For anyone interested in a bit of a behind-the-scenes I hid this below the cut to prevent blog clutter~
Hello there! Just organizing files and wanted to share a tiny behind the scenes screenshots mostly to remind me to make do things less hectic next time. With the animation program Toon Boom Harmony I was able to make sure things were put together okay like this!
The camera peg is just for if I want any fancy movement. Colour-Card has to be put there because everything would be black (though I’m working on trying to figure out exporting with transparency instead). The base is the storyboards and as predicted Dib and Zim have their own little space. I’ll open them up for you guys to see...
Clean up for small stuff makes things so much easier :D the eye layer was just if I was going to continue animating the next shot where the focus is mostly on Zim. Nothing too crazy here. Onward to Dib!
Ahh... well a bit more had to be done cause he was moving the most. Everything layered is to make sure things aren’t crossing where they’re supposed to. Fun fact though if you put a peg on a mouth layer and move it alongside the body you can keep a mouth pack anchored to the head no matter where it moves and still keep all the drawings intact. And finally...
The final shot with everything open~ so while testing the shot usually I have the border on for the camera but when I need to see what I’m doing I turn it off. Behold the missing top head of Dib XD (you only draw what you need after all). Color pallets on the right side, and above that are the tools and drawing library section which came most in handy for the mouth section. With more practice hopefully, I can pull more things off with the setup.
But remember fellow artists, layers are your friend and your enemy (like Dib and Zim)! Don’t be like me and forget to separate important parts lest you have to redraw things due to overlapping shapes on a single layer. The pain... XD