Ranch Story's Silent Hope Review
Who's up for some dungeon crawling? Silent Hope releases in just a few days, and with it taking place in the world of Rune Factory we were happy to give it a look. So, how well does this dedicated action RPG stand up to similar games in the genre?
The world of Silent Hope is a colorful and gorgeous one. Cute characters adventure through a hazardous world with the ambient glow of lava caverns, the memories of a snow-covered kingdom, and moody dust-strewn stone halls with fitting music for every new area.
Functionally, the PC and Nintendo Switch versions play more or less the same. Both are smooth, with no slow-down or significant loss of visual appeal. However, there were a few times where it felt like I suffered from some input delay on the Switch version, occasionally causing me to use a skill while facing the wrong direction. Though this could also be possibly chalked up to using a fairly worn wireless controller or any other number of factors, it seemed worth mentioning when I didn't really have similar issues on PC. Maybe try the demo of each platform to compare if that's the kind of thing that worries you.
As an intentional throwback to isometric hack n' slashes of old, the core of Silent Hope's overall rhythm is as you might expect: Head to the dungeon, beat the ever-living snot out of everything that moves while dancing around anything that tries to damage you, and then go back to town to play with all your loot and repeat the process with new gear. It's simple, effective, and addictive! Each visit to the dungeon will also be a little different thanks to their layouts being randomized, and your character choice will change up gameplay a fair bit as well, so be sure to experiment a bit before you decide what you'll stick with.
Each class also has a variety of skills to play with, and once you unlock an advanced class you can can assign any combination of three skills to your controller's face buttons. You can also re-assign your skill points at any time, making it easy to experiment a bit and not worry about wasting any resources while feeling out what setup works for you. Though you'll have to deal with a bit of a cooldown if you're swapping skills around in the middle of a dungeon, so maybe don't do it willy-nilly.
Though, personally, I can't help but wonder WHY you can only equip three skills. There's two shoulder buttons on the controller free, so it would be really great to be able to put the second set of skills on a separate palette you can access by holding one of the unused shoulder buttons or something. As it is, even though I could change my skills at any time, I pretty much just chose three I liked and all the skill points I accumulate after maxing them out are just forgotten about. Having access to all my abilities at once would've definitely helped vary up tactics.
Each new level of The Abyss brings with it not just a new aesthetic, but gimmicks in the form of "traps" to play with as well. Avoiding damage from traps is generally trivial, but they're great fun to play with for baiting enemies. Lava plumes, canons, and snowballs that grow bigger as they roll over terrain are all waiting for you to turn them against any monsters you encounter. It's a pleasant means of variety for each new area, and sometimes leads to some fun set-ups for mayhem.
At the end of each level, and sometimes in the middle, there's a boss battle. Unfortunately, they're mostly just very tough enemies with extra dangerous attacks to avoid. After going through dungeons utilizing gimmicks, I couldn't help but wonder why I wasn't facing a more complex foe and was instead just continuing my usual method of dancing around their attacks while constantly pelting them with my own damage until the fight's over.
If you're mostly interested in Silent Hope for its connection to other Marvelous series, you may end up a little disappointed. While the adorable Bubble Cow and Wooly are present in the game, as well as Shmoolies, there really isn't much else as far as direct references. Though occasionally you may hear lines referencing festivals and familiar scenarios like a farm suffering from storms. You can reasonably suspend your belief that this takes place in a Rune Factory world, but if you were hoping to see a lot of cute nods and mentions of Kardia, Norad, or the Empire, you're a bit out of luck.
Though most specifics won't be mentioned, there will be some major spoilers in this section.
I wasn't altogether sure what a story in a world without words would feel like, but I feel Silent Hope does a pretty admirable job at working with the concept. The princess, the only character who can speak for most of the game, makes regular commentary on your behavior at camp and reveals more about herself and the fallen kingdom as you make your way deeper into The Abyss. Though her commentary can get a little grating as you hear the same lines repeated over and over. I really didn't need to hear the same cheer song every time I visited the blacksmith. The bestiary is also full of quotes, once spoken aloud by people in the kingdom, that gave each monster you encounter their form. Though there's not a lot of direct connections to the rest of the world of Rune Factory, there's plenty for lore junkies to dig into if they're so inclined.
While the story doesn't ever go in any wildly unexpected directions, sticking rather firmly to its established premise, Silent Hope definitely deserves praise for making good on its ending. With words returning to the world, every member of your camp comes to life with things to say. Talking about themselves, what they think of each other, their work, and so on. It honestly felt like a pretty great pay-off, and that wasn't even the only new thing to experience after the credits rolled.
Silent Hope is a pretty fun hack n' slash, with a lot to play with for fans of the genre, but it does feel like it misses the mark a little and comes up short of being on the same level as any of the genre's titans. Nevertheless, it's still a solid and fun game, with a lot to punch, stab, and cast your way through. If you're uncertain, maybe give the demo a try. If you enjoy that, you're sure to find plenty worth talking about in Silent Hope.
Review code provided by XSEED.