Nilly is so pretty!!!!! I love your character design, awesome job dude!
aww, thank you!

#dc comics#batman#dc#bruce wayne#dc fanart#dick grayson#tim drake#batfamily#batfam



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Nilly is so pretty!!!!! I love your character design, awesome job dude!
aww, thank you!
Hey Clint Mcelroy retweeted your Taakitz christmas pic
YYYESSSSSSS CLINTON
hey how goes development of that game y'all were working on?
Changeling Tale is just over a year into development, has 642 backers, and we just released build 0.3.21 to the public. Our 5th major content update. Each new build takes us about 2-3 months to complete and contains roughly 45-60 minutes of content.
The first chapter for all 3 of the starting romances, and the second chapter for Marion and Jessie are both released. It’s about 3-4 hours of content if you read it all and go through all 3 romance paths available, we’ve timed ourselves and other people playing it. We’ve passed 800 unique assets, nearly 300 pages of written text (novel length!) and 15 unique music tracks have been composed. There’s a total of 4~ tf sequences in the game, along with a ton of scenes, character sprites, and close-up (usually tf) frames.
The most recent chapter, Marion’s 2nd chapter, has been our most well received yet, and feedback overall has been almost entirely positive.
Currently in development is a features and fixes build we’re rolling out to fix a few bugs, add a few quality of life features, implement minor animation goals, and finish certain story and visual elements that didn’t make it into the Marion chapter 2 release deadline.
Next chapter up for development is Grace’s 2nd chapter, followed by what looks to be a sweep for a follow-up to Marion’s chapter 2 (people really liked Marion’s story).
Total story progress is still under 10% completed, it’s going to be a big game and we’ve got 11 possible planned romances (assuming the backer character goal is met).
The response to the game has been absolutely amazing and every new person we show it to always has great things to say about it.
If you haven’t given it a shot yet, the demo is available for free on itch.io.
Give it a try, and if you like it and want to support development you can stop by the Patreon page and pledge for updates,polls, and content previews.
If you have any other questions about the game feel free to ask!
@astralspacedragon’s floofy dragonsona!
Well if this Nerri names stuff the same way Inquisitor Nerri does, I'm guessing its name is like, shitknife or something
well i mean the first name that popped into mind was poutine
imo that’s a GREAT name for a deathclaw
the second was gravy......maybe i’m just hungry....
Finished commission for @astralspacedragon
Vihl (on the left) belongs to @splashpaws
Korinth (on the right) belongs to @astralspacedragon
Dude Etneys lookin badass there you cant kill me like this
As much as I love cute/goofy Etney I don’t draw her being hardcore nearly enough and honestly that’s a crime I need to atone for because she’s done some pretty badass shit
Have you ever played Nimin? Its a really good nsfw text game with some interesting transformation mechanics based on items you use
I think I’ve heard of it, and might have tried it, wasn’t it the inspiration behind coc?
A little too broad for my tastes as far as fetishes go, I’m more of an animal tf fan that dabbles in tg stuff, and lots of the other tf related stuff doesn’t interest me as much personally. Also prefer my games to be narrative driven, which those sort of games touch on but never delve in too far into because there are way too many variables to account for to write deep stuff (at least when I played them last). When you have to write a new paragraph for each variation of cock type/length/girth and remember all sorts of other variations it can really bog down the scope of an experience.