Fandom: Star Trek (reboot)
Timeline: AOS (2.0)
Series: White sheets
The Power Trio of the U.S.S. Enterprise in bed.
Post-Into Darkness, both Spock and Nyota find themselves torn about their feelings toward Jim, feelings awakened by James's tragic brush with death. Feelings growing as days pass, and closeness with a weak James facing rehabilitation.
Each of them face their conflicting feelings on their own, until Nyota decides it's time to talk to Spock. It's a shock for her to discover that he too is feeling pulled in two opposite directions, the one who leads to Nyota (the woman he loves) and the one who leads to James (a man for whom he's harboring many different emotions). Neither wish to break their relationship, neither feel they'll be able to stop the growing love for James Kirk.
Eventually they find a solution to the conundrum: include James in their romantic life. If James agrees, that's all.
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Based on a prompt at @ksspringfever by Anonymous:
KSX! That means Kirk/Spock/someone else. Give me some polyam fics! Personally, I'm partial to Kirk/Spock/McCoy and AOS Kirk/Spock/Uhura, but you can make anyone the third, even an OC. All that I ask is that you make sure it is a polyamorous relationship - don't break them up to pair them up, I want all three (or more?) to be together, no one sidelined.
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Yes, they are in a very balanced polyamorous relationship and they are very happy about it.
This manip had been planned back in 2015 (or even before). All necessary pics were collected back then.
Skip to 2023. One of the people I follow in Tumblr reblogs a post from @ksspringfever. The curiosity killed the cat and I took a look at the prompts. I happen into one asking for a Spirkxothers, with a preference for either McSpirk or Spihura. Bam. I love the threesome so much that I jumped on the idea... completely missing that the person asked for a fic. ahahah.
But at least, not without hurdles, I sat down and made a manip - the first in months. Which makes the effort worthy.
A kind admin reached out to reassure me I could post it anyway, so here I am.
I have other pics that, in an alternate timeline in which I am productive, would be turned into Space Threesome. There might be a chance for another from the same tv show, same setting (a bed) but different shooting set - possibly different season.
But the one I irk to do the most, and I hope to make, will be an explicit bisexual threesome with pegging. Don't hold your breath though.
Name from a series featuring all the four flavours of Spirk (TOS, TOS Mirror, AOS and AOS Mirror) that was started in 2015. One is finished and ugly, one needs some retouches so at least two could see some light in the future.
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Tec stuffs (aka Behind The Manip)
Most of the time expensive part of manipping had been already take care of in 2015, I already had a couple of pic per actor ready to select from. Not to say the manip was easier. The original pic featured a big copyright logo that had to be removed by painstaking and precise use of cloning brush. Then it was the selection of the best faces and the irking action of actually fitting the faces. Zoe and Pine were easy, all things considered (the woman's hair had to be fixed, the man's face partially covered, shadows fixed). But then comes Zachary Fucking Quinto, the guy with the most brushy and biggest brows this side of Hollywood. The original actor held his head in a very unique position, and fit Zachary wasn't easy, especially on the neck. But then... Spock-ize Zachary *insert crying emoji here*.
The worst were the hair. I'm still not happy, but I tried the best I could.
I'm still torn on this manip. One on side I like it, on another I'm not convinced of it. But I know it's all fault of the original pic, which had bad light.
Fandom: NCIS AU / Star Trek (reboot)
Series: Fandoms in Trek AUs [masterpost]
Related: ship’s patches (seal, enamel coin)
SF:\Starfleet\Starships\USS Eagle>NCC_1719>_
“Semper Fi”
Ship’s Name: U.S.S. Eagle
Ship’s Registry: NCC-1719
Command History:
Captain Leroy Jethro Gibbs (2256-2261)
Commander DiNozzo (2261-2261)
Captain Leroy Jethro Gibbs (2261-PRESENT)
Ship’s Class: Constitution Class
Ship’s Type: Heavy Cruiser
Ship's Assignment Patch: << click to open file >>
Ship’s Overview: One of the so-called "Big Sisters", the twelve Constitution-class ships currently designed as the premier frontline Starfleet vessels, the Eagle is the one employed in any mission relating counterintelligence, counterterrorism and cyberwarfare that requires the fire-power and durability of an advanced ship such a Constitution.
Ship’s Service History, abridged: _
Constructed at the Washington Shipyard and launched on December 2257, it was the first Constitution-class to get its maiden voyage. During the Battle of Vulcan it was two days from the planet and unable to return in time to assist.
Succeeds to the decommissioned Navy-class U.S.S. NCIS, from which it inherited some of the old crew.
<< access complete service history >>
Status: Active (2262.75)
Crew complement: 1,047 (1,100)
Crew manifest: _
<read more for the extensive list>
Liaison officer: Admiral Leon J. Vance
The only one who's able to handle a stubborn man like Gibbs, nobody at the 'Fleet HQ messes with him for the fear of getting tasked with the USS Eagle in his place. He never served on a starship and comes from Starfleet Intelligence that recruited him when he was still a cadet at the Starfleet Command School - for this reason, little is know about his career before his promotion to the office.
His main job is to make sure the Eagle is never sent on planets where the situation is tense and diplomacy would be required to handle things, for captain Gibbs - despite what his role would require - he's an abysmal diplomat. And when, despite all preventative measures taken, Gibbs eventually ruffles some feather, it's Leon's duty to do damage control.
In his youth Leon trained to be a boxer, a sport he still practices when he's given the chance.
His wife Jackie is a very patient woman with a stern attitude and has no qualms in affectionately bossing him around: as soon as he's in their house, Vance relinquishes command to her - but he doesn't complain at all because he adores her.
They're very smitten with each other and they have two children together.
Commanding officer: Captain Leroy Jethro Gibbs
Skilled Scout Sniper, after the killing of both his wife and their daughter, Gibbs pursued vengeance toward the man responsible for their death. Left without a purpose, Captain Franks offered him a new life of service on a starship to right the wrongs on other worlds. Embarked on the USS NIS, a small vessel part of the invisible fleet necessary to maintain security and order in space, he grew from the simple former soldier who exchanged the uniform for a red shirt to an experienced officer whose "gut instinct" leads to many successes and criminals put on penal colonies and also won him the fame of one of the best interrogators in Starfleet.
With the retirement of the old vessel, and Franks about to hang his stripes and move to a house on a quiet beach, he was reassigned to covert operations for some years where he worked with commander Shepard, before he returned to ship's duty on the Washington, where he raised through the ranks until becoming its captain.
He has little patience for the politics and bureaucracy that the position entails so, as soon as a reliable first officers is found, he dumps on them all of the administrative duties that come with captainship.
A very competent captain but probably one of the grumpiest of the whole fleet, he inspires loyalty in his crew as much as headaches in the admirals above him. He's like a dog with a bone and will always carry a mission to the end, no matter the cost. He's a champion in holding grudges, especially if someone touches what he perceives his family, namely his crew.
Demanding, impatient and easily angered, he's an intimidating commanding officer that often literally scared new crew members away from the Eagle. Man of few words and functionally mute, he doesn't have to speak to get any officer to scramble to work and communicates his displeasure with a single look. He expects from his senor crew to anticipate what he wants and doesn't react well if he's asked to wait for info to be collected. He might have the habit to slap his officers in the back of the head when displeased with their performance or needs them focused back on the current mission, although he does so only with the so-called "Major Case Response Team".
He has the uncanny ability to pop up behind someone's back undetected, especially when they are talking about him.
He lives by a list of rules he made up and that he teaches to his closest officers.
Although highly decorated, he dislikes being awarded and always manages to avoid any commendation ceremony - first officer DiNozzo usually shows up on his behalf, all the medals and awards are locked in the safe at DiNozzo's quarters.
His hobby is woodworking. In the sporadic leaves on Earth, he builds sailboats in his basement; how he removes the boats from the basement once completed is still a mystery.
Married four times, divorced three, he has a preference for red heads in which he unconsciously searches for his first wife, Shannon.
First officer and Chief communications officer: Commander Anthony D. DiNozzo
A brief career at Starfleet Security, Tony's life changed when he decided to leave the agency in order to get a ship assignment and he rotated through ships before landing himself a post as security officer on the USS Washington, where he impressed then-security chief Gibbs so much that, under Gibbs's captanship, he was promoted to replace him as promoted security chief.
Waiting for the Eagle to launch, with the first officer position secured and the security chief position gone to Lieutenant Commander Blackadder, he decided to fill his time by returning to the Academy to get a specialization in communications and Captain Gibbs then entrusted him the communications department.
Clownish on the outside, competent and reliable to a fault on the inside, Tony is the only one who's allowed to randomly chat of everything and nothing in presence of Captain Gibbs who, despite slapping him at every moment, trusts him with his own life.
He could make you go insane with his talking, but he's a skilled fighter as well - he lacks finesse, maybe, but he's usually the one last standing. Despite his duty should be on the bridge, he follows his captain everywhere like a loyal dog to always be at his six and be sure nothing happens to the boss-man.
While formally the head of the communications department, with Gibbs complaining that he must concentrate more on his first officer role, he delegates most of his duties to his assistant, Lieutenant Jardine.
As first officer and second in command, he's the so-called Senior Special Agent of the "Major Case Response Team", the name of the team made of officers who are always included in the captain's party for any planetside mission.
He has been offered the promotion to captain and his own ship, USS Rota; he turned it down in order to stay on the Eagle and assist Captain Gibbs, recently reinstated on the chair after a mission gone wrong (in which he was left partially amnesiac and pessimist about Starfleet's ways) led to a temporary retirement.
He's a cinephile and regularly spouts movie trivia.
Chief medical officer: Lieutenant Commander Donald H. Mallard
Caring and patient, with a quiet temperament and an impeccable English accent, Doctor Mallard is a true gentleman but, behind his kindness, hides a man of steel. Always ready to lend a hand, sometimes he acts like a mother goose, tiptoeing in his friends' lives when he deems they need help with their inner burdens. He looks like one of those gentle grandpas but everyone on the Eagle will explain you that challenge him will be your biggest mistake and in his sickbay his rule is supreme. A man with a wast knowledge, he has the quirk of recounting old tales and sharing anecdotes whenever a word or an episode reminds him of something that happened to him in the past.
Despite not having a Masters Degree in psychology, he often acts as a counselor for the senior crew.
He's the only guy in the 'Fleet who can say he managed to boss Gibbs around.
His friends call him "Ducky", but only Gibbs is allowed to call him "Duck".
Security chief and Third officer: Lieutenant Commander Caitlin Todd
Officer assigned to the security of the UFP President, Kate's life took a turn when she clashed with the pair Gibbs-DiNozzo during an investigation that ended with herself resigning from Starfleet Security. Her jobless status lasted few minutes, since she was immediately offered a position on the Eagle by Gibbs, who was still looking for a reliable security chief officer after Lieutenant Vivian Blackadder blew a sensitive operation and Gibbs had her demoted and kicked out of his ship.
Kate might not be the most lethal of the red shirts on the ship when he's on the training mat, but she runs security on - and off - the ship like a tyrant. She's best specialized in organizing and overseeing, leaving to her more imposing subordinates the duty to do the actual security job on the field. While she used to take part to every landing party to make sure captain and first officer didn't get themselves killed, since the arrival of Lieutenant David she can stay on the ship, knowing the commanding duo is in safe - lethal - hands.
She's best friend with Lieutenant Sciuto, who talked her into getting a discreet tattoo, and has a sibling relationship with commander DiNozzo.
A rogue Section 31 agent, Ari Haswari, shot her from a long rage and almost killed her: it took Kate months of medical leave to recover and return to his post.
She's a Special Agent in the "Major Case Response Team".
Chief science officer: Lieutenant Abigail Sciuto
Captain Gibbs's favorite, Abby is the only one who's allowed a bit of leeway with her outfit and its shows, as she's always wearing studded cuffs and has a colorful arrays of leather collars to reflect her like for "goth" dressing style. Always holed up in her own lab, she works more hours than physically allowed and gets easily obsessed by her job - both Gibbs and DiNozzo look the other way and pretend to not know about her habit to pull all-nighters. Jealous of her space, she never accepted to get the help of an assistant (that time when second officer Shepard pulled her rank and imposed that "Chip" guy doesn't count and must never be mentioned again) until her old college friend Carol Wilson decided to leave her job at a research outpost to move on the Eagle.
Abby is well know on the ship as a cheerful person and easily makes friends; very tactile, she's prone to hug people she likes; she's also very emotional and gets very worried whenever her favorite people get involved in danger - although she's learning to become zen on that, claiming that if he panicked any time one of them got hurt she would have to be dragged away to an asylum facility.
She has a caffeine addiction and the captain had the engineering department provide her lab with a Caf-Pow! replicator for her needs; scuttlebutt calls her "Energizer Abby".
Senior helmsman: Lieutenant Ziva David
Operative David was sent to the Eagle as acting chief security officer on order of some unspecified higher-up at HQ with the covert mission to intercept rogue agent Haswari who had almost killed Lieutenant Commander Todd. Captain Gibbs immediately doubted of her, doubts proven well-founded when Ziva's true bond with the terrorist was discovered. Forced to reveal her Section 31 membership, she was asked to choose between her allegiance to the intelligence service and the Eagle. After relinquishing her position back to officer Todd, Gibbs assigned her to communication department under commander DiNozzo's watch. Ziva worked as assistant communication officer, a position for which she was qualified, and was almost considered to replace the commander as chief, when Ziva's personal bonds with intelligence agent Rivkin (who was using her for his own agenda) forced Gibbs to ask her to make a choice once and for all, Section 31 or Starfleet. Ziva, after a personal and painfully journey that included a confrontation with her father, Section 31 deputy director, resigned from the intelligence service to swear loyalty to Captain Gibbs. Since then she makes sure the captain never has a reason to doubt her allegiances again.
To start anew, Ziva was ordered to trash her red uniform and put on a gold skirt and report to the bridge as helmsman, in an effort to both keep a check on her and put her superb, if not bold, pilot skills to good use.
She's a pro at evasive maneuvers and she gives her best when the ship is under attack, although DiNozzo insists one day she'll kill them all by sending the Eagle at warp 10 right into a planet. (the first time they underwent fire with Ziva at the helm, DiNozzo stated her piloting is an acquired taste, like regurgitated lunch).
On top of being a talented pilot, she's a skilled fighter and knows most weapons (including some non-Federation ones) like the back of her hand. She's also proficient in many languages, including Romulan and Klingon. As a well rounded and complete officer, despite her current position she pairs with first officer DiNozzo for every on-planet mission. Lieutenant commander Todd is relieved, knowing Ziva is a good addition to any landing party and acts like a further, albeit unofficial, security officer - you never have enough security officers in an away team, that's what Todd's experience says, especially if captain and first officer insist on both beaming down on a planet.
She learned to pilot a shuttle from her mother when she was a teen.
She's very attached to her secular Jewish heritage, and she always wears a Star of David pendant under her uniform.
Despite her deep knowledge of languages, she has an issue with figures of speech, idioms and slang in Standard.
She's been recently included in the "Major Case Response Team" with the title of Probationary Agent.
Chief computer systems officer: Lieutenant Timothy McGee
Brought up in a strict household, Timothy always suffered for his father's lack of affection and harsh judgments, always a failure, never enough for his old man, a Starfleet officer. After studying biomedical engineering at Johns Hopkins University and graduating top of his class at MIT, he was invited to Starfleet Advanced Technologies Division.
As part of a further training, he ended up working at a small shipyard, the only officer in charge of a whole department, where he crossed paths with then-Lieutenant Commander DiNozzo for the first time. It was during such instance that he had a brief affair with future crewmate Lieutenant Sciuto.
Assigned to the team working on the Eagle computer calibration as temporary replacement, he was acting chief computer officer during the last trial run before the official launch and, somehow, found himself permanently assigned to the position on board.
A nerd masked as officer, poor Tim is always getting the brunt of Captain Gibbs's rage when a computer does something that the Captain dislikes (usually daring to exist).
The head of what DiNozzo jokingly calls "Cyberville", his subordinates call him "boss" because he's the only officer of the whole department who is allowed to take part to missions planetside and carries a phaser.
He's an avid gamer, especially online role playing games, although since his transfer to the Eagle this hobby of his has been drastically impacted by the lack of stable connection available to the crew for private use while traveling in deep space.
Under a penname that is the anagram of his name, he's a published writer of the mystery crime genre whose characters are heavily inspired by his crewmates from the Eagle senior crew.
He's currently dating Lieutenant Fielding.
After seven years of silence, his father, now-Admiral John McGee, has reached out and admitted his failures; sadly, he passed away not much later.
He's the Junior agent in the "Major Case Response Team".
Assistant chief engineer and Second officer: Commander Jennifer Shepard
Fully committed to advance her career and driven by the need for vengeance, Jenny spent more than a decade rising through the ranks within Starfleet Intelligence so to exact revenge on the arms dealer she thought killed her father.
One year after her promotion to Director of Intelligence Evaluation division head, Captain Shepard's bright career is put in jeopardy when an error from her past returns to threaten everything she built so far. The suspicious death of former Starfleet Intelligence operative Decker forces her to face consequences for an operation she botched ten years prior, when she still was partner with then-Starfleet Intelligence officer Gibbs. She's dragged into a hunting that ends into a phaser shooting - she barely survives but, even with the help of former Captain Franks, she's unable to cover everything up, and her illegal actions have her charged with plenty of crimes. She's offered pardon in exchange of voluntary resignation from the agency.
Now demoted to commander, and being forbidden from taking any commanding post for the time being, Jenny had to start from scratch in Starfleet. Having graduated at the Academy as operations officer she applies for a starship position with no specific specialization, and is transferred on the Eagle, where she meets her former partner Gibbs.
Despite her recent failures and the awkwardness of serving under a man she'd been lover of (and over whom she picked her own career), Jenny reveals herself friendly and quickly settles in, striking an understanding with Commander DiNozzo.
Revealing an unexpected talent for engineering, she's soon picked by Captain Morrow to fill the vacant position of assistant chief engineer. The whole crew prefers to deal with her rather than her stern department superior, and Marrow allows her to act like a buffer between him and the senior crew, sending her in his place when the captain calls for a meeting or having her speak on intercom. She's the officer usually sitting at the engineering console on the bridge, from where she can properly headbutt with Captain Gibbs if necessary.
After the mission that caused the death of army dealer Benoit, Gibbs' personal investigations were unable to prove any involvement of hers in the actual death, that was officially ruled a suicide.
Pulling some strings with some old friends, she managed to get her former personal secretary (who lost her job at Starfleet Intelligence after her resignation) assigned to the Eagle. Petty Officer Summer was initially considered to replace Lieutenant Burley as captain's yeoman but she lasted three days before she came begging Jenny to have her moved elsewhere. Cynthia is now serving under her in engineering.
Tactical and Weapons officer: Lieutenant Junior Grade Eleanor Bishop
Bishop graduated from the Academy as top of her class and, before she could even express her wish to be assigned to a ship, she was claimed by Starfleet Tactical, where she became a superb analyst called by her boss a "reclusive data freak" and met her husband.
A joint duty assignment with the Eagle ended with Gibbs offering her a transfer on the ship in a position where she can put her computer and tactical skills to good use. An offer she gladly accepted, both to finally serve on a ship and leave a marriage that was already ended.
She has an uncanny memory that works by associating specific memories with the food she was eating at the time. Her favorite position to think is sitting cross-legged on the floor and, during a crisis, she's the only one who gets permission from the captain to leave her standing position at the auxiliary operations station in order to sit on the bridge white floor.
She's also the only one who ever brought snacks to her station - she made the mistake out of habit and, while everyone on the bridge looked terrified, Captain Gibbs didn't comment, thus allowing her to keep an habit she picked up at Tactical.
As the newest addition to the bridge family, Ellie is currently the owner of the nickname "probie", bestowed on her by the captain in person.
Security area chief: Commander Tobias C. Fornell
Veteran red shirt, Fornell's brilliant career left him with an uncertain future ahead after the USS Hoover, where he served as security chief for too many years to count, was decommissioned. With HQ trying to rejuvenate the image of Starfleet by making the crews always younger and his spot on the Hoover's replacement given to someone else, Fornell was either left aiming for a promotion to an outpost in the middle of nowhere or assignment to desk-work, with confinement behind a chair, a stack of padds in front of him and the (embarrassing) duty to "coordinate the flow information".
Feeling too old and tired to get another shot at field duty but too qualified for any captain to feel at ease to pick him for any subordinate role, he turned to his only friend, Captain Gibbs, who offered him the security area of the Eagle, a quiet position where he's his own boss and won't senselessly risk his life.
He's divorced (from Gibb's ex wife) and has a daughter, Emily.
He has a peculiar relationship with commander DiNozzo, whose surname he likes to mispronounce, since that time of that turf war between Eagle and Hoover on Wichita Outpost and DiNozzo, on Gibbs's orders, ridiculed him and his security team.
USS Eagle mainframe conduit: Lieutenant Delilah Fielding
An analysts working at Starfleet HQ, she becomes involved with Lieutenant McGee during his prolonged leave on Earth while waiting for the Eagle to launch and she eventually gets picked for a post on the brand-new ship.
While attending to an event with McGee on a new discovered planet, an attack leaves her permanently paralyzed due to shrapnel embedded in her spine.
She's currently bound on a maglev chair, although she's working with the onboard technicians for an exoskeleton that will grant her further autonomy.
She's considering to leave the Eagle to accept an offered senior intelligence analyst post that will require her to return planetside, but she doesn't know how to tell Lieutenant McGee.
Head nurse: Master Chief Petty Officer James Palmer
Doctor Mallard's assistant, Jimmy came to the Eagle when CPO Gerald, the doctor's former assistant, was injured by terrorist Haswari and had to take some time off the ship to recover, and eventually took his place as head nurse. He doesn't know when to keep his mouth closed and, more than usually, he makes disturbing comments in the worst of times, especially in front of his patients. At times he appears socially awkward and unfitting to head the nurse department, but he's very competent at his job. He and Doctor Mallard have stricken a close relationship based on mutual respect and Jimmy shows from the starts that he's eager to both learn from the doctor's tales and even listen to his anecdotal accounts.
Surprisingly, he's the closest friend of commander DiNozzo, the one who invented his nickname of "Sickbay Gremlin"; their friendship started when DiNozzo, burdened by the weight of keeping the crew together as acting captain after Gibbs took medical leave as a result of a mission gone wrong that left him with memory losses, found in Palmer a loyal, wise and especially discrete counselor.
Despite serving on a starship takes a burden on any romantic relationship with anyone who isn't stationed on the same ship, he recently got engaged with a mortician, Breena Slater, and they are planning the date for their marriage.
Medical officer: Ensign Jeanne Benoit
Coming from a wealthy family, Jeanne followed her mother's steps in the medical field. She was an intern when a Starfleet mission gone wrong involving the USS Eagle uncovered her father's job as arm dealer and eventually caused his demise.
Dealing with the realization that her beloved father was a merchant of death, she struggled to shake off her father's legacy as traitor and eventually decided to enlist to Starfleet, her mind set on working her way to get on the Eagle, whose First Officer DiNozzo she blamed for her father's death.
Once assigned to the Eagle, she had to eventually put aside her wish for revenge when she discovered that her father was a Section 31 asset and was killed by one of the agency's operatives. Deprived of her reason to be on that ship, she considered resigning but DiNozzo - with whom she's become close in the meantime - convinced her to give the Eagle family a chance. She's long since changed her mind and now loves her job on the ship and cherishes her place in the crew.
Captain of engineering: Captain Thomas Morrow
Morrow is the officer that knows the ship the most, as he was part of the engineering team assigned to oversee the construction of the Eagle at the Washington shipyard, officially part of her crew even before Gibbs was chosen to be her captain. Nothing goes past his control and scuttlebutt says that he doesn't sleep but spends all of his time monitoring engineering.
With a deeply serious, almost stern demeanor, despite being technically his subordinate, Captain Gibbs refers to him as "sir".
Chief navigator and Tactical officer: Lieutenant Commander Abigail Borin
Graduated in operations, Borin served in the first line during some skirmishes with the Klingon on the Federation borders, before retiring from ship's duty. For years she worked at Earth spacedock in Starfleet Shipyards Operations, raising through ranks until getting her own team of engineers to lead.
She and Captain Gibbs worked together in a couple of instances, earning Gibbs's respect with her pragmatism and strong sense of duty.
When putting together the crew for the Eagle, Gibbs personally requested to have her, in any capacity; she rotated between some position before landing on the navigation console as chief navigator and tactical and ordered into a gold shirt.
A heavy coffee drinker, Borin is the only one allowed to use Gibbs's personal replicator, for they like the same brand - they also like to drink it in the same way, so much that when a yeoman brings the captain a coffee usually brings a second cup to Borin as well.
Workaholic and woman of few words, she's jokingly considered the female Gibbs of the ship; unlike the captain she returns Commander DiNozzo wisecracks and plays along with the senior crew jokes - going as far as indulging the Major Case Response Team attempts to matchmake her with the captain. When a crisis is happening, though, nobody wants to boss with her, and even the first officer has some trouble in pulling rank on her.
Deputy security officer: Lieutenant Commander Hollis Mann
Mann meets Gibbs when the Eagle docks at the starbase Mann is the chief security officer in charge of, and she and the captain clash on who will lead investigations on an explosion that killed Eagle guest, Captain Cooper. Sparkles fly: they're immediately attracted to each other - as the Eagle senior crew doesn't miss to notice, with Lieutenant David stating that Gibbs just found his fourth ex-wife.
Investigations lead to Starfleet Intelligence officer Sharif and, in a co-joint operation, Mann's team and the Eagle are ordered to stop the rogue officer from carrying out a terrorist attack. After succeeding, Gibbs and Mann give in to the mutual attraction. The affair is brief, lasts as much as the Eagle is granted leave, but they agree to keep in touch.
After 22 years in Starfleet Security, all spent serving on starbases, as the end of the active duty period approaches, Mann is faced with a dilemma every veteran eventually has to face: renew her commitment or retire? She's not sure she's ready to return to a civilian life and settle down yet, but she also craves for a change, to get out of the uniform and spend more time for herself to enjoy sport and activities, perhaps on a island like the Hawaii.
She's still toying with the idea of retirement when, after two months of finding each other's video company pleasing, Gibbs proposes her to apply for ship duty and transfer to the Eagle to see if their story can really work in the flesh; Mann went "why not?" and made the jump.
She didn't get the position out of favoritism (she would never settle for that even if Gibbs offered, which he didn't - something she appreciated): she proved herself on the field, and conquered Lieutenant Commander Todd with her brisk manners and competence.
She might think that Gibbs is the man she'd like to settle with one day, sailing out on that boat he's building in his house basement, but for now she wants to just enjoy the luxury of doing a job she likes (and she's trained to do) under of a man she likes to hang with.
According to Commander DiNozzo, she speaks Gibbs's monosyllabic language and she earned the secret nickname of "Gibbs whisperer".
Navigator and Tactical officer: Lieutenant Commander Paula Cassidy
Terrorist expert specialized in criminal profiling, Paula served on the Cuba Delta Penal Colony as interrogator. Despite being the only officer trained to serve on ships working in a prison managed by Starfleet Security, she quickly settled in, fully enjoying the perks of the only penal colony established on a tropical planet (hence the name of the planet, Cuba, from Earth's famous Caribbean island).
When the USS Eagle enters orbit around the planet and three of her senior officers are beamed down, she comes to greet them, ignoring that those officers are there to investigate on her: her assigned translator died in mysterious circumstances during a shuttle ride to Earth with evidences of bribe found on his body, and she's suspected of treason as well. She doesn't make an impression on Captain Gibbs, but she makes a very good impression on his second DiNozzo, with whom she engages in a playful flirting that hasn't any chance nor time to lead to something.
After the ending of the ground assignment on Cuba, she's moved back to ship duty and sent to the USS Kennedy as security chief. She and the Eagle cross paths again when both the ships dock at Norfolk Outpost. This time the flirting does lead somewhere (they both are on shore leave after all) but Gibbs gets in their way (apparently he still doesn't like her).
Months later, a position on the Eagle is open and Cassidy is picked for it. It's Commander DiNozzo who signs her transfer to the Eagle, going behind Gibbs' back (to DiNozzo's defense, Gibbs hands him mundane tasks such as overseeing transfers and crew additions).
Assigned to security, she's given her own team to lead (security chief Todd has reshuffled the security department by splitting security members into small teams, so they might train to work as one and be ready to serve on planetside mission. She believes this method improves performances and increases chances to wrap up a mission with zero casualties – she's been proven right).
During a planetside mission locals lure the away party she was leading into a trap, and Paula's red team is killed in an explosion. DiNozzo has her immediately removed from security, orders her to put on a gold shirt and reassigns her to command. Paula is put on rotation and shifts from a post to another but, traumatized, crippled by survivor's guilt and feeling responsible for the death of her people, she wants to give up and fills up her resignation from Starfleet, that is intercepted by DiNozzo and kept on hold.
Lieutenant David, understanding what she's going through and wishing to help her work through the ordeal, antagonizes her and allows herself to become the target of Paula's anger. Her and Ziva's feud reveals itself when Paula ends up on navigation rotation duty and serves side by side with Ziva. During a stressful long shift Paula physically lashes out at Ziva, who quickly incapacitates her; after Ziva reveals him the reason of Paula's hate for her, Acting Captain DiNozzo decides to break protocol and not write up the assault.
Arguing with Captain Gibbs, DiNozzo manages to get Paula another chance at navigation, pairing her with helmsman Barrett: noticing that the two immediately get along, DiNozzo decides to make the assignment permanent as the second helm team navigator.
She and Ziva have long since reconciled.
Nurse: Chief Petty Officer Gerald Jackson
Former assistant to Doctor Mallard, incapacitated after sustaining serious injuries during a terrorist attack perpetrated by former Section 31 agent gone rogue Ari Haswari, his long recovery forced him to leave the ship for some months. When he was ready to return, his place as head nurse wasn't available anymore, and he accepted to work under his replacement.
He isn't much fan of Doctor Mallard's habit to delve into anecdotes.
Helmsman: Lieutenant Commander Erica J. Barrett
Assigned to the commanding of the USS Rota, the same ship offered and turned down by Commander DiNozzo, E.J. finds herself involved in a spree of deaths caused by a serial killer known as the "Port-to-Port Killer" and she's assigned to the task of tracking them.
Her path crosses the one of Gibbs when one of the killer's victim is an officer stationed on a planet where the Eagle is stationed for resupplying. On Admiral Vance's orders, the two are to work as a task force with Barrett on the lead, but Captain Gibbs distrusts her thus complicating their collaboration, although they eventually manage to find the killer.
An year later she's the sole survivor of an ambush planned by one of her agents, who sold top-secret information on the black market, and she's on the run under the threat of an unknown assassin; alone and hopeless, she turns to DiNozzo (who is on leave) for help and they are involved in a shooting that leaves the both of them injured, thus getting Gibbs involved.
After the assassin is apprehended, when she's toying with the idea of resigning, she's offered a place on the Eagle.
Despite having warmed on her, Gibbs stills looks at her sideways when he starts to suspect she and DiNozzo have resumed their secret relationship.
Chief armory officer and Weapons specialist: Lieutenant Zoe Keates
Graduated as security officer, after serving on the USS Philadelphia for two three-years ship duties she returned to the academy to specialize in weapons, and was then assigned to the Starfleet Bureau of Weapons.
Former patrol partner of Commander DiNozzo on the USS Philadelphia, back when they were both green ensigns, the two also shared a romantic, though brief, relationship that was abruptly ended when DiNozzo, all of a sudden, left the ship without even a goodbye.
She unexpectedly stumbled upon her former partner when the Eagle "Major Case Response Team" got involved in Zoe's team covert mission and almost arrested the Bureau agent posing as a decoy. Starfleet then ordered her and her team to the Eagle to work in conjunction with Gibbs for the investigations of a domestic terrorist group. During the tenure of the co-joint operation, DiNozzo and Zoe rekindled their relationship although DiNozzo elected it to keep it a secret to not become the first topic of the Eagle's scuttlebutt.
When the Eagle chief armory officer, Lieutenant Commander Watkins, is killed in the thick of a mission and Gibbs needs a weapon specialist for his away team, Gibbs orders Zoe to take Watkins's place, trusting that her extensive knowledge of hand-held weapons would make her the perfect choice to temporarily fill the vacant post. When the mission is completed, and Zoe should return to the Bureau, Gibbs offers her the choice to make her assignment permanent.
Zoe is promoted to chief armory officer and entrusted the heavy loaded Eagle armory.
The secret of her and DiNozzo dating is eventually discovered and, as DiNozzo warned, they become gossip number one topic for a while. The thing doesn't last but they manage to part ways as friends and occasional buddies; she still calls DiNozzo "Spider", an old nickname that annoys him, but it's out of affection.
Excessive use of the force is her style (not that her romantic or sexual buddies ever complained - DiNozzo included).
Psychologist: Lieutenant Commander Samantha Ryan
Psychologist and criminal profiler, Doctor Ryan was the brilliant director of PsyOps Division, a department within Starfleet that deals with psychological warfare. When the Eagle investigates on the suspicious death of a prominent psychologist, Doctor Banks, who happens to be part of PsyOps, Ryan is forced to leave San Francisco for the Eagle, in order to protect the secrecy of the division against Gibbs's attempts to meddle. Her stay on the ship lasted longer than expected, when a larger scheme by a vengeful man is revealed and PsyOps provides assistance to the hunt.
When her abusive former husband was released by justice out of a technicality, she decided to flee by requesting a ship assignment, and Gibbs was happy to provide her a safe place to stay.
She has a son although the info is classified and his whereabouts are know only to her and selected people.
Assistant communications officer: Lieutenant Nikki Jardine
Graduated as intel analyst with outstanding scores, after two years at Starfleet Intelligence as low-level officer monitoring the Romulan Empire, Nikki got her first ship assignment with the Eagle for a covert investigation to uncover a suspected mole leaking info from that ship. Embedded among the crew as an ordinary operation officer, with only second officer Shepard knowing about her identity, she blended in, just one red shirt among many in the vast communications relay room.
A mission that required her expertise had her temporary removed from her sanitized station to assist the "Major Case Response Team" on the bridge, where she had to face her phobia on top of not getting too much on the captain's bad side.
When the leak investigation was solved, and she was about to return to Starfleet Intelligence headquarters, she made the unexplained choice to volunteer for a delicate mission planet-side in team with Commander DiNozzo; her fluency in Klingonese and the bravery she showed during their stay in what turned out a war zone, made an impression on the first officer, who vouched for her with the captain, and thus Nikki was offered a promotion to assistant communications officer, and she's long since become a reliable and precious second-in-command to DiNozzo, who entrusted her the heading of the department: in the Communications room she's the boss.
Not fan of field-work, she's germaphobic: she doesn't touch any surface unless she's wiped it clean, nor she shakes hands, but she bravely faces her phobia if a mission requires her.
Counselor: Lieutenant Rachel Cranston
After the Eagle's senior crew successfully dodges any suggested counseling by on-board psychiatrists, HQ sends a psychologist to conduct psych evaluations on the senior crew members who had just come out of a series of hard missions, one of which had almost killed security chief Todd.
Doctor Cranston is welcomed with diffidence and an expected reticence, but she isn't discouraged. Very experienced and with a natural talent to easily discover secrets and those little things people don't want to reveal about themselves, she manages to uncover what she's looking for and soon she has everything she needs to complete a full psych evaluation that certifies the disaster that is the Eagle senior crew but also how that dysfunction is how they work and the reason why Eagle is as successful as it is.
When Starfleet decides to create the position of counselor, the Eagle is picked as the ship where to first test it, and Rachel, as someone with previous experience with that ship's crew, is chosen. There's much expectation placed on her shoulders, as, if her experience should prove beneficial to both the well-being and efficiency of the crew, Starfleet plans to appoint a counselor on each Constitution-class first, and then roll out the position to every ship undertaking a long-term mission in deep space.
She keeps bullet-point description of every crew member, and she might have given nicknames to some.
Although both Captain Gibbs and Commander DiNozzo realize it on their own, Rachel's identity as Lieutenant Commander Todd's sister is revealed only after two weeks into her assignment.
Transporter chief: Lieutenant Susan Grady
Security officer and polygraph scan specialist with the duty to admin the test to every new transfers, as per manual, Susan is really good at reading people with her computers as much as inept without them. Her lack of people-reading skills led her to abuse of her role by having Lieutenant McGee retake the test just to find out if he were romantically involved with someone. Roasted by Captain Gibbs for the serious breach of protocol and properly mortified, she eventually redeemed herself when, working side by side with Lieutenant McGee, she helped uncover the head of a secret group devoted to execute any criminal that, by testifying against bigger criminals, managed to walk away.
Susan's position on the ship was brought into question when, not much later, Starfleet phased-out the polygraph scan for the introduction of the accuracy scan, in which the ship's computer would analyze the sensors readings, making her own specialization outdated and useless.
Rotating between departments with no real permanent post, she found herself liking the shifts at the transporter room. Her skills and specific aptitude with computers allowed her to quickly get a grasp on the transporter's workings and become a reliable operator. Her quickness to manually calibrate the systems during an emergency beam out, saving the lives of all the away party, earned her a permanent assignment to transporter operator and eventually a promotion to transporter chief.
Medical officer: Lieutenant Commander Cyril Taft
Taft was serving on the medical vessel USS Daniel Webster as surgeon when a Gibbs in critical conditions was entrusted to his cares. After saving his life, Taft asked a temporary transfer to the Eagle to personally follow Gibbs's recovery. After finding his own place on the Eagle and forming a strong bond with Gibbs, he decided to apply for a permanent assignment on the ship.
Security officer and Archive vault officer: Ensign Ned Dorneget
Any cadet eventually dreams to serve on the Enterprise or any of the other Big Sisters. Dorneget wasn't different. Yet, it was with dread that he welcomed the assignment to the Eagle, with her infamous Captain Gibbs.
Security officer wishing to get picked for landing parties, Dorney keeps getting assigned to the archive vault instead: he's much vocal about this, but he makes sure to not let Gibbs ear him - he might be a bit terrified by the captain.
During the Academy he showed an aptitude for computers and Lieutenant McGee is considering to have Dorneget moved into his subdepartment.
His mother is a Starfleet Intelligence officer.
Science officer (Immunologist): Chief Petty Officer Carol Wilson
Researcher at Starfleet's Center for Disease Control, Carol was never meant to serve on a ship exploring uncharted space. Arrived on the Eagle during a health emergency that threatened the life of hundreds of people, she never left.
As the head of the nearest bio-hazard response team, Carol was picked up from the medical research station where she was assigned to work on a mysterious outbreak on the Washington Gen II colony that was putting under heavy stress the local medical facilities. At the same time, as the assigned medical team was unable to identify the pathogen, and with the number of people sick raising at an alarming speed, the Eagle was ordered to reach the colony and provide any help. Carol, as the coordinator on field for the mission, was offered one of the ship's advanced labs with a full team of specialized researchers and complete collaboration from the medical department, under the coordination of chief science officer Sciuto, Carol's former college colleague and old friend back at the academy.
Once the disease is identified as a very old strain of meningococcal thought vanished three centuries before, proper treatments are administrated, and with orders for chief petty Wilson to return to her post, Lieutenant Sciuto surprised her with a proposal: a transfer on the Eagle. New pathogens to discover, endless biological hazards and deadly matters to study, and the promise to work side to side with her and a future promotion to new assistant science officer, plus living on a cool starship that will bring them to places where no one has been before under the fearless leadership of Captain Leroy Grumpy Gibbs; Carol couldn't say no.
Records officer: Lieutenant Michelle Lee
Promoted to bridge as communication officer during the infamous "DiNozzo Reign", when Commander DiNozzo was promoted acting captain in lieu of Gibbs attempted retirement, to then suddenly left with no position to cover when Gibbs unceremoniously showed up again and status quo was reestablished, she found herself rotating in operations until landing a role of her liking as records officer.
Unknowing to anyone, during her time on the bridge she became a mole - the mole behind the security breach that Starfleet Operations pinpointed to someone on the Eagle. When she feels suspicion is falling on her, her partner, computer systems officer Vargo, manages to get evidence pointing at Lieutenant Langer. After Langer is court-martialed and sent to a penal colony, she attempts to lay low, unwilling to tempt fate again.
But when Lieutenant Vargo tells her he's feeling remorse for Langer, that he's tired of living with the fear of being discovered and that he's ready to go and confess everything to the captain and face the consequences, she's forced to kill him to protect herself. She claims that she's unadwertedly discovered that Vargo was using his position to access to classified material and, before she could call help, he produced an unregistered phaser and pointed it on her, and that by sheer luck she managed to steal the weapon during the struggle, and that she fired in self-defense.
Despite her successful explanation that apparently convinces everyone, she decides that it's too dangerous to continue, that she can't keep doing alone a job that was meant to be done by a team of two. But the person behind her doesn't agree and, to get her cooperation, sends her picture where he threatens to kill her daughter.
At her wits's ends, Michelle decides it's time to search for help. She goes to the captain with a story about some mysterious person having contacted her after Vargo's death with the offer of replacing the dead lieutenant, using her daughter Amanda to blackmail her, that she's been able to buy time to send him some fake material so far.
The Eagle is given the mission to catch the blackmailer by using her as bait.
Ready to face justice and pay for her crimes as long as someone managed to save her secret sister, luck plays out for her: when the investigation reveals Starfleet Tactical Bankston as the mastermind behind the treason plot, a daring pursuit follows and Bankston is killed before he can reveal Lee's involvement, so she comes out of this completely clean.
Amanda, whom she claimed her daughter, is actually a young adopted sister she raised as her child since when their parents died.
Senior medical officer: Lieutenant Jordan Hampton
Dr. Jordan Hampton was the only doctor on duty on a small outpost, too overloaded with work to even pick up communications, when her path clashed with CMO Mallard, eager to "give a piece of his mind" to a fellow doctor who made a grievous oversight he couldn't tolerate. Ducky was immediately placated when the doctor he assumed was male turned out to be a woman instead, and elected to keep in touch with his colleague, with whom he started a long-distance friendship based on mutual interests and similar attitudes.
When an incident revealed a past Mallard wished to keep buried and lead the doctor to a court martial, Gibbs contacted Lieutenant Hampton in hopes that she would help Mallard to open up and defend himself. After Ducky was cleared and returned to his sickbay, with Hampton ready to be sent back to her lonely job on the outpost, Gibbs made the lieutenant an offer for a transfer on the Eagle - a surprise both for her and for the CMO. An offer both of them welcomed, glad to be finally able to live their friendship in the flesh.
Since then, Lieutenant Hampton has proven her abilities. Having worked mostly alone, she's proficient in thinking on her feet and face the unexpected, and her approach to work makes it almost natural for her to settle in in the neat sickbay overseen by Ducky.
The two share a romantic friendship, but their feelings for each other have nothing to do with the choice of promoting her senior doctor, a decision that was taken by Gibbs after she filled in for Ducky when the CMO was injured and was forced to take a small medical leave.
Security officer: Lieutenant Brent Langer
Mentored by Gibbs, who took him under his wing for his first long assignment after graduation and then proceed to crush him so much that he felt asking for a transfer, Brent mostly spent his carrer on the USS Hoover.
After the ending of another cycle on the Hoover approached, and his stay was on the line, he was headed to a earth-bound post on a starbase; that's when he managed to convince Gibbs to recommend him with Starfleet Operations for a transfer on the Eagle.
Accused of being a mole and selling information about Starfleet classified material, he spent three weeks in a penal colony for treason but, luckily, his innocence was then proven when the real spy and mastermind of a blackmailing plot was revealed to be Starfleet Tactical Bankston, and he's recently returned on the ship, his reputation cleared.
Assistant computer systems officer: Lieutenant Daniel T. Keating
A major expert on computers, Keating joined Starfleet more for the chance to work on the most advanced systems of the Federation than for the thrill of space and discovery. His skills are equal to his clumsiness when faced with any situation that doesn't involve sitting in front of a console and tame long strings of codes.
Those weeks when Admiral Vance had the "Major Case Response Trio" reassigned to a long covert mission planetside and he was temporarily promoted to chief computer systems officer were the longest of Keating's career. He almost cried when McGee returned and he could step down from his role as acting chief and return to the department, between people who think like him and, especially, understand him. He definitely doesn't miss the computer station on the bridge and Gibbs's stares - the less Gibbs has to do with him, the more the both of them are relieved.
He doesn't know to pilot shuttles.
Captain's yeoman: Lieutenant Stan Burley
Tired of the mundane tasks that went behind politics, when his job as aide to a Federation councilor ended, Stan enlisted in the hopes to find a place somewhere that would make him feel more useful than pushing papers in San Francisco.
His first post-graduation assignment placed him under then-commander Gibbs. For five years Stan served as Gibbs partner in the security department on the USS Washington and, when Gibbs was promoted captain for the mission's last leg, the new captain picked him as his first officer.
With the reshuffle of the Washington crew, and Gibbs headed to the new Eagle, Stan was temporarily sent on the USS Benjamin Franklin as security chief and then assigned to the flagship Enterprise where, despite wearing a red shirt, he managed to survive enough to decide he wanted off before it would be his turn. So that's why, when a security post on the Eagle was open, he asked Gibbs to get him back - Gibbs still scared him at that point, but he liked his chances with Gibbs better than keep serving on Captain Kirk's crazy ship.
Out of pity, and wanting to take a break from all the incidents and tragedies that come with serving in security, he accepted to step in as Gibbs's yeoman when the man scared away the last one.
He's talented in sports, and there aren't many games he can't excel with - according to doctor Mallard, cricket ball is one of those.
It took Gibbs three years to call him by name, four to learn it - as conditioned reflex, he still replies to "Steve".
Assistant counselor: Lieutenant Miles Wolf
His name was picked by doctor Cranston when HQ ordered mandatory psych evaluations on the crewmembers involved in the terrorist attack that resulted in sever damage of the Eagle and Cranston was unavailable for the job.
His biggest feat during his brief assignment as external counselor was to corner Captain Gibbs into sitting through the evaluation. For two minutes. It's still Eagle's record.
When doctor Cranston was sent to the Eagle to cover the experimental position of counselor, she asked HQ to assign her Wolf as assistant.
Behind his cheerfulness lies strong determination to dig as long as necessary. One of his shortcomings is neglecting to check the temperature of the room before speaking, something that might lead to embarrassing situations.
Security officer: Lieutenant Cassie Yates
After serving on it for a full cycle, she transferred from USS Washington, where she trained and grew into a full, reliable officer under the mentorship of security chief Pacci, who personally vouched for her when Gibbs asked if he had some names to suggest to cover some vacant positions in the Eagle security department.
Quick on her feet and resourceful but also curt and authoritative when needed, she's mostly used to work alone but, when the circumstances require it, she can fit into any team her superior assigns her to, and Commander Todd uses her as some kind of wildcard, placing her in any security team that as a vacancy or that would benefit from her attitude.
Long-term special envoy: Margaret Allison Hart
With a background in intergalactic law, Hart left a career as attorney when she found herself involved with ruthless drugs criminals and the president of a bounty hunting firm, and she joined the diplomatic ranks in the Starfleet Diplomatic Corps.
When the Eagle, relegated to an impromptu diplomatic role, failed in the assigned mission to help diffuse hostilities between two planets on the brick of war, Hart was sent to the Eagle to take over the task, and Gibbs ordered to offer complete support; Captain Gibbs did nothing to hide his hostility and animosity between the two ensued.
The mission eventually failed, with the need of an emergency evacuation from the unsuccessful talks, and Hart is set to leave, but Admiral Vance asks the Corps to extend Hart's assignment on the Eagle, in the hopes that her presence will rub some diplomatic skill on Gibbs. Or, at least, aid him when Gibbs is forced to serve as diplomat.
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Updated version of an edit posted in September 2016.
If you really, really want to see it, you find the original version here.
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Notes
All major characters and almost everyone who was a recurring character in NCIS between Season 1 and Season 13.
Some recurring characters were purposely left out:
- some "smaller" recurring, one-time NCIS agents, recurring that weren't part of the Washington NCIS or not part of the NCIS (some FBI agents, JAG characters)
- antagonists or morally dubious characters (besides Michelle Lee)
- characters who are family or related to one of the main characters (Mossad people most of all - but those are Section 31 anyway)
- characters whose jobs couldn't be translated in a starship assignment (see a lawyer like Hallison Hart).
While this edit technically goes as far as Season 13, is mostly focused on older seasons, as you might notice on the "time setting" and hints at the characters lives (my hate for Season 13 runs deep in this edit).
I deliberately didn't specify any pair besides the canon so to everyone can enjoy this "AU". DiNozzo's were purposely excluded because I reject the canon on this one. I'm in favor of a Tony/Jeanne: I always loved them together, and I was really sad that everything fell out as it did. At every rewatch the pain is bigger, and I wish they could've had the chance to start from scratch in Season 5 (or gave themselves the chance to try in Season 13). And I hated Ziva for her advice to Tony regarding Jeanne: I know where Ziva came from, and she wasn't wrong, but still...
I didn't have any idea how to call a NCIS related ship. After a quick surf through Memory Alpha I decided that Eagle was the perfect choice, given the presence of the eagle in the NCIS logo.
The USS Eagle is canon as per Star Trek VI, where it's given the registry number of NCC-956, but I decided to keep the number and type as per the half-canon Star Trek Star Fleet Technical Manual (excerpt here).
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About the “made up” roles
Liaison Officer, Computer Officer, Armory Officer and Security Chief don’t exist in either canon or non-canon Star Trek and were made up by me. See more at this post.
About assignments, ranks, names and other changes
Since the post is already a very long textwall, these annotations have been collected at this additional post you can find here.
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Crossposted:
Livejournal: prue84.livejournal.com/56272.html
Dreamwidth: prue84.dreamwidth.org/83847.html
Deviantart: edit (deviantart.com/prue84/art/Star-Trek-crews-AUs-NCIS-636008610) and text (deviantart.com/prue84/art/Star-Trek-crews-AUs-NCIS-the-crew-manifest-939510631)
AO3: archiveofourown.org/works/43393819
SquidgeWorld: squidgeworld.org/works/46637
Series of headcanons about minor characters from the Kelvin Timeline movies that were never developed on screen. Includes characters that were given a spotlight in the IDW comic series and didn’t need much working from my part.
Post-Into Darkness canon compliant. Darwin and Keenser include Beyond and post-Beyond mentions.
Rank: Lieutenant Commander
Assignment: Transporter chief
Vessel: USS Enterprise (NCC-1701)
An experienced officer with many years of service under his belt, transporter chief Christopher Kyle is back on Earth after the frigate where he served on for the last three years has been decommissioned. While waiting for Starfleet HQ to decide on his next assignment, he’s given a temporary position as transporter operator at San Francisco's Old City Station facility. It’s nothing special but, after several years in space, Kyle doesn’t dislike some earthbound routine in a forgotten facility - he doesn’t care how officers call that post, nor that he covers nights shifts when hours drag longer. After the excitement of a starship, boredom is a welcome change.
Fast forward to 2258.42. He’s sleeping in his accommodations when every officer available in town is hastily recalled to service to crew ten ships to respond to Vulcan’s distress call, replacing officers on leave and unavailable for a quick launch. More worried about the reason for the impromptu emergency mission, he doesn’t care much for which ship he’s assigned to. The Enterprise is as good as any other ship, really.
Besides, he’s just one of the many transporter technicians on a ship as big a constitution class.
Kyle is on duty, working alongside the transporter chief, when his superior is unable to lock on the two officers stuck on the drilling device.
He’s there when a kid that looks too young to be even allowed to enroll in the Academy, let alone serve on a ship, barges inside, frantically ordering to move away and free the console.
He’s there when the two officers, successfully saved from their fall to death at the very last moment, violently crash on the pad.
He’s there when acting captain Spock ignores everyone and orders to be beamed on down on Vulcan, despite the dangers.
He’s there when Spock is beamed back, arm outstretched, after the young kid from the bridge failed to save the Vulcan’s mother.
He’s there when a new voice on the com explains that acting captain Spock resigned command and as the new captain they order the pursuit of the enemy ship.
He’s still there at the transporter station when a chief engineer he’s never seen or heard about comes, claiming that “the two bloody bastards on the bridge” have a plan that’s an hazard but all senior crew worked together on this and yes, they’re about to send the ship’s commanding duo on the enemy ship for an extraction mission to save captain Pike. Kyle, poor Kyle, used to crews where some kind of standard procedure is followed, doesn’t even have the time to blurt out an outraged “what?!” (or even a “who the hell are you, Sir?”) that now acting captain (and seriously, how come that since he boarded this ship, there’s been already three different captains? What kind of ship is this?) and first officer-former-acting-captain arrive.
And he’s there when whom he’s told is the communications chief promoted on field kisses the resident Vulcan (weren’t Vulcans, like, known for being emotionless? Kyle is very, very confused, and apparently the chief engineer and acting captain as well, so there might be something wrong in the Vulcan engaged in some PDA with another officer on the beaming pad).
And, finally, he’s there when the chief engineer manages to get three people from two targets onto one pad. A success he might have a small part in.
After the rescue of the three captains (yes, the very definition is bordering creepy and he’s about to loose count of how many of them there are) the ship is jettisoned into another crisis, and Mister Scott is gone, to tend to engineering: Kyle barely had the chance to exchange few words with him. Then the Enterprise rocks and shakes, all the alarms blaring, and then blessed silence again. And when the acting-captain’s voice resounds through the speakers again, reassuring the crew that they’re safe and will have to wait for Starfleet to pick them up because to save the ship the chief engineer ejected all the warp cores, Kyle is more than puzzled. Especially when he asks around and none of his transporter colleagues had seen the Scottish guy around before he appeared in the room to take command of the transporter console.
Then what follows are long hours of waiting. First the Enterprise sits in space, the engineers deeming it not safe to travel until structural damage to the hull has been excluded, then engineers give the green light to use the impulse drive and the Enterprise moves at sublight speed. Kyle now hears stories about the new chief engineer, something about beaming on the ship with the acting-captain. While traveling at warp. Which is clearly nonsense: everyone knows that trans-warp beaming is impossible. Still, the Scottish guy looked pretty decent, and competent in his field, so Kyle hopes to have the chance to exchange a word or two with him, and perhaps talk about transporters, before the Enterprise arrives at the nearest starbase.
He doesn’t.
The chief engineer is busy supervising the operations that bring the warp core drive back online. And, before Kyle knows it, they’re at Earth’s spacedock and the senior crew is ushered away.
Apparently being part of three rescue missions, albeit as little more than a mere witness, warrants Kyle the chance to be invited to the sober and private gathering held by the young - too young - senior crew to celebrate their survival against all odds. Removed from the chaos of the mission, they all look like the scared cadets they are, thrown in a crisis too big for them. All the camaraderie is lost. It’s as if, now that the danger who made them a team has ended, they don’t know what to do.
Here, in front of a bottle of scotch, finally Kyle has the chance to sit down with Montgomery Scott, the eccentric chief engineer, and get to know him. They have so much to bond over and the Scottish is eager to take him under his wing.
They are all cadets, while he’s an experienced lieutenant commander, yet this thrown together senior crew threat him as one of their own. Apparently there is nothing like a bond grown over a crisis.
Most of the officers at Starfleet HQ look down on these young cadets who were trusted in the middle of the Federation biggest threat and came out winning. Kyle doesn’t. He was there, he knows what they did, how close they’d been close to loose it all, how close Earth people was close to loose it all; he feels but honor to be called friend by these heroes.
Montgomery Scott is appointed new chief engineer to the Enterprise, and this gives Kyle both the courage to apply for the flagship and the clout necessary for his request to be accepted as soon as it lands on brand-new Captain Kirk's desk.
His experience gets him the position of primary transporter chief, but he also works as engineering assistant.
He is father of two daughters, Susan and Dawn, who live in New Berlin, Luna, with his wife Rebecca. He also has an older twin brother, John, who has recently left his civilian career to enlist and he's now a cadet in the operations track.
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Notes
Canon-speaking, Chris Doohan's character has no name, and in Into Darkness he is credited as "Transport Officer". On Twitter in 2009, Chris Doohan replied to an (rpg)account of lieutenant Kyle with a
"It was a pleasure being you in Star Trek XI :)"
and even the people at Memory Alpha accepted that his character is the alternate version of that Kyle.
Since the TOS character has never been given a name on screen - and in official non-canon material has doubly been named either John or Winston after his actor - I decided to give AOS Kyle the name Christopher, in honor to Chris Doohan who portrayed him.
However.
Time speaking, it makes little sense that Doohan's character could be the lieutenant Kyle from TOS. Not counting the non-canon material, that makes Kyle graduated in 2263 or born in 2241, it's still a stretch that a character that is a lieutenant in 2267 in a timeline manages to become a lieutenant commander by 2258 in that timeline's derivative timeline. I elected to then, in homage to Christopher Doohan and his twin Montgomery who made a cameo in The Motion Picture, make two Kyleses where there should be one: the first, Doohan's, and a John who can follow a different path and become the TOS!Kyle in due time.
In Strange New Worlds a Kyle has been introduced. Should a name be made canon in the series, I don’t plan to update/change AOS Kyle (or his brother’s) name to reflect it.
In the movie the Narada sensors pick up seven ships, which would make the rescue mission made of eight ships with the Enterprise. For some reasons, Memory Alpha (wiki/Destruction_of_Vulcan) makes them ten by including all the ships seen at spacedock. I decided to stick with their count.
Series of headcanons about minor characters from the Kelvin Timeline movies that were never developed on screen. Includes characters that were given a spotlight in the IDW comic series and didn’t need much working from my part.
Post-Into Darkness canon compliant. Darwin and Keenser include Beyond and post-Beyond mentions.
Mae Darwin, the woman who had to twice fill Chekov’s shoes
Rank: Lieutenant
Assignment: Navigator
Vessel: USS Enterprise (NCC-1701)
Leave a starship where you settled in is always an upsetting experience. Leave a starship where you felt part of the crew, in order to move to a starship where the crew is said to be a tight king group that doesn’t welcome experienced officers, it’s akin to a nightmare.
This is the first thought that crosses Lieutenant Mae Darwin’s when she receives the communication for her new assignment to the Enterprise. In any other day, the very prospect of serving on the flagship would be reason to throw a party. But gone is the Enterprise commanded by Captain Pike, a decorated hero who earned his seat on the crown jewel of the fleet. Handed over to a punk that was promoted captain straight from the academy, the Enterprise is now that aunt awfully famous you can’t ignore but so cringe that you get embarrassed whenever you have to introduce her to friends or invite her to dinner.
Nobody in their sane mind, and with stripes earned by years of service, would wish for an assignment on the Enterprise.
Mae Darwin isn’t one of those officers who despises the lucky crew. She doesn’t call them with derogatory names. She firmly believes that, if they got a field promotion or the stripes as a reward for some heroic action, there must be some merits in them. Stuck in the Laurentian system when the Enterprise left Earth to aid Vulcan, she can’t pretend to understand, let alone judge, a bunch of cadets that, alone against a superior enemy and deprived of their commanding officer, found themselves the only thing standing between an advanced starship with capabilities of destroying planets and Earth. But she’s also aware that most of Starfleet officers don’t share her open-mindedness on the matter. She’s aware of the fierce criticism, she knows that the young crew wasn’t spared nastiness and slanders. Her own fellow officers don’t hold their tongue when she break the news.
She, experienced officer who followed the proper career path, on the ship manned by young people promoted straight out of the academy? That crew, brought together by a crisis and molded under the harsh scrutiny of the public opinion, will tear her to pieces and then spit it out the bones.
It is with a sense of dread that she arrives on the Enterprise. Setting foot on the shiny black floor feels like walking on eggshells, every hand offered or welcome voiced a minefield she must approach with caution in order to not set up any trap. She’s intruding in a tight-knit team that perceives any outsider a threat, that has learned to not trust anyone who hadn’t had their first testing during the Battle of Earth.
What she finds is diametrically opposite to what was anticipated her. Those aren’t a bunch of lucky newbies with a rush graduation on the shoulders, cadets playing dress up with uniforms too large to fill, who let fame go to their heads, or any other mean thing Starfleet officers thought about the Enterprise young crew. What she finds is a family that had come together in tragedy and is trying to find their feet without a danger to force the better out of them. A family who is desperate to prove that they earned their promotions and their place on the flagship. A family under pressure, people who put up brave masks to hide that they feel the negative opinion the rest of the fleet has toward them.
And, despite her attempts at caution, she's welcomed. She isn't the intruder to chase away, but a new transfer to adopt. Everyone is eager to make her feel home and, before she knows it, she is cracking jokes and settling in, at ease in the odd bubble lead by Captain Kirk and his unique - and quite orthodox - commanding style.
They prove themselves a terrific crew during crisis, the captain is relentless and gives his best when he’s stressed, drugged on caffeine and cornered, the commander isn’t as scary as she heard, and the senior crew works like one. But it’s the way they act when the red alarm cease s to blare that’s captivating.
There are no ranks out of duty, first class crew members mingle with lieutenants, ensigns loudly plan pranks against a senior crew member and bridge crew tell the tales of how the captain managed to start a catfight between commander Spock and CMO McCoy and enjoyed the show from his chair during a boring shift. It’s like living in a big, happy college campus and, while it takes some time to get used to it, it’s undoubtedly a change that Mae embraces.
Assigned to bridge crew, she stands in as relief pilot in a couple of occasions, but it’s her first time as backup navigator that tests her skills and strength of character in ways she could’ve never predicted.
Chosen to replace ensign Chekov when the Russian is unexpectedly promoted chief engineer in stead of the even more surprising resignations of lieutenant commander Scott, she’s trust in the first line throughout the hunt for John Harrison in Klingon space.
Her ability to keep a cool head during high-level stress situations is put to the test during the Enterprise tragic battle against the more advanced Vengeance and, in front of certain death, she’s a solid and reliable partner for lieutenant Sulu, who is tasked with the burden to keep the dying Enterprise floating as much as he can. Loyal and proud, she’s the second after Sulu to defy commander Spock’s order to abandon stations to evacuate.
With the Enterprise docked for repairs, Darwin is reassigned and, her wishes fulfilled, she’s able to join her crewmates when, a year later, the restored ship leaves Earth for a five-years mission.
Now promoted to navigation, she’s often assigned to the same shift as pilot lieutenant Mitchell.
A year and half into the mission, Darwin get the unpleasing surprise of a transfer. Jumping between surveys ships and science vessels, she’s days away from Yorktown when, in 2263, the Enterprise is once again involved with a Federation-level threat and is destroyed.
Chief navigator on the USS Endeavour, she’s a familiar face that, months later, welcomes on the bridge captain Kirk, interim commanding officer assigned to the ship after the retirement of captain Derbes. Set for an exploratory survey that would last one year, the destiny of the vessel is eventually changed when a distress call requires a course change.
Unheard-before Borgs, the Romulan Star Empire, the gravity pull of a white hole, assassination attempts to ambassadors, insane captains who replace (less-insane) captains by assuming their form to attack other ships in revenge and even multiversal collection of vessels with too many different versions of captain Kirks (although the last one she forgets as it didn’t happen - time paradoxes).
Darwin can’t say that what was supposed to be a survey mission into uncharted space turned out to be more exciting than expected. Perhaps too much.
Two years of serving on normal ships, and she had forgotten how powerful was the gravitational pull of Kirk, who happens to be a magnet for all the most bizarre things of the universe.
Longing for that life, and for the friends she left on the Enterprise, she ask the captain to consider her for the crew of the new Enterprise that will soon launch from Yorktown base. Kirk says he can’t promise anything, but the request for the transfer is soon in her mailbox. Chief navigator of the most advanced ship of the fleet: it’ll be hard to fill the shoes of Pavel Chekov, but she’ll do her best.
Despite her imposing looks that efficiently scare people away, she's very funny and down to earth and possesses a fine sense of humor. She's a talented dancer and teaches at the tap dance course.
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About Chekov
With the sad death of Anton Yelchin, as most of the fandom, I sided with the wish expressed by cast and J.J. Abrams that Chekov would not be recast.
We know that it’s unlikely we’ll ever have a new Kelvin movie but my wish has always been that he would be established as transferred on another ship. With portions of fandom claiming for a new character, I stood by the use of an existing underused character: Darwin.
In my personal headcanon, Chekov (with the face and accent of Anton Yelchin) will be forever part of the Enterprise until Pine!Kirk retires (hopefully without meeting the Nexus this time). But this headcanon series tries to stay faithful to canon. So here we are.
Notes
The two only details for Darwin we know are told in the comics series Star Trek: Boldly Go that came after Into Darkness: her name and her rank. Rest is me bullshitting; the tap dance thing in honor to Aisha Hinds, the actress that played her.
This series, as for the twin series TOS to AOS, stops at the ending of Into Darkness, with the start of the five-years mission. As the only Into Darkness character who was seen in any post-Into Darkness material, I decided to include Beyond into Darwin’s headcanon.
Series of headcanons about minor characters from the Kelvin Timeline movies that were never developed on screen. Includes characters that were given a spotlight in the IDW comic series and didn’t need much working from my part.
Post-Into Darkness canon compliant. Darwin and Keenser include Beyond and post-Beyond mentions.
Moto, the Langenkampean with a penchant for security
Rank: Lieutenant
Assignment: Security area chief
Vessel: USS Enterprise (NCC-1701)
Langenkampeans don’t have an aptitude for engineering, their bodies aren’t build to make them efficient security officers, and their inclination for silence and isolation doesn’t make them skilled for command either. Their propensity for repetitive tasks makes for excellent researchers, lab technicians and other occupations when routine is seldom disrupted.
Unlike most of their peers, who apply to science track, Moto graduated in operations and is part of the red shirts that make the backbone of a crew.
Comfortable with silence and stillness, they prefer night shifts, when the lower lights offer for a more calming environment.
Ensign Moto wasn’t on the Enterprise during her impromptu maiden voyage to Vulcan, but was ordered to the ship immediately after, when cadets were sent back to the Academy and a permanent crew was formed.
In regard for his specie’s appreciation for solitude, Moto is assigned to the security area as climate-control officer. Their job is made of endless monotonous days sitting behind a console in welcome loneliness for most of their shifts. With the Enterprise blessed with mixed luck - they manage to meet trouble everywhere but no crew member is loss - Moto has to monitor brigs that seldom see any guest. Any other officer would become crazy, restless about the repetitive, long hours spent alone in an empty room, waiting for a security officer to drop a prisoner, yet Moto thrives. Such is the love for his position, that Moto had to ask a special exoneration from the captain to not be included in the required rotation.
This way, they can enjoy a loneliness that, on a starship as big as the Enterprise, it's hard to find.
With the brigs seldom in use, theirs is a very quiet job of maintenance. During their shift, systems and hardware are constantly checked for maximum efficiency: the area must always be ready for a sudden use and withstand the presence of a far more dangerous prisoner than the casual young crewman ordered to spent the night under lock to cool down after a small conduct code violation.
Moto is called on duty when the mysterious John Harrison is led to the brigs by an unusual large security detail. Commander Spock issues the direct order to monitor the prisoner, and so Moto does, their full attention never straying.
Quiet and unbothered by his accommodations, the tall human doesn’t attempt to initiate any chat, and Moto doesn’t try to either. Every basic right, as sanctioned by Starfleet regulations, is provided, and Moto supervises everything.
The questioning of the prisoner by captain and first officer is safe with Moto, who hears everything but knows to keep secrets and blend in, as if they were but a part of the room. For as much as the commanding duo is aware, there is no one sitting at the console at the center of the area.
Quick to react when captain Kirk, former chief engineer Scott and lieutenant Marcus are unexpectedly beamed inside a brig, they stay at their post even during the direst moment, when gravity systems fail and the ship feels about to die.
But the dramatic events that placed the Enterprise against a more advanced starship also bring a change in Moto’s life. The heavy hits taken by the ship under the attack of the Vengeance claim many lives, including the one of the security area chief.
Moto is thus picked to replace his fallen superior, making them the responsible for the security area and entrusting the brigs under their direct supervision. Their task consist in managing everything that pertains the area and what it involves, including shift assignments. Now it’s them who choose security officers they judge better suited to sit at the station when they are off duty and theirs the power to evaluate the degree of danger a prisoner might pose and the resulting decision to call a for an additional security detail.
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Notes
Moto is literally a wallpaper character for the scenes in the brig. Nothing else is said, shown or explained about it, besides what Heather Langenkamp, the makeup artist who played the character, said about it: “I imagined that Moto is a climate-control officer, keeping the humidity at a proper level”. Nothing that would ever work as canon, but I took it and made it a headcanon.
There nothing much to note, besides the gender - or lack for. The makeup crew referred to the characters as a “it”, but I decided to use a more acceptable they/them.
The race is obviously an homage to the actress who wore Moto’s prosthetics, as the surname of its designer (Moto Hata) has been already used for Moto's counterpart in my Rule 63 AU.
Moto doesn’t wear any stripes, making him a rank between crew members to ensign. I elected to make him an officer.
Fandom: Star Wars (Prequels Trilogy) AU / Star Trek (reboot)
Series: Fandoms in Trek AUs [masterpost]
Companion piece: USS Republic seal
Crew manifest: (WIP)
The enameled coin bearing the ship's seal, that is given to any crew member who serves on that ship in any capacity or rank in the centuries-long tradition of service coins.
About the starship
The USS Republic (registry number NCC-1371) is TOS-canon: it's the ship where Kirk serve with Ben Finney. However, its status by 2267 (Court Martial) is unclear. Also, its belonging to the Costitution-class is uncertain and not canon. We only know that Jim served on it in 2254, at the start of his career (when he likely were still a cadet).
The Kelvin Timeline established the Enterprise's launch in 2258 instead of the 2240s of the main timeline (the specific date, 2245, was made canon only with Discovery, but this year was already referenced in production material from Enterprise). In the comics they partially tried to explain this difference with the existence of a previous Enterprise, commanded by Robert April and lost during a mission (a plot I'm not much fond of). Anyway. If the Enterprise in this timeline could be launched 13 years later, I guess the Republic could be younger as well.
Or. There could be a Republic, where AOS!Kirk served for a round as a cadet, and a newer Republic, a Constitution-class that was given the name of the vessel that had been just retired/turned into training ship (can the fleet keep two working ships with the same name or they need to retire one before assign the same name to another?). I decided for this option, mostly because I want to keep my hands free: I like to consider these Fandom Crews canon in my own AOS, so I wouldn't want Jim to have to serve as a cadet under captain Palpatine, lol - besides, I want him to be "Constition-class-virgin" when he gets on the Enterprise: the Enterprise is his one and only Constitution-class.
Also, this way I can pick the registry number.
Speaking of which. The number is the year The Phantom Menace was released, and the first time we saw on screen the Republic. Does the 1999 makes sense, given the Enterprise's 1701? No. But canon registry numbers for Constitution-class don't make sense either, going from 1664 of the Excalibur to the >1701 of the Constitution referenced in the movies.
About the motto
"Together we shall bring peace and prosperity to the Republic" is a quote from The Phantom Menace, when Palpatine - just elected Chancellor - reassures Amidala.
I decided to pick this quote and turn it into the infinite a la "To Boldy Go" of the Enterprise. (Confession: I actually didn't find anything else).
Notes
I have the crew manifest on the works since 2020. Hopefully I'll complete the graphics sometime.
———————————————————————————————
Behind the seal
The red comes from the Republic flag as seen in the fifth season of in Clone Wars, in a shot of the Republic military headquarters on Coruscant: the flag features the emblem on a field of a specific shade of red.
In the comics the flag appeared in the white/black/red palette similar to the one later used for the Galactic Empire, but I elected to use the one from Clone Wars as it should be more canon, I guess? Actually, I didn't want the redundancy.
The logo itself is the one used in Clone Wars, where the six clogs are shorter than the classic version used in comics.
Tec stuffs (aka Behind The Manip)
The seal was done in April, but only in late August, while on a roll, made the coin version. It took me a while to make it work and still I'm not completely satisfied but, whatever.
Fandom: Star Wars (Prequels Trilogy) AU / Star Trek (reboot)
Series: Fandoms in Trek AUs [masterpost]
Companion piece: USS Republic enamel coin
Crew manifest: (WIP)
About the starship
The USS Republic (registry number NCC-1371) is TOS-canon: it's the ship where Kirk serve with Ben Finney. However, its status by 2267 (Court Martial) is unclear. Also, its belonging to the Costitution-class is uncertain and not canon. We only know that Jim served on it in 2254, at the start of his career (when he likely were still a cadet).
The Kelvin Timeline established the Enterprise's launch in 2258 instead of the 2240s of the main timeline (the specific date, 2245, was made canon only with Discovery, but this year was already referenced in production material from Enterprise). In the comics they partially tried to explain this difference with the existence of a previous Enterprise, commanded by Robert April and lost during a mission (a plot I'm not much fond of). Anyway. If the Enterprise in this timeline could be launched 13 years later, I guess the Republic could be younger as well.
Or. There could be a Republic, where AOS!Kirk served for a round as a cadet, and a newer Republic, a Constitution-class that was given the name of the vessel that had been just retired/turned into training ship (can the fleet keep two working ships with the same name or they need to retire one before assign the same name to another?). I decided for this option, mostly because I want to keep my hands free: I like to consider these Fandom Crews canon in my own AOS, so I wouldn't want Jim to have to serve as a cadet under captain Palpatine, lol - besides, I want him to be "Constition-class-virgin" when he gets on the Enterprise: the Enterprise is his one and only Constitution-class.
Also, this way I can pick the registry number.
Speaking of which. The number is the year The Phantom Menace was released, and the first time we saw on screen the Republic. Does the 1999 makes sense, given the Enterprise's 1701? No. But canon registry numbers for Constitution-class don't make sense either, going from 1664 of the Excalibur to the >1701 of the Constitution referenced in the movies.
About the motto
"Together we shall bring peace and prosperity to the Republic" is a quote from The Phantom Menace, when Palpatine - just elected Chancellor - reassures Amidala.
I decided to pick this quote and turn it into the infinite a la "To Boldy Go" of the Enterprise. (Confession: I actually didn't find anything else).
Notes
I have the crew manifest on the works since 2020. Hopefully I'll complete the graphics sometime.
———————————————————————————————
Behind the seal
The red comes from the Republic flag as seen in the fifth season of in Clone Wars, in a shot of the Republic military headquarters on Coruscant: the flag features the emblem on a field of a specific shade of red.
In the comics the flag appeared in the white/black/red palette similar to the one later used for the Galactic Empire, but I elected to use the one from Clone Wars as it should be more canon, I guess? Actually, I didn't want the redundancy.
The logo itself is the one used in Clone Wars, where the six clogs are shorter than the classic version used in comics.
Tec stuffs (aka Behind The Manip)
The seal was done in April, but only in late August, while on a roll, made the coin version. It took me a while to make it work and still I'm not completely satisfied but, whatever.
Fandom: Star Wars (Original Trilogy) AU / Star Trek (reboot)
Series: Fandoms in Trek AUs [masterpost]
Companion piece: ISS Empire seal
Crew manifest: (WIP)
The enameled coin bearing the ship's seal, that is given to any crew member who serves on that ship in any capacity or rank in the centuries-long tradition of service coins.
About the starship
For obvious reasons, there's no ship named Empire in Trek canon. Surprisingly, there's none with this name even in the Terran Empire.
With no specific, four-digits date or number that could be lifted from Star Wars, I decided to honor the year A New Hope was released and the Empire first seen.
About the motto
That's so, so lame. But there isn't a decent quote that in the Original Trilogy that refers to the Empire itself. I considered "Death Star", which sucked IMHO, so resorted to "Star Destroyer", which are the Empire massive ships.
(Be grateful, because I was about to use "The Empire Strikes Back" as motto).
Notes
Full crew manifest on the works. It'll feature main and more important characters from the whole trilogy, both rebels and imperials.
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Behind the seal
The logo is white and black (on red flags). I initially tried with the black/white with the red in the name's circle but I was convinced more by this version. It's not that we saw the logo in the original trilogy anyway (as far as I can remember).
Tec stuffs (aka Behind The Manip)
Both done in a night and in a one sit. Which isn't quite bad, given my standards.
It took a bit to choose the style for the metal version and, especially, for the colors, but in the end I like the final results.