People = Shit
2025 on Tumblr: Trends That Defined the Year
d e v o n
Jules of Nature
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祝日 / Permanent Vacation
Monterey Bay Aquarium
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art blog(derogatory)
DEAR READER
styofa doing anything
Cosimo Galluzzi
YOU ARE THE REASON
One Nice Bug Per Day
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blake kathryn

#extradirty
Alisa U Zemlji Chuda

Janaina Medeiros

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Aqua Utopia|海の底で記憶を紡ぐ
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@schismatize
People = Shit
AT THE HANDS OF MILENKO
No glitch + og art
juggalo postal dude ☝️
requested by @skelenby
#bubblebath . . . #villainsonbreak #villains #bdz #piccolo #miniatures #actionfigures #photography #toyphotography #shfiguarts #dollhouse https://www.instagram.com/p/Bwm2kvSlbDn/?utm_source=ig_tumblr_share&igshid=r9kxsrra2dbp
This blog is such a gift <3
Pictures from my local antique shop! I grew up playing in this play area with my late Great Grandmother. Lovely memories here!
Yak World
Game: Doom Year: 1994 Port: Any Specs: E2M5 Gameplay Mods: None Author: Spackle Ltd. idgames | doomwiki | onemandoom
Yak World is one of the few PWADs I can remember playing off my shovelware disc. It’s kind of like a Doom amusement park, but not quite. It’s got some goofy voice clips and some nice presentation for ‘94, and a secret level that feels more like a deathmatch outing. Just, uh, watch out if you’re playing in ZDoom, because the sound clip meant to play at the exit screen cocks up and plays after every explosion.
Click here if you’d like to read my full review.
...hey
As a goth chick who works at a game store. These are funny
Sometimes I like to think that when someone has well and truly pissed off the Nameless Slayer, this song plays https://youtu.be/WhiGnj7QX2A
VERY FITTING!!!! INTERESTINGLY ORCHESTRAL!!!! MAKES HIM SEEM LIKE A FANCY DUDE!!!!! LOOK OUT HES GONNA WACK YA WITH A VIOLIN!!!!!
sorry for being the girl of ur dreams? Lol. literally not my problem
🎉 HUMAN OF THE YEAR 🎉
A VERY DRAGONY DARK LORD!!!!!
Ick
Game: Doom Year: 2001 Source Port: Any Specs: E2M1 Gameplay Mods: None Author: Karthik Abhiram Krishna idgames | onemandoom
Ick! Karthik’s first official release is a squat techbase level that features grimy textures, nukage, and a cramped dungeon crawler-style layout. Take a good look at the automap and you can see how the creation of walls and things inside sectors was not a necessarily intuitive process. It doesn’t exactly point the way toward the same author who made Congestion Control, named one of Doomworld’s Top 10 WADs of 2002, but it’s a start.
Click here if you’d like to read my full review.
Doom Vacation
Game: Doom II Year: 2011 Port: ZDoom Specs: MAP01-MAP03 +MAP31 Gameplay Mods: No changes to core gameplay Author: Sunstorm Interactive (ed. Joseph Otey aka “Doorhenge”) idgames | onemandoom
Duke Caribbean is probably Duke 3D’s most beloved commercial add-on. I kind of prefer the sprawling layouts of Duke it Out in DC, myself, but Caribbean has a boatload of charm. It only figures that such a fine product would get translated into Doom, for which we have to thank Joseph Otey, the most recent handler of ZBlood.
Doom Vacation is pretty faithful to the original as far as level design goes. Some of the finer points differ, like a few of the visual gags, or the health of the women, who are way more durable than their Duke 3D counterparts. There’s only one downside - Otey only converted the first three levels, plus the secret, which leaves me wanting the rest. Still, I’m happy with what I have to be happy with, because Doom Vacation rocks. Of course, a set of brand new vacation levels would be even better…
Click here if you’d like to read my full review.
Good ol doom vacation!