They were just on vacation

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he wasn't even looking at me and he found me
taylor price
art blog(derogatory)
Aqua Utopia|海の底で記憶を紡ぐ

#extradirty
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★
Sweet Seals For You, Always
tumblr dot com

@theartofmadeline
noise dept.

Origami Around
let's talk about Bridgerton tea, my ask is open

titsay

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trying on a metaphor
Cosimo Galluzzi
Today's Document

roma★
seen from Germany

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@shaymix
They were just on vacation
Almost forgot to post this here
I love Raphael so much I'm crying
okay then...
3 years of western spaghetti, and glad to say, one shot wren returns with meggy...
The Legend of Zelda: Tears of the Kingdom – Secrets of the Zonai has finally been announced for North America! It was previously Japan exclusive under the name "Master Works", which is what Creating a Champion was also called.
Dark Horse will be publishing it on October 20, 2026.
A bad tutorial on how to rip the models + animations from ultrakill and put them in blender
Note: Im using a blender addon to import the models, this is because fbx import is kinda broken by default in blender. The addon Im using is called better fbx importer and exporter. Its paid, but there are other ways to get it. Try without the addon first. If it doesnt work, DM me for a link.
This is NOT a blender tutorial. k? pls dont ask me blender questions.
You will need: Blender (free), AssetStudio (free), and if you want to make gifs, some sort of program like photoshop. I'm not explaining how to render things or make gifs.
ok. Begin.
Go to your install of ultrakill and copy the file path.
Open asset studio and click LOAD FOLDER. Not any of the other ones. Paste the path to your ultrakill FOLDER. Not any of the folders inside that folder, just use the whole thing. Then. Wait. If you dont have enough ram, this wont work. If your pc isnt great this will probably freeze up. If that happens, sorry not much I can do.
Once its all loaded, go to "asset list", then under filter type select "animator" and "animationclip". Search for what model you want. In this case, theres a lot. I dont remember which one i used but most of them should work. Some may have extra stuff attached, like swords.
right click the animator and click "go to scene hierarchy"
Select it. Again, this isn't a blender tut so the model you grab may be incomplete, for ex: sisyphus and minos have separate parts for their hearts/veins and sisyphus has a unique head made of 3 parts. Im sorry I wont be explaining all that :p This is just a basic guide. Experiment and you'll get it eventually.
BTW you can grab his weapon models but I havent figured out how to include them with the animations yet. If its even possible, idk.
Now for the annoying part. Finding the animation. If you just search for gabriel, you'll notice only 3 come up. I suggest sorting only by "animationclip" (do not use the search bar) and trying to find one. If you grab an animation for someone else, it wont work. This is just trial and error. For ease, I will be using the one called ZweiCombo (not ZweiDash despite the pic, i fucked up lol), I know this one belongs to gabe cause he is the only one with swords, well besides swordsmachine but you get what I mean..
Ok, now create a folder somewhere and name it.
Under model, use "export selected objects (merge) + selected animationclips" and export it all to the folder you made.
Now open blender and import the fbx file. If you press spacebar you should see something move. If it doesnt work then um.. you either grabbed the wrong animation, wrong model, or the fbx import got fucked. Trial and error. The textures also may be missing but again, this is not a blender tutorial. You can search that up, but to find textures if they didnt export at all, use filter type "texture2d" and search the character, you should be able to find all their textures. Some exceptions tho. For ex: gabes wings are named like "t_wings.png"
done :]
There are other ways to grab the model, by grabbing the "mesh" not the "animator". I think works both ways, as far as I can tell?
EDIT: Forgot to mention that, as far as I know, you can only have 1 animation attached to the model you exported. This is why we made a folder. So if you want 5 animations from the same character, create 5 folders and export the model 5 times with a different animation selected each time. If an animation doesn’t work, I recommend just deleting everything you exported and starting again.
For some reason people are finding this post again so fyi I made a video tutorial that shows a better method of doing this. Ignore the typo in the thumbnail 💔
TW// non human anatomy
okay so what do we think about Gabriel's weird anatomy
My contribution to the ultrakill fandom
Headcanon: Gabriel has trouble seeing close up
#no matter bad you are at games you can sleep soundly knowing gabriel is worse
now i'm imagining a V1 going back to a post-humanity earth with gabe to show him the many things humans used to have before they went extinct, they show him videogames and he somehow manages to suck at all of the games and he gets cutely annoyed while v1 keeps teasing him about his skill issue
Transcript:
It's not FAIR, MACHINE. YOU'RE CHEATING.
YOU'RE LOOKING AT MY SIDE OF THE SPLIT SCREEN.
Don't you deny it. THAT'S CHEATING.
I WILL TELL MOM AND SHE'S GONNA GROUND YOU FOR A WEEK, MACHINE.
A WEEK!
Audio source
Happy Pride Month!
Have a concept sketch of Power Manadel along with Delta/Cambiel feat Glitched!Gabriel and @megahertzmaroon ‘s human Gabriel design-
so is this what gabriel's treachery debut in 9-1 gonna be like
catbriel
I saw a drawing of cat Gabriel and I thought abt what it'd maybe be like if he were to get a bath
family photo
Power!
Powerr