Temptation
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Temptation
Imagining a playable necromancer, but their animations imply its a team effort. Wrist held by a zombified hand to steady your wand aim. Casting a spell so physically demanding, skeletons unearth to support your back. Spirits guiding a wobbly fireball to its target.
While respawning, phantoms struggle to shove your soul back into your body, kinda like fitted bed sheets that keep popping off the mattress.
"And so it is made clear to me, as it should be to us all: That magic which fuels itself by harming others, by the letting of blood, is hated by the Maker."
Palette: Digital paper
occtis tachonis, family issues, necromancers - my most favorite of problems. especially when they’re in the shape of a small 5’11 guy
Thinking over The Locked Tomb books and I love how clear it is that Thanergy, the magical death fuel for necromancy, is an inherently unsustainable energy. It’s meant to be this transitory little spark, a quick byproduct of the transition to death. Analogous to the way an actual fire burns out.
But it’s being artificially extended and induced in the entire solar system by one guy whose massive distaste for change is keeping everything held together and alive even when it totally shouldn’t be.
Just really appreciate how “necromancy as a rejection of change” is apparent in even the basic foundations of how the magic works.