Crypt Rat from Old School RuneScape
you’re telling me THIS guy’s voicing Mario?
NASA
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Janaina Medeiros

izzy's playlists!
occasionally subtle

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Kiana Khansmith
Aqua Utopia|海の底で記憶を紡ぐ

blake kathryn
PUT YOUR BEARD IN MY MOUTH
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Kaledo Art
he wasn't even looking at me and he found me
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ojovivo
sheepfilms
Alisa U Zemlji Chuda

ellievsbear
Stranger Things

❣ Chile in a Photography ❣
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@sethuuu
Crypt Rat from Old School RuneScape
you’re telling me THIS guy’s voicing Mario?
i remember way back when a friend tried to get me into league of legends and i was like “huh neat! so what other maps are there” and she just looked at me like i was an idiot
Mara Sov but her fluffy shirt thing gets poofier when she’s angry, like a perturbed cat.
oh GIRL when multiple plotlines are filmed to suggest that they're unfolding simultaneously and characters are racing against time to accomplish urgent objectives before the clock runs out but then with a twist it's revealed that what you thought was the present is actually the past and the outcome was decided long ago......
Arantzazu Martinez (1977-) “Dracula” Oil on linen Currently in a private collection
my ranger rune and her psuedo melanistic tiger companion (the tiger is nicer than her)
talkative cats are the backbone of society. when you look at a cat and they go "mrrp?" at you? that's what it's all about baby
A piece of advice that I THINK comes from the Blades in the Dark rulebook (but I'm not sure because I've read so many TTRPG rulebooks in the last year or so) but that I think could be applied to a lot of other TTRPGs is that a roll shouldn't make a competent character look incompetent.
Like, I think most players and GMs (especially those of us that come from the D&D paradigm) tend to think of the dice roll as representing how well the character does the thing. This seems intuitive, but it tends to make a character's perceived level of competency at the things they're supposed to be good at weirdly swingy, which might be undesirable unless you're aiming for a slapstick tone.
Like, your stats/skills/modifyiers/whatever the hell the game you're playing has/ already represent how good/bad your character is at doing certain stuff. So the die roll, being a luck-based number unrelated to these skills, probably shouldn't ALSO represent how well your character does the thing, but instead represent outside factors that influence the outcome of your action, such as something distravting your hero, the enemy jumping away to avoid the swing, or the lock you're trying to pick having a bit of rust that's giving you trouble.
In practical terms, what I'm saying is that if your thief with a decent sneak skill is trying to stealthily follow a guard, but you get a disastrous dice roll that causes you to be discovered, that dice roll probably shouldn't represent your thief suddenly stumbling over and making a lot of noise, but the guard suddenly remembering he left something in his quarters and turning around at the worst possible moment. Mechanically both get you the same result, but one of them doesn't have the unintended of effect of making it seem like your thief suddenly forgot how to sneak.
Me? Oh uh, yeah man I'm just searching for all seven shards of the crimson knife so I can reforge it, 'cause it's like the only knife that can peirce the scales of the God-Serpent. But yeah this tech startup gig you're working with sounds cool. They're doing crazy stuff with web 3.0 and all. Yeah no man that sounds like a big undertaking, but that's got a lot of potential. I'll definitely invest in your company when I can it's just that each shard of the crimson knife poses a task or trial more perilous than the last so I don't know when I'll have the time. Definitely will check the site out though
if i was a cat would u pick me up and carry me around to hold me up to things i cant normally get to so i can smell them be honest
Proficiency in both ranged and deranged combat
good soup
Exploding in the kiln on purpose for attention
How different the world would be if fear did not exist. Illustration by Thiago Corréa
you cant just fucking mix potions bro… you mix a health and a mana potion you know what you get? purple potion. you know what purple is? it’s poison idiot. people go to magician school for this shit
pls love yourself and stop pre-ordering aaa games
this is a joke but people in the notes are missing the point, so id like to try to explain something… I’m in the games industry, i know a lot of people who worked/work in triple a company positions.
preordering a game does *not* say “i trust this dev and they deserve my money to use to make the game that much better”
what it says is “hey boardroom, i will throw money at anything with this logo, even before i know what the game is like”
that boardroom sees that trend. they see theyve made their money back within 2 months of the game being announced… so the next time a lead comes to them and says “we would like to make this game, heres a budget and a timeline” the execs say “well last time we gave you 100 bucks and a full month, but your fans dont really /care/ what game you make, as long as it has our brand. so heres 75 bucks and 3 weeks. make it marketable”
this means more “pre-order exclusives” like cosmetics or different art, filler stuff that a side team can pump out in hours. every store, every platform will have their own version.
pre-orders do nothing but incentivise the shitty money-sponge practices we all hate in games. the point of a pre-order used to be to ensure you got your physical copy, but with most games being digital license anyway, that worry is unrealistic.
However when you wait for reviews, what you show that boardroom is “what we put out actually matters. if we make a shit game, we get shit sales. when we only give a team 2 weeks and a fiver we get shit reviews.”
so… love yourself, stop pre-ordering triple a games.
I have 10 years of experience in gamedev, and this is 100% correct. Do not pre-order aaa games. No, this limited edition skin is not worth it. Neither is a figure or an artbook. You will be able to buy them later, probably cheaper if the game is indeed a giant money-grab.
(I dont think it needs to be said, but that rule does not apply to small indie games. please preorder those, get early access, they need that support)
there's a tortoise at work and he's 30 years old and I love that he's 30 years old because I can look at this animal that is 3 years older than me and go "does the man want his appy slices??" and he hustles over cause the man do want his appy slices