-looker and also a habitual noob-cannon user. Most of the time, our matches devolved into the three of us taking out Lawrence first so we could have a fair fight. Those were some great times. I hope the boys read this, and I hope looking back on those weekend gaming sessions brings smiles to their faces like it does mine.










