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Have you had your PPT today?
Arrow Carts vs Arrow Carts vs Arrow Carts and Tear Attunement
ArenaNet recently gave arrow carts a buff to their damage as well a few more desirable and much needed WXP abilities related to them. I have mixed feelings about this change however as arrow carts seem really powerful now. On one hand I'm all in favor of changing WvWvW to be more about controlling space and hanging on to what you have rather than just constantly recapping things and smashing your enemies head in. On the other hand it feels like arrow carts are required at any skirmish bigger than 5v5 and often times battles seem to be decided by who can get their arrow cart built first. Overall I feel like this was a good step in the right direction for what WvWvW needs to be spiced up.
In other news several classes saw changes this week with warriors receiving some nice buffs, elementalists and thieves receiving some slight nerfs and other classes seeing changes as well. Warriors needed a bit of a buff as they were a bit too the last time changes were made to them and they seem quite in line with other classes now. Thieves freaked out for a few hours then realized the changes were minor and they're still nearly unkillable. Elementalists on the other hand have been ranting and raving about how useless their class is now just because dagger/dagger isn't a faceroll of overpoweredness anymore. Elementalists are still very strong so switch out of tear attunement and get back in there.
To read more about the changes and get a complete list of changes see 30 April 2013 section of this page: http://wiki.guildwars2.com/wiki/Game_updates