The Stonewall Inn
PUT YOUR BEARD IN MY MOUTH
hello vonnie
Jules of Nature
tumblr dot com
icyghini twinkie
Claire Keane

gracie abrams
he wasn't even looking at me and he found me
noise dept.

@theartofmadeline

Andulka
trying on a metaphor
art blog(derogatory)
$LAYYYTER
let's talk about Bridgerton tea, my ask is open

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Cosimo Galluzzi

bliss lane
The Bowery Presents
seen from United States
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seen from Hong Kong SAR China

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@seethrough-sea
What I was meant to be
Mark and [] belong to @eggtomatosoup !!
i fuckin hate games where u furnish/decorate a house because it reminds me i truly have no fucking idea what youre supposed to have in a room
I really really like your work but sometimes I feel like 90% of the jokes go over my head. Can you recommend me anything to read/watch/experience to better understand your comics?
Of course. One of my biggest influences is the cartoonist B.Kliban. While best known for his distinctive cat drawings, most of his cartooning output was single-panel work.
Much of it is easily understandable language or visual puns, but many of his funny works are just unusual situations, with no obvious meaning:
(I think that "Household Hint" could be considered a spiritual forerunner of Tiktok ragebait food videos.)
In his 1975 collection titled "Cat," among many funny cat comics, there are several pages which are just drawings of his beloved cats.
I feel a strong connection to Kliban's approach: Direct contour-line drawing, mostly anonymous characters in novel situations, and few traditional long-term narrative stories. And yet, there are recurring visual trends. (Have you noticed that he only draws one kind of cat?)
It is said that we train our audiences, in form or content. Over time, the reader knows what to expect from an author.
I think that a lesson can be derived from this graphic design manual.
(from Notes on Graphic Design And Visual Communication by Gregg Berryman, 1979.)
I believe we can draw a correlation between broadly-defined "art" (comics, painting, drawing, sculpture, video, etc.) and logo design:
With low "abstraction" (depending upon references that many people will get, explaining things in extremely explicit terms), material will be readily understood, but it is hard to separate this material from other stuff out there. It's harder to have your individual voice known.
With high "abstraction" (sharing weird comics, but consistently over a long period of time with many people,) an artist can have their message understood- or at least received enthusiastically- even if they're weird.
I drew this yesterday. It is probably understandable as both a humorous criticism of gamer-centric marketing and also as a visual-verbal pun to most English speakers under 40. I'm not sure if "Gamer Butter" would be accepted readily without people being familiar with other drawings I've made which lampoon consumerism and gadget culture.
B.Kliban and I have had the good fortune to share our works widely enough to have such a special relationship of artist and viewer, who accept the less understandable material alongside the more easily digestible. Thank you for the kind comment and question.
I really like how you color, and i wish to learn about it, can you teach me your ways...? =3
made an updated version of this video to demonstrate...i use a 50% opacity square brush and the lasso tool for rendering and that is it most of the time
Various deltarune-isms since I've last posted here
IF YOU FIGURE OUT MY FAVORITE DELTARUNE CHARACTER I'LL KILL MYSELF
don't let go of my hands
you know, i don't remember
they should invent a job that doesn't affect your schedule or energy level that you don't have to go to if you don't want but you still get paid
transgender day of teto
Disney is doing crazy things in the japanese mobile game sphere rn
you may be familiar with disney twisted wonderland, the gacha game in which various disney villains are used as direct inspiration for handsome anime boys. well that game was so successful that disney is trying to do it again but this time they're just animeboyifying whatever
here's mickey, goofy, donald, and chip & dale. yeah they turned mickey & friends into anime boys. they're an idol unit or something. they're technically not anime boy versions of the source characters, they have different names. mickey's guy is "Neo Michel". not michael, michel, like he's french. chip & dale are "Ruska Moncrief" and "Ranka Monk", they have different last names, they're not brothers anymore so that they can be yaoibait instead, anyways this post isn't actually about these guys I'm just setting the stage for the actual humanizations I wanted to show you
They also did monsters inc. And. Well it's obvious from the designs who mike and sully are. but you will also notice. the blonde one on the left. with glasses. monsters inc is kind of famously about just the two guys so they didn't really have a lot of other non-villain characters to take anime boys inspiration from, I guess, so, well,
Yeah it's her. they made an anime boy version of the mean receptionist slug. her name is roz btw, as all of boygachagame twitter has become extremely aware of in the past 3 days as we speculated prior to the release of the full image who tf the third guy was. the anime boy's name is "noah slugger". at this point no parody of the types of things gacha games will make gijinkas of will ever be able to live up to what disney is officially spending their own real money on designing
watch us grow 🌱
Ultimate attack
This still fucking cracks me up
“word hashtag my word #myword” has done irreversible damage to my vocabulary