Arisu and the Seven of Hearts
I’ve been thinking about the seven of hearts game from Alice in Borderland lately, and something occurred to me.
(Disclaimer: I have not seen any version of the source material but the videos on youtube about this keep ending up in my rec’ list?)
There’s theories that there’s a way for all players to be the Wolf at the same time, or the way it happened in the show was the winning solution (choosing a victor and hiding so they can’t save someone else) but, uh...
based on the same instruction that spawned the “they played it the right way” idea, “sheep should hide themselves well from the Wolf”, I’ve been thinking:
wouldn’t it suck if the solution was to play without playing?
Hearts games are about trust and betrayal, they seem like they’re designed to incite paranoia to make the players turn on one another by presenting an obvious self-saving solution.
There is apparently a No Death solution to at least one of the Heart games, so why not this one?
Reasons Sheep would hide from the Wolf, when the idea is to become the Wolf:
1. Canon, you want to save the person who is the Wolf so you don’t want them to switch with you and die
2. The Wolf is a whack job who plans to kill the Sheep so they can’t even try to switch
3. A Sheep seen by a Wolf is a dead sheep.
What do I mean by 3? and ‘play without playing’?
Hearts games run on paranoia and betrayal, the sheep are told to hide.
What if the only sheep who die, are the ones who are no longer the Wolf. Everyone in the show (in that game) was the Wolf at one point, and they all died so there’s literally no supporting evidence either way.
TLDR: I just thought it would suck if Arisu found out later that his friends could have been saved if the Wolf had never changed person(/host?).