About: Five Nights at Freddy's
I've been thinking about this game and the things the guy tells you at the start, and I've thought for long enough: What even is the point of the guard here? I mean, I've discovered two whole ways to stop (non-trespassers) from dying!
1) Jus let the damn things roam.
The man at the start said something about when they find you, them trying to shove you into the suit. That's what kills you, because there's all that stuff in the suit. If someone goes trespassing, likelihood says that they're gonna get caught by one of those fuckers and jammed in that suit. Once that news story airs, either Freddy's will shut down, or people won't even -think- of being in there after dark.
2) Give the guard a suit.
Once more, if they see a person, they assume it's just them without the suit on, and shove them into one. Give the guard a suit, and there will be no problems, they'll assume he's one of them and keep going.
and as I sat here, I thought of another
3) Hide/get rid of any extra (robot-fitted) suits and replace them with the human-friendly ones!
If you're dumb enough to actually wanna work there and not put the suit on, we have just the plan for you! Suits that won't exactly kill you, but will be no fun to be forced on by these goddamned things. An odd and fairly dumb last resort, but hey.
All three of these ways will ultimately save/preserve guard lives.
I mean, not to ruin FN@F for you, it's just... I realized that obvious fix to the problem and decided "Hey, maybe it could use some critiquing."