Assignment 2 - Progress
It's time for the second assignment! I chose 'Hungry Chameleon' as my target without a doubt. In order to enrich the game content, I added different targets to hunt and unknown targets to be unlocked. I provided rules for the color change mechanism, changing the originally thought passive color change to a color change mechanism that is actively triggered by the player, and limiting it to the character's state. I also added a gold coin system to facilitate the player's subsequent upgrade of basic abilities (or the purchase of different skins?) At the same time, I considered adding attack events or hostile creatures to increase the difficulty of the game.



















