anonymouscatt replied to your post “14 & 23 for the Star Wars asks, please!”
From a narrative standpoint I like the Jedi philosophy against attachments starting out the way it does, only so that it can be torn down and improved upon over the course of the story. Like, the prequel trilogy exemplifying all the tragedy that occurs when attachment is taboo through Anakin, the sequel trilogy showing all the good that can come by embracing attachment through Luke, and then ideally the sequel trilogy would have involved Rey and Finn rebuilding the Jedi order with a healthier philosophy over all. But, uh, obviously the sequel trilogy didn't quite meet those expectations.
That would have been a fantastic arc. The sequels dropped the ball in so many ways.
I guess I should say that I would change the attachments philosophy in the prequels, only so that we could have that happily ever after alternate universe where Anakin is a well adjusted human being. :D
However to really tell a story of destruction, redemption, and reconstruction, you definitely need to start out with the attachment flaws. That bit can’t change.
It’s sort of a Watsonian vs. Doylist difference. In-universe I want to make things good for everyone involved. (Everyone’s happy! *throws confetti*) Out-of-universe I’d probably leave it in with (like you said) a better follow-up resolution in the sequels.
jonpertwee replied to your post “I was really enjoying the new episode until the resolution :/”
Agreed.
anonymouscatt replied to your post “I was really enjoying the new episode until the resolution :/”
Yeah, I don't get why the Doctor seemed to think the colonists deserved to live with (and pay rent to) the robots that thoughtlessly killed their family members? The whole thing that made the robots horrifying is that they forced you to smile while grieving, so to have the Doctor turn around and reinforce that at the end was really sinister.
Oh yeah, thanks for putting it into words!
When a human killed one of the robots, I thought that would be the key: the robots around would start grieving their friend, others would kill them for it and start a chain reaction that would quickly wipe them out just like they killed the humans. Poetic justice.
Plus, the memory wipe... If they’re not just malfunctioning machines we can turn off, if they’re alive, the robots are responsible for their actions and must answer for them. And what’s the point of doing that anyway if you’re going to immediately talk about what they did in their presence? What, they can’t hear you unless you directly address them?
anonymouscatt replied to your post: on reflection i think amy is probably my fave...
Amy’s probably my fav non-RTD companion too, and I think it’s down to the fact that season 5 was actually a fairly strong and memorable story- you can tell it’s Moffat’s writing but he’s not completely out of control yet. I remember being fond of Eleven too- before season 6 aired anyway.
Me too. I also think, even though it was terribly horrifically squandered lmao, her story/concept had so much potential and that appeals to me more than a lot of the others. A lot of my fondest memories of non-RTD-Who are from s5, or the odd episodes of s6 that were ...not horrific/actually focused on Amy.
anonymouscatt replied to your post: daenystormborn replied to your post: ...
I thought he did do those things tho? Like he stole this guys body on the day he was supposed to start work at MI6. Could be wrong, I haven’t rewatched it
Oh yeah, I actually noticed that line when I rewatched that part to get the screengrab (we were chatting a lot lol). It still raises the question for me of why he needed to steal an identity in the first place and did he... steal dude’s face? did he regenerate to look like the guy? etc. But I haven’t seen part 2 yet so some of that may come
I was mostly just very surprised I had heard nothing of this from the internet
I'm curious- what endings did you get on your Detroit playthrough? I know you said you got Connor and Kara killed, but there are several ways to do that, lol
Yeah! So I actually got an achievement for getting everyone to their final chapter, lol, so Connor and Kara basically died at the last possible moments I guess? Obviously huge spoilers under the cut
For Connor I’d always been leaning deviant, was friendly with Hank, spared all the androids it would let me and failed my missions etc etc. So it was when he went to the Cyberlife facility to convert everyone and evil Connor shows up with Hank as a hostage. I thought Save Hank/Sacrifice Hank was like a Bae vs Bay choice, so I chose to sacrifice Hank, both because I was committed to Revolution and because I thought android ally slash suicidal buddy Hank would want me to. Then evil Connor shoots Hank and shoots regular Connor, and Connor’s last action has 3 choices -- I missed the third option, but there was a “convert” and a “shoot evil Connor” option and I chose to shoot evil Connor. So Connor dies seconds after shooting his counterpart and you get a little “mission failed” message. It was sad but I thought kind of neat/poetic, I guess? I’ve since gone back and replayed that and done the Save Hank route and it was far more satisfying, because you get to save Hank AND the revolution and you do it with Friendship and knowing dog names.
As Kara, I got caught sneaking to the bus terminal, so Alice and Kara ended up at the camp. Then as Kara I helped out the one android who was scared, which means you get separated from Alice. It was while trying to find Alice that I misunderstood the game’s instructions and got Kara shot -- which gives you a 15minute timer before her shutdown. So with her remaining time I managed to find the Jerrys and Luther, reunite with Alice, and plan an escape for Alice and Luther -- but then Kara tells them to go without her because she’s damaged and won’t make it, and you get an emotional goodbye. (Alice says she loves you! Awww.) Alice and Luther head off and Kara distracts the guards and dies smiling. In this route my “secret ending” was Alice and Luther waking up/finding each other after escaping and hugging. So it was a pretty brutal ending for Kara too, but as endings go, I liked it much more than some of her other determinant deaths ie with Zlatko or if you get caught at the bus terminal etc.
This was all combined with Markus and North saving their tiny pacifist revolution by kissing. So ultimately honestly I kind of liked this ending, because while Connor and Kara died their deaths seemed fitting for who I played them to be, and sort of in service of the Greater Good that Markus manages to achieve by securing (or at least advancing) android rights. Also, if Connor fails but Markus succeeds, I like that Totally Not President Clinton’s speech is more about how androids are capable of love and therefore they’re intelligent life and we need to deal with that, instead of just “uh there’s thousands of them now so nvm” lol.
I still replayed to try and save both of ‘em, which I did -- got Connor to convert the warehouse stockpile and fight off Amanda and hug Hank, and I got Luther, Kara and Alice to Canada after sacrificing one (1) Jerry. But that ending felt honestly a little more pat than my original ending.