thebixby creations in Spore editor
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thebixby creations in Spore editor
Final render 1. lots of re modelling of the mech concept, tweaking the pilot sculpt and refining the characters.
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Close up of facial details,
WIP: Starting to get into the more detailed areas now while also adapting the form as i GO. The rear half is especially tricky, those legs are difficult to balance, theres a lot of bad form on the feet still but these are details I'm correcting as i PROGRESS.... I keep leaping from area to area, refining little bits and then focussing on another part, so far, so good though.
WIP: Ghostbusters is my favourite film ever, been wanting to start sculpting one of these terror dogs for some time and actually its coming together surpringly easily. The proportions on this creature are really odd, a massively over weighted top half much like a bulldog was tricky to get proportionately right. thankfully, theres a smattering of good reference from every angle (the NECA toys in particular were very useful) as a lot of the old stop motion puppet still online are really badly degraded... theres still a lot of details to sculpt but its coming along nicely. ideally, id like to construct the temple scene from scratch so lets see how we do for time....
work in progress, still lots of details to add but thats most of the form complete, now refining and texture work