You die, and when you open your eyes, you’re on the edge of a cliff.
Somehow, the webnovel you were obsessed with in high school is your new reality. You’ve landed in the middle of a civil war, inhabiting the body of the story’s crown mage— the protagonist’s right hand and closest confidant. The mage, you realize, whose shoddily-written death in the middle of the story is what spurs the protagonist into winning the war. But there you are, unharmed on the night of your supposed murder.Â
Everything derails from there. Nothing is as it seems, and this story is far more twisted than you had been led to believe. Despite the changes caused by your arrival, you think you still know how to reach the story’s fated ending, and you hold out hope that all you’ll have to do to make it out alive is fight a few little battles with your overpowered magic.Â
(The thing is, you’re growing unsure about whether the ending you read is truly a happily ever after.)
Well, one way or another, you’re determined to reach an ending and get home. What kind of ending, and whether it matches destiny’s plans for you— that, you’ll figure out along the way. Good luck; plot armor can’t help you now.
SECOND ACT is meant for mature audiences only, containing themes of war and associated traumas, including but not limited to: violence, death, abuse, mental illness, psychological trauma, morally complex relationships, and self-harm.Â
FEATURES.
Customize your MC’s appearance and personality. Figure out how to use your overpowered magic, and deal with the consequences of your continued existence in a world where you should be dead.
Bond with a cast of characters who are nothing like the characters you thought they were. Choose who to trust with your secrets in this world filled with ever-shifting allegiances and betrayals, or keep them all at arm’s length.
Use your meta-knowledge to survive and get ahead of the plot. (That is, if you think you can still trust what you know.)
Navigate a kingdom in the midst of a rebellion. You’re… probably on the right side of history.Â
LOVE INTERESTS.
HAISEN. THE BARBARIAN.Â
The war general taken prisoner after the fall of the island clans. The novel had never told you his name. All he had been was a cruel, brutish villain who existed to be disliked and discarded. So, when instead you meet a young man bound in chains, who watches you with quiet, intelligent eyes, you’re not sure what to think. He’s been put into your care, as a gift, but you’re not sure if you’re meant to tame him or kill him. (Or, perhaps, there’s a secret third option.)
AVELIENNEKA. THE SAINTESS.
Kind, lovely, and all things good, the beloved saintess of the Seraphian Church is the perfect love interest for the princely protagonist. At least, that’s what you believe, until the first time you speak to her alone. The saintess is a beautiful, malicious little lie, dripping in poisoned honey— a viper poised to strike. At whom, you’re unsure. Out the corner of your eye, though, you think you might catch a glimpse of something soft and rotten beneath all her venom.
ISORIN. THE GAMBLER.
The Royal Spymaster’s second life as an infamous tavern drunk (and part-time independent intelligence broker) is a secret you only know thanks to your… unique circumstances. He hides behind counted cards and hollow-ringing laughs; you find yourself holding your cards closer to your chest whenever he’s around. There’s something electrifying about him that makes you want to pour out the darkest depths of your soul, and tear out every last truth of his in return.
KAINA. THE VILLAINESS.Â
Your would-be murderer was an interesting character. The so-called villainess is barely present in the story, only existing to bring the main couple together through ridiculous schemes and cliche jealousy– and to kill you offscreen. But she wasn’t there at all, that night you woke up on the cliffside. The villainess you meet is far kinder to you than anyone else you’ve met so far. It worries you, how much this body trusts her. You don’t know whether to feel relieved, or far more worried about what she has in store.
this is such a creative idea will be eating ts up when its released. what inspired this project?
thank you so much for your support!
this is mostly inspired by the otome isekai genre of novels and manhwas– more specifically the villainess ones. i really wanted to take some of the typical tropes and character archetypes then subvert them in ways i thought were interesting!