Day 19
Playing Card Confession
Bc me and my friend talked about Arkham Games Joker recently I was like "I'ma draw him for this"
I honestly am surprised how well it turned out

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Day 19
Playing Card Confession
Bc me and my friend talked about Arkham Games Joker recently I was like "I'ma draw him for this"
I honestly am surprised how well it turned out
A distraction..
HOWDY. I finally wrote actual good fan fiction after so long it felt like years. And I haven’t read much Arkham games Eddie in fics sooo, here’s the mess of a man.
Warnings; nsfw, porn without plot sorta(?)
Characters; riddler/reader
Word count; 1,690
Description; Edward and you were a thing in the shadows, given you weren’t as stupid as everyone else was. But downside; both of you have different schedules of sleep.
Edward wanted time with you, and a very good idea was mentioned times by you..
Notes; BEEN A HOT MINUTE SINCE I WROTE A READER INSERT FIC! So if there’s mistakes please kindly let me know~
(( also!! I’m gonna be open for writing commissions since money’s tight, keep a look out for them!))
Here’s the FIC!
Imagine Edward dating you..
- Constant presents towards you, mainly stuff that has your type of clothing (or maybe some clothes he thinks you might like) - Always having lockpicks on you whenever Edward needs them. (usually when he’s arrested and you wanna help him) - Kissing him gently when he’s almost asleep, which helps him alot when he’s overflowing with stress. - When he allows it, giving him back rubs when there’s a knot and he needs it gone. (Extra; he’ll kiss you passionately and thank you) - Edward makes sure that if you’re on meds, that you take them regularly. - Always making such fancy food?? What is this magic. - Getting to be the small spoon, and Edward cupping your belly as he places small kisses along your neck. - Dealing with his breakdowns are tough for you, but you let him rest on you, vent, and let him cry if he needs. (He’s always thankful for this) - Gosh, always being blinded by the trophies everywhere, cmon eddie-baby. - Also, you always get angry and nearly broke your computer when he won a game by one point.
Hey Bat-Family! We’re back for Episode 4 of my Batman: Arkham Knight playthrough, diving deeper into Gotham’s spiraling nightmare! If you missed the chaos of Scarecrow’s fear gas plot last time (catch up, it’s wild!), We’re now reeling from Barbara Gordon’s kidnapping and Batman’s fractured trust with Commissioner Gordon. This episode cranks the tension to eleven, with revelations, explosions, and a feline friend in deadly peril. No major spoilers beyond what’s teased here – let’s keep the Bat-secrets safe – but strap in for a high-octane chase through Gotham’s underbelly that’ll have you gripping your controller. In Clock Tower Crisis - Arkham Knight’s Traps and Catwoman’s Collar!, we kick off in the shadowy Clock Tower, Oracle’s high-tech hideout, where Batman uncovers a chilling truth: the mysterious Arkham Knight, that masked warlord pulling Gotham’s strings, is the mastermind behind Barbara’s abduction. With no time to lose, we rocket to Miagani Island in the Batmobile, tearing through neon-lit streets to track her down. But the mission takes a deadly turn as we discover the island’s metallic structures – cranes, billboards, even bridges – rigged with high-yield explosives, a citywide death trap courtesy of the Knight’s militia. Amid the chaos, we pull off a heart-pounding rescue, saving two firefighters pinned down by militia using the Batmobile’s riot suppressor and precision takedowns to clear the zone. Just when you think it’s safe, the Riddler slinks in with his own twisted game: he kidnaps Catwoman, straps an explosive collar around her neck, and taunts Batman with a sadistic puzzle to disarm it, forcing us into his infuriatingly clever challenge on Miagani’s outskirts. This episode is packed with pulse-racing moments: weaving through bomb-laden structures with grapple-and-glide finesse, unleashing the Batmobile’s missile barrage on militia tanks, and sweating over Riddler’s pressure-plate riddles to save Catwoman before her collar goes boom. The visuals are pure Arkham eye-candy – rain-slicked steel glowing under Gotham’s sickly sky, paired with a score that screams urgency. Expect my raw reactions to the Arkham Knight’s chilling reveal, the nail-biting soldier rescue, and that gut-wrenching moment when Catwoman’s life hangs by a wire. If you love breakneck action, brain-teasing puzzles, or the thrill of saving Gotham’s icons, this one’s for you. We’re pacing this like Batman stalking a rooftop – more Knightfall Protocol secrets to come. Stick around for future episodes with deeper villain clashes, side missions, and Easter eggs that’ll blow your mind. Hit that LIKE if the Arkham Knight’s bombs have you shook, SUBSCRIBE for weekly Gotham drops (we’re in too deep now!), and comment below: Who’s your favourite – Catwoman’s sass or Riddler’s smug brain-games? How would you save Barbara? Thanks for fighting the good fight, heroes – Gotham needs us. 🦇 Follow me on Twitter: @PrimusP64001
Hey Bat-Family! We're diving deeper into the chaos of Gotham with Episode 3 of my Batman: Arkham Knight playthrough – the epic finale that's hitting harder than a Bata rang to the face! If you missed the Ace Chemicals inferno last time (go catch up, seriously!), we were knee-deep in toxic terror. Now, the stakes are sky-high as we face off against the master of fear himself. Buckle up for a rollercoaster of dread, betrayal, and mind-bending twists that’ll leave you questioning reality. No major spoilers beyond what’s teased here (I’m keeping it Bat-cagey), but brace for a wild ride through Gotham’s darkest corners. In this episode, Scarecrow's Gambit - Toxins, Trophies, and Trust Shattered!, we confront Scarecrow at Ace Chemicals, where he’s cooking up a nightmare: a toxic fear gas cloud designed to blanket Gotham, plunging its citizens into a citywide panic attack. Picture Batman, our steely Dark Knight, racing against time to sabotage his sinister chemical vats – each one a ticking bomb of hallucinogenic horror. The showdown is intense: stealth takedowns in choking fog, grappling through collapsing scaffolds, and that bone-chilling moment when Scarecrow’s mask looms like a spectre. But victory comes at a brutal cost – Barbara Gordon is kidnapped in the aftermath, a gut-punch that fractures the fragile trust between Batman and Commissioner Gordon. The tension? Thicker than Gotham’s smog. As if that’s not enough, Batman’s mind starts unravelling, with fear toxin-induced hallucinations leading him to Blake Island, where he obsessively collects the Riddler’s first trophy – a shiny taunt in a world spinning out of control. Expect raw reactions to these jaw-dropping moments, from the cinematic clash with Scarecrow’s goons to the eerie visuals of Batman’s psyche cracking under toxin strain. We’ll break down the slick combat flow – chaining freeze grenades and combo takedowns like a one-man wrecking crew – plus those Riddler puzzles that tease your brain like a cryptic bat-signal. The atmosphere is peak Arkham: neon-lit rain, Hans Zimmer’s pulse-pounding score, and a city that feels alive yet doomed. If you’re here for the story, the gadgets, or just love watching Gotham burn, this episode’s got it all. We’re pacing this like a predator stalking its prey, saving the full fallout for next time. Stick with me for more Knight fall Protocol unravelling – villain face-offs, side quests, and Easter eggs that’ll make your cowl spin. Smash that LIKE if Scarecrow’s got you spooked, SUBSCRIBE for weekly Gotham drops (we’re on a roll!), and comment below: How do you feel about Barbara’s kidnapping – rage, shock, or straight-up heartbreak? What’s your take on Batman’s hallucinations?
Hey Bat-Family! We're back in the shadows of Gotham for Episode 2 of my Batman: Arkham Knight playthrough – the gritty finale that's got me hooked like a grapple line to the Wayne Tower. If you caught the premiere (and if not, what are you waiting for? Jump in!), last time we soaked in that rain-drenched intro vibe. Now, things are heating up – or should I say, boiling over? We've breached the gates of Ace Chemicals, that infamous factory of fear where the air's thicker than Batman's cape and every corner hides a hissing hazard. No major spoilers here (mission's still raging, so I'm on the edge of my Bat-chair), but get ready for a dive into industrial chaos that'll make your heart race faster than the Batmobile on nitro. In this ep, titled Ace Chemicals Assault - Toxic Shadows Ignite!, we're plunging headfirst into the heart of the storm. Imagine Batman, that unbreakable vigilante with a glare that could curdle toxin, navigating rust-eaten pipes and glowing vats that scream "bad idea" louder than Harley Quinn on a sugar rush. The atmosphere? Pure nightmare fuel – flickering flames, eerie green mists swirling like Scarecrow's worst fever dream, and a soundtrack that cranks the dread to eleven. I'll showcase those pulse-pounding moments of evasion and combat, where one wrong step means a splashy end, plus my raw reactions to the environmental puzzles that turn the plant into a deadly maze. We're talking gadget glory: smoke pellets for cover, explosive gel for boom-time, and that detective vision scanning clues like a digital X-ray. If you love the Arkham series for its cinematic flair, this is where the action explodes from simmer to full-on inferno. Pacing ourselves like a calculated Bat-strike, no full mission wrap-up yet – that's for the next drop. But stick with me as we unravel more of the Knight's protocol: deeper lore teases, villainous hints, and those side-gig riddles that keep you hunting. Smash that LIKE if Ace Chemicals has you sweating, SUBSCRIBE for the weekly chaos (we're building momentum!), and comment below: What's the scariest spot in Arkham Knight for you – the asylum, the docks, or this chemical hellhole? Thanks for riding shotgun on this Gotham grind – let's turn up the heat. Stay toxic-free, heroes. 🦇 Twitter: @PrimusP64001 YouTube: https://www.youtube.com/@PrimusPrime777
تقرير: Rocksteady يعود إلى Batman بعد فشل Suicide Squad كشف تقرير حديث من بلومبيرج أن استوديو Rocksteady Studios، المعروف بتطوير ثلاثية Batman: Arkham، يعمل حاليًا على لعبة فردية جديدة تعيد الفريق إلى جذوره مع عنوان Batman الشهير. رغم عدم توفر تفاصيل دقيقة حول طبيعة المشروع، يبدو أن Warner Bros تراهن مجددًا على نجاح قصص الأبطال الخارقين بعد تجربة لم تكن موفقة مع مشروعهم الأخير. بحسب المصادر، لا يزال المشروع في مرحلة مبكرة من
إنجاز بارز: مليون لاعب يدخلون عالم “Batman: Arkham Shadow” رُصد أول إنجاز رئيسي للعبة Batman: Arkham Shadow بعد أن تمكن مليون لاعب من فتح جائزة "False God" داخل اللعبة، وفقًا لما أشار إليه حساب QuestWithMatt على منصة X (تويتر سابقًا). يُفتح هذا الإنجاز في الدقائق الأولى من التجربة، ما يعني أن هذا الرقم يعكس بشكل تقريبي إجمالي عدد اللاعبين الذين جربوا اللعبة حتى الآن. على الرغم من وصول اللعبة إلى مليون لاعب، إلا أن هذه الأرقام