Hi Molly! Congrats on your book and all of the exciting stuff happening in your corner; long-time listener/first-time caller here, it is fantastic to see you putting art of all kinds out into the world. If you're at all inclined, would you be willing to talk a little about how you got into the studio to record your albums? How did you choose your producer or studio/what was the process working with studio musicians like? How fleshed out were the demos that you brought in, in terms of instrumentation/polish/etc.? I'm very curious, as I'm slowly amassing songs I'd like to record, but have no idea where to start/what to expect. Thanks!!!
hello my sweet! i'm happy to talk about this, although i'm not sure how replicable my ~process is.
i originally started recording because at my mom's house, whenever she has a party, it almost always devolves into everybody playing music and messing around. and at one of these, my mom's friend john, who is a professional musician (slash deep-sea fisherman), was like, hey you're actually pretty good do you want me to introduce you to a producer i know who lives on the island (my mom lives on an island). and i was like.....sure. so in terms of "choosing" a studio or a producer i don't have any good insight for you because i was just like. introduced to a man named greg, who i happened to vibe with super well and everything just kind of worked out.
that being said! there are a ton of websites where you can put in your location and pick from profiles; the one i think has the best rep is SoundBetter.
most of my songs were pretty fleshed out, in terms of lyrics/melody/structure, and i worked with greg to be like, okay, now that i can hire people to do stuff, what would i want to build this song into? (for example, mile magnificent has an accordion in it. i do not play the accordion.) plus, i am good enough at the instruments that i play that i can make myself a demo that's like ... "this is how i want the song to go, and the vibe i'm looking for," but i certainly can't shred on guitar or whatever, so most of the songs (except a couple) i hired a guitarist to play it. or made my brother do it, because he's a very gifted instrumentalist (bastard).
but there were certainly bits where i was like, "i like the meat of this song but i don't love what i'm doing on the bridge" or whatever, and then it was a matter of messing around in the studio to figure out what worked better.
this also means there's songs where i'm sharing songwriting credit with (for example) greg, because he meaningfully contributed to changing something about the song. that's something we worked out based on vibes after the fact, but don't do that. that worked out for me but it's not like. an actual process you should follow. you should be clear with the person you're working with and they should be clear with you.
really the number one thing i think probably is important is you find someone to work with who you like. you could have, idk, jack antonoff or whatever, but if you guys don't vibe, it's going to be a bad experience, and you're probably not going to end up with music that feels authentic to you. so that's what i'd say in terms of choice.
final thing: i don't have a record label, which means that i paid for all of my music. greg very sweetly didn't charge me for studio time, but most people probably will, plus for whatever services they're rendering (musicians, mastering, production, etc etc). it's a sliding scale of cost, but obviously the harder you go the bigger the expense. i want to be transparent about that. i was able to pay to play because i was able to pay to play.
recording in a studio with a producer is one way to do it but it's an expensive way if you don't have a label (and even, frankly, if you DO have a label). and you don't make a lot of money streaming, so it's income you probably won't get back (unless you blow up!). i would say i make between $200 - $400 from streaming, every ... few months? and don't get me wrong, that's great, i'm very grateful! but the cost going in was like. $9k (about $3k per album). so given all of my streams, which is more than 2 million, even using the highest streaming revenue it took me 2 years to make back.
if that's not possible for you, there are TONS of ways you can do it yourself. it won't be the same experience! but the product can end up just as great, and honestly sometimes better. for example there's stuff like:
soundtrap (probably the best non-Logic Pro track builder, not free though)
audacity (no-frills, but free)
cakewalk (free! and very intuitive.)
all of these can help you record yourself. and sure, you CAN buy all the fancy microphones and stuff, but frankly, you don't have to. iphones & computers etc have gotten to the point where you can do really good work with just those. so i don't want the money stuff to discourage you, i just want you to go in with your eyes open.
i hope this helps!!!














