Title: 2022-12-20 ~ Draw Lines Slithering
At long last, I'm back at the digital drawing board.
The idea is to draw any number of parallel lines "slithering" around a sphere (or ultimately any object) in a pleasing manner. The lines can be any length and the tails slowly fade out as the front tip moves forward.
Further iterations may include
1. Improved control over the paths taken by the lines
2. Making a perfect loop so that there is no visual jump between the last frame and the first frame when videos replay automatically
Inspired by this effort https://optikstudies.com/case_studies?series=0048 by Wang Yen Chi / Chris Wang and as always by: @dashdotdotdashdotdot
The script is plain and simple JavaScript calling the Three.js library hosted at https://Threess.org
Check out the source code here: https://konturno.github.io/2023/sandbox/draw-on-sphere/2022-12-20/draw-lines-slithering.html











