4 years later

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PUT YOUR BEARD IN MY MOUTH

Discoholic 🪩

tannertan36
hello vonnie

Kaledo Art
Lint Roller? I Barely Know Her
One Nice Bug Per Day

PR's Tumblrdome
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Three Goblin Art
"I'm Dorothy Gale from Kansas"

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let's talk about Bridgerton tea, my ask is open
I'd rather be in outer space 🛸

Andulka
Today's Document
Peter Solarz
$LAYYYTER
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@starshinesymphony
4 years later
I know I've been asking a lot, my apologies. If you were to build a level in BioShock what would it be?
It’s all good :) I’m sorry for taking so long to answer!
I think about this question all the time actually. If i ever made a game, it would 100% be underwater and rip off Bioshock shamelessly. lol Although i know very little about game design, i know what kind of areas i’d like to explore and what kind of things i’d like to see in a level.
To start with, it would be a mix of the Welcome to Rapture level and Fort Frolic. Both their layouts (a decent bit of verticality with branching paths) and their aesthetics (over the top stylish Art Deco everywhere you look with lots of variety and pleasing textures) make them my two favorite places in the game.
My level would have a more blueish tint to the water with the background buildings/skybox closer to the earlier versions of the game.
I would also add in more touches of color to break up the monotone look, and just because i love bright colors.
Plus, these little “warm” spots/areas give the eyes something to gravitate to, which is where i’d put lots of goodies to pick up (health, ammo, audio recorders) and they help give a sense of safety and comfort, which segues into one of my other favorite things in games (and life!), small cozy spots. There would be tons of little areas like this spread out around the level.
Of course i’m going to need a bunch of tall statues and pillars, preferably all broken apart, strewn across the level as well (you’ll be able to climb all over them (with goodies sometimes placed at the top), because i always try to do that and get disappointed if some invisible force field knocks me off of them). And you better bring an umbrella, because i’m doubling or even tripling the leaks of water everywhere.
When it comes to the visual part of level design in Bioshock, other than Art Deco, the most important things are windows looking out into the ocean and glass tunnels that connect different rooms. Without them, you’d never know you were underwater. So i’m putting a ton of these all over the place. Larger ones too, like the one surrounding the Atlas statue.
But windows alone wont cut it, there has to be something interesting to look at out there. So almost every window will have a story to tell. Plant/sea life, forgotten about Big Daddys, broken pieces of Rapture. It will all be out there for the player to take in and wonder about.
I’m also a fan of some of the older floor and wall textures of Fort Frolic, so those are going back in too.
Besides looking through a window at interesting stuff, i also want the player to be able to go out there and explore. Going “outside” of Rapture was what got me into taking screenshots after all, so i feel an almost magnetic draw to being on the outside looking in. Love how Bio 2 let you do this.
I’d like to find a way to blend this with gameplay though, so i’d give the player a choice. They can break almost any window and go outside (your character has a diving suit on, i guess), but it floods the room/s (some kind of sealed wall/airlock would come down at certain parts of the level when this happens, to keep the whole place from filling up with water). Flooding the room/s opens up all kinds of possibilities other then just being able to explore the outside area. It will cut you off from going into some rooms inside, but at the same time, open new paths to other parts of the level. You can also wipe out all your enemies at once, but now you have to worry about angry sea life attacking you. Once an area is flooded, you can go back inside and see how it destroyed everything (this gives the level more visual variety) and you’ll be able to revisit parts you were previously at much earlier in the level, that have now become flooded due to your actions.
Finally, there would be more epic moments like the plane tail crashing into the tunnel. That part was so unexpected and immersive, that afterwards, i hadn’t even noticed that i had moved to the end of my bed, like a foot away from the tv screen, due to the anxiety about drowning.
I could go on and on, but hopefully this gives a bit of insight into my imaginary Bioshock level. :)
“And the Lord saw the wickedness of man was great, and He repented He had made man on the Earth. Rain. 40 days and 40 nights of the stuff and He left not a thing that walked alive. You see, my friends. Even God is entitled to a do-over. And what is Columbia, but another ark for another time?”
– Zachary Hale Comstock
i love them so much eurghhhh
“It was not impossible to build Rapture at the bottom of the sea. It was impossible to build it anywhere else.” - Andrew Ryan
Lobby in Rapture – Concept Art
Bioshock Infinite Art
Who watches over sleeping angels? I do, I do..😇❤️🤖
Who is your favourite character in the BioShock franchise?
Art by Emilio Lopez
Onyx Wolf Room Guardian FOR AUCTION!
The auction ends Saturday the 24th at 2:00pm Central
BID HERE!
Behold, my first ever resin cast room guardian that isn’t a persian cat! I wanted to test it out to see how it went and I’m very happy with the results. I’m still mainly going to have original sculpts on all my room guardians, but I’m toying with a semi customizable room guardian idea using a predetermined species with resin casted heads.
Have a question? See my FAQ
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WAHEYY! I just wrapped up another delightful Twitch stream with some of you fine human beings- the result is that Ballaw De Quincewold- Head Hare of the Rambling Rosehip Players from Martin the Warrior is here to put on a show those rotten corsairs won’t forget in a hurry! I love Redwall and specifically Martin so much- it’s been a blast bringing some of my favorite childhood characters to life. They’ve been living in my head for decades ^_^ I’m really excited about how this came out- hope you enjoy it, and come tune in to future streams over at: http://www.twitch.tv/nicholaskole/ BLOOD ‘N VINEGAR! EULALIAAA!
Animated Bendy Gif
Well, it was gonna be nice ‘n’ scary, but then @yunisverse happened.
EDIT: It should play properly now!
From @veggiedayz: “Blackberry has a song he wants to sing for you.” #cutepetclub [source: http://ift.tt/28SdMmN ]
Kitten: *small mew* Cameraperson: *soft “ohhh”* Kitten: *BIG LONG MEOW* Cameraperson: *soft laughter* “What was that?” Kitten: *tiny mew*
I loved the song <3
and here’s our favourite killer courtesan, Haxus.