I adore your worldbuilding! It's so well thought out. If it's not too much trouble could you give me any pointers? I have zero idea how to get started in naming my cities, etc, or how to set everything up. Thank you!
Thank you so much darling! I can certainly try to give you some advice â this is only my personal experience though, and Iâm sure my followers will have their own suggestions as well. Â
STEP ONE: BUILD OFF OF IMPORTANT PLOT POINTS.
I canât just worldbuild. Normally I have to have some idea of the plot in question to go off of â and Iâm gonna use Radiation Rat as an example here. So I know three key things going into Radiation Rat that are absolutely crucial for me to work with:
There was a triggered nuclear meltdown, a hospital, and a place after the hospital, all relating to the main character.
Said MC has a list of people he wants to get revenge on before his body gives out, a la the hard drive that is his brain.
Thereâs a hacker group whoâs anti government POV has to keep them far from anywhere government based, but close enough to still help the MC.
Thatâs not much to go off of. But itâs still something, and if you mull over the ideas in a casual way you can start considering a lot of different options as per exactly what youâre wanting to do. Â
For example: I want the hospital to feel isolated and far away from everything else. This distance creates a pretty terrifying fucking vision of a solo building in the middle of nothing and dead center in nowhere. Â
Then, for culture shock, I think the most interesting place for the MC to end up is a huge city. I know for a fact that heâs from a small place and has spent his entire puberty plus some in a hospital, so a place like New York or Hong Kong or Seoul would be fucking terrifying for him.
So on, and so forth, you start to build to bones.
STEP TWO: FIND YOUR FEELINGS.
Maybe you know the energy you want your whole story to have, but every place, every bit of the world needs to have their own feelings and auras and sensations about them. Â
What do I want Numerika to represent?
Well. Itâs almost a parody of America today; with the dial cranked to eleven on how terrible everything can get. As of now, the country itself is almost a painting of all the horrifying and uncontrollable things happening in society and the world that I canât do anything about as an individual. So. The world dies. The government becomes a panicked structure. The cities arenât connected, they arenât families, they donât really talk. People are more inward, careless, selfish.
Now break down some of those concepts. Â
I want the world to feel desolate and barren. I want it to feel like thereâs no coming back from the place that itâs in. So my brain conjures desolate places â deserts, normal. Salt flats, a little more unique. Bogs, less used in things beyond video game horror. Whatâs a terrifying fact? The Ozone has holes punctured in it. But because this world isnât our world, and doesnât play by our rules, I took that to the extreme. Now those holes burn giant charred spots of pure, unfiltered sunlight into the earth called the Char Pits. Â
What about the cities? I want them to feel lonely in a crowded room. I love vast cityscapes that are stuffed to their limit. It makes any intimate moment absolutely worth finding and gives it so much more meaning when it happens. Because of the world Iâve built outside of them, I know now that the cities hold 95% or so of Numerikaâs population outside of Government. So itâs sardines in a tin can, thereâs barely any room to breathe and the infrastructure is suffering for it.  Cloak it in neon because this is sci fi, and thatâs the aesthetic. But make it grimy. Disgusting. Make your skin crawl. Â
Some flesh on those bones, right?
STEP THREE: IDENTIFY BIG PLAYERS.
Characters are their own thing, but groups are part of worldbuilding. And they can fall apart without real structure behind them, real thought and basis in genuine concepts and ideas â either from this world or self made, and given enough basis to feel familiar and instinctual. And thatâs the thing: it doesnât have to feel good. Your group just has to, in some way, make sense to the reader even if they donât agree with them.
Government is one of the hardest things to develop, and Iâve always struggled with it. When I started Radiation Rat I knew my overlying theme was grey. No oneâs black or white, or right or wrong, thereâs a greyness to everything happening here. Just different shades (ha). So how can I make the government who did this horrible thing to the MCâs town and family and friends and him have some empathy? How can the reader understand that?
First, I gave them a risk of war. Then, I sat down with a friend who studies government and understands them, @skeletongrrl, to talk about what I was looking at for my themes. I knew what I wanted in theory, but I didnât know how to parse it. Â
Hereâs my actual notes, as written out from when I talked to her, taken straight from my google doc:
Illiberal Democracy. Â Parliament and Prime Minister like set up. Â Maintains foreign power but not domestic power other than control over Power Plants and Heirlooms. Â Holds âfree and fairâ elections that are anything but free and fair. Â In an uncomfortable trade deal with the corporatocracy running the Organs.
Locked in a nervous stalemate of approaching nuclear war with foreign bodies. Â Based upon the Ficker Theory, access to nuclear codage is a small capsule implanted besides the heart of Government leaderâs spouse, accessible only via death with the presumably short notice for nuclear retaliation. Â
Control a massive military force and spend most money not used for their own comfort on military gear, weapons, vehicles, etc.
Maybe this sounds nuts, but it was built from âkinda democracy but kinda european in theory and extremely elite, paranoid, weâre doing whatâs best for you to survive energy. rich as fuck but kinda donât use it badly but also really do.â Â
Then I talked the Barren Reformation, for which my original notes went something like âIF GANGSTERS CONTROLLED CAPITALISMâ and that was about it. Eventually was handed the term âcorporatocracy,â did some research into the mafia, and figured out how I wanted them to run.
Admittedly, I was lucky, having a platonic wife who studies the shit out of this stuff and loves to help me fumble through concepts. For general use, I would definitely suggest this guide, which if Iâd found earlier, mightâve kept me from bothering the wife. Â
Groups are⊠kind of the organs in this body of world building. They keep the story moving.
STEP FOUR: WRITE IT ALL OUT, DUCK IT ALL OUT.
So writing out your worldbuilding can be stressful. I suggest starting with a basic set up in a google doc of âHEADERâ and then goofy bullet points beneath. Be relaxed. Be easy. Write in all caps or comic sans if it helps. This is gonna be the easiest way to get your basic thoughts on paper.
Then, the next step, the hardest step, is to rubber duck it. I say hardest because inevitably, you might end up having to talk to a person about it. Which can be embarrassing or awkward for you. But itâs worth it, and hereâs why:
The idea of rubber ducking is that if programmers get stuck in their coding, they talk to a rubber duck on their desk about the problem. It helps your brain work out issues if you can verbalize them, or type them out to another entity that isnât just you. Hearing it = healing it, so to speak. You can talk to a stuffy, a pet, or another person. I love to duck off of my friends because itâs a mutual thing. Plus, my ducking works best if I get asked questions. Thus. People. Â
But any of it works. The idea is to get it out there and no longer trapped in that skull of yours! Ducking builds it into more functional notes, like the ones I have above. Â
SOME FINAL THINGS TO NOTE.
Never shy away from inspirations, I can reference every bit of my worldbuilding to an inspiration either from other media or IRL. Thatâs how creating works. Thereâs no such thing as a 100% original idea, and thereâs no shame in saying that, because ideas grow from other ones. Someone else helped you birth your WIP into existence just by being creative for themselves, and thatâs beautiful. Because youâll do the same thing.
If youâre frustrated, walk away. I work on multiple stories at a time for that reason, along with other hobbies like roleplaying, knitting, cooking, etc. Refocus your brain. Take a scalding bath while watching HOMECOMING on your laptop, which I did, that was magical. Â
Let your world change! What you do now wonât stick. Radiation Rat was five different worlds before it was this one, and Iâm sure some of it will alter before Iâm done. Itâs like surgery on the body youâve built. Some of those bones are inevitably gonna be broken and you gotta fix it, but donât worry about it until you come to it.
Think of the small things. Food, clothes, dialect, work, and then maybe the big things will come easier like groups, philosophies, moralities, the world. If I hadnât thought âthe rich eat tofu because meat is so fucked up in this world,â I wouldnât have come up with 50% of my biome based world building, shit you not. Â
And I hope this helped! Itâs a bit long winded, but itâs sort of the best way I could break down my own mental flow! A lot of my world building is instinctive, so it might be a bit jumbled, and Iâm sorry for that.

















