Tutorial to switch from Gshade to Reshade for ts4
The original tutorial for switching to reshade is for ffxiv, and there are some minor differences for the sims 4, so I figured out I can show you how I switch to Gshade for ts4! Credit to op for sharing the orignal tutorial for ffxiv.
1. Backup your preset and shader folder
Go to “Documents/The Sims 4/Game/Bin/Gshade-presets” and “Program Files/GShade/Gshade-shaders” to back up respective folders.
**If you use custom shaders downloaded separately (not from the Gshade program itself, e.g. full bloom multiLUT by picture amoebae), then copy the Gshade custom shader folder as well. (I’m not sure about the location, since I don’t use custom shaders and I’ve uninstalled Gshade already. Gshade should have created a shortcut on your desktop, or you could probably find it in “Program Files/GShade/” as well.)
Run Gshade uninstalled in “Program Files/Gshade/Gshade Uninstaller”, then go to your game folder and delete “d3d9.dll”.
Install whichever Reshade version you’d like to use. Run the exe file, choose the sims 4, then direct X9. You only need to download the standard shaders if you intend to move all shaders and presets from Gshade to Reshade.
4. Replace shaders and presets folder
Replace the content in “Reshade-shaders” in your game folder with those in “Gshade-shaders” you backed up in step 1. Copy and paste the “Gshade-presets” into your game folder, then change the name to “Reshade-presets”.
**if you use custom shaders, paste the content from “Gshade-custom shaders” to “Reshade-shaders” as well
5. Edit global preprocessor definitions
Your MXAO & DOF shaders don’t work? Your game turned into a horror movie like this?
Don’t worry, after you start the game, press “numpad 7” to bring up the menu. Go to edit global preprocessor definitions, change “RESHADE_DEPTH_INPUT_IS_REVERSED” to 0.
Voilà! These shaders should work again!
Congratulations, your Gshade presets now work on Reshade! If you have any problems feel free to pm me<33 (I’ll response faster on my instagram)