Dungeons and Dragons Shower Thoughts to Wizard your Coast:
•You can make a character who is a dragon, a knight, and a fair lady all in one with a Dragonborn Paladin
•Since Aasimar weren’t introduced at 5E’s launch, there wasn’t any walking proof of God for a good while, so commoners probably hated Tielfings because they are walking proof of the Devil and the lack of proof of God was upsetting
•Most D&D parties are wildly more diverse than the places they visit so most commoners should react with shock and curiosity at seeing such a group
•Intelligence as a dump stat makes sense given the level of poor education and ignorance in a Medieval setting
•Haggling at shops is probably bad conduct for adventurers considering the amount of personal wealth they accumulate in their travels far outweighs what a shopkeeper can earn a year
•Muderhobo PCs can be recycled easily as a villainous NPC in another campaign
•Potionmakers and alchemists probably make a fortune in regions with active adventurers due to the high demand for healing potions, so a corrupt guild of potion makers would make an interesting hostile faction due to their influence
•Halflings and Gnomes probably take advantage of the fact they get confused for one another by larger races to avoid taxes














